Kinetic Connection

29.04.1991
Genre: Puzzle
Kinetic Connection is a Sega Game Gear puzzle game released only in Japan, part of a series of puzzle games. In the game, you must reconstruct a scrambled video loop by swapping and rotating tiles. The game has numerous cameos from Opa-Opa of Fantasy Zone fame.

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Kinetic Connection

29.04.1991

Kinetic Connection is a Sega Game Gear puzzle game released only in Japan, part of a series of puzzle games. In the game, you must reconstruct a scrambled video loop by swapping and rotating tiles. The game has numerous cameos from Opa-Opa of Fantasy Zone fame.

01.05.1987

An image puzzle game and the follow-up to the original Kinetic Connection, it was developed by Tamtex and published by Irem for the Famicom Disk System. Monitor Puzzle Kineko: Kinetic Connection Vol. II is a follow-up to Tamtex's Kinetic Connection, featuring more animated pictures to assemble from composite pieces like a jigsaw puzzle. As with its forebear, the trick to Kinetic Connection Vol. 2 is to closely observe the moving parts in each piece as the animation goes through its loop, to glean hints as to where each piece belongs. Though very much more of the same, the new puzzles have some new ideas behind them. The hardest puzzles are Defender-like games that respond to the player's movements as they try to assemble the puzzle.

28.12.1986

An image puzzle game similar to a jigsaw puzzle, except the picture it creates is animated. It was published by Irem in Japan only for the Famicom Disk System. Kinetic Connection, which has a longer title of Monitor Puzzle Kineco: Kinetic Connection for its original FDS release, is a puzzle game in which the player has to assemble a picture from a number of pieces like a jigsaw. However, the image (and thus the smaller pieces of the image) is constantly moving as it loops through an animation: This makes putting the puzzle together even more complicated, though it's occasionally made easier by carefully watching how pieces interact with each other. The game was developed by Tamtex, a subsidiary of Irem that made computer games, and published by Irem in Japan. The game would be later ported to the MSX and C64 home computers, as well as on the Sega Game Gear. It was also followed a year later with a FDS-only sequel, Kineco II, which was only available via the Disk Writer service.

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Megapanel (メガパネル) is a 1990 puzzle game developed and published by Namco (under their Namcot branding) for the Sega Mega Drive. Though initially released only in Japan, the game has made its way to the west through various compilations and consoles with built-in games. Megapanel is a sliding puzzle game similar to fifteen-tile puzzle games. The aim is to clear as many panels as possible before the pile reaches the top of the screen. In order to clear panels, three or more panels of the same color must be lined up together either vertically or horizontally. Use the D-pad to slide panels (each button indicates what direction to slide to, so the appropriate panel is automatically chosen) and A to bring the next row up immediately. A new life is awarded every 10000 points.

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30.09.1996

Welcome to The Blast Chamber. Your challenge is simple: survive the game! Before entering the chamber you should familiarize yourself with the competition and the chamber itself. Your efforts will determine whether you succeed and are rewarded with fame and glory - or fail in a flaming burst of C4.

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This game is a spin-off of Sakura Taisen and Columns. This was developed by Sega and was released in 1997 for the ST-V arcade board and the Sega Saturn in Japan. The game follows the Sakura Taisen story line and uses Columns gameplay.

20.03.1999

Yukawa Motosenmu no Otakara Sagashi was a game that was used as a promotional item for the Dreamcast and for its online capabilities. This game was only released in Japan.

01.10.1995

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