Popular games for platform Sega Game Gear

16.10.1992

This is a completely different game than its 16-bit counterpart on the Genesis/Mega Drive, and was originally released on the Sega Game Gear and Master System. The Sonic the Hedgehog 2 game marks the debut of Miles ‘Tails’ Prower, Sonic’s best pal, who is then seen recurring in the series. Assist Sonic to rescue Tails, who has been kidnapped by Dr. Robotnik in this platform video game. In exchange of Tails’ safety in this Sega Game Gear video game, the evil scientist asks that the six Chaos Emeralds be given away to six robots, so he can dominate the entire globe. With advanced ability of Sonic to smash through walls and grab back scattered rings hit by enemy, this platform video game is made even more exciting. Join the protagonist in the Sonic the Hedgehog 2 game as he rides a mine cart, a hang glider or skims through water surface in his rescue attempt. With seven zones and three acts each, this Sega Game Gear video game is a rollercoaster ride where you get rewarded at the end of each act.

31.12.1994

Raw™ slams your senses with 24 megs of the most ruthless mat mayhem ever! The hottest superstars, all new superhumans megamoves and more in-and-out-of-the-ring action stand between you and the championship belt. This Raw™...and RAW IS WAR!

13.12.1991

The continent of Tyramus has lived in peace for almost a century, thanks to the four elemental crystals of the kingdom of Arliel. However, peace is threatened by the invading armies of the Jyn Empire, led by Emperor Grym, who wants to use the four crystals to rule over Tyramus. Fortunately, Princess Iris can escape with one of the crystals and now the player has to protect her and the crystal and somehow find a way to drive back the hordes of Jyn. Gameplay in Crystal Warriors is quite similar to Shining Force. The player fights in turn-based battles controlling different characters like fighters, healers, rangers and mages, all with different strengths and skills. Whenever two units engage in battle, they enter a duel mode lasting for up to two turns. In this mode the player can choose between four commands: "battle" (attack), "retreat", "spell" and "monster". While the first three commands are quite self-explanatory, the "monster" command is interesting. Whenever a non-human enemy is defeated, it can be tamed and be used in battles. While most monsters do not have many HP they can serve as good attackers for physically weak characters or take some hits in order to protect his master. In-between battles the player can visit towns to rest, buy weapons and spells or recruit new party members.

25.10.1993

Dr. Robotnik has stolen the Red Chaos Emerald, causing the other five to "lose balance" and scatter themselves into a parallel universe. As a result of the instability, South Island is now sinking into the ocean. It is up to Sonic and Tails to find the Chaos Emeralds and restore harmony to the universe, or else the innocent residents of South Island will find themselves taking a long swim.

01.12.1987

The gameplay in Galaga '88 is built on the same premise as that of the original Galaga game, but is in many ways more complex and more difficult. The game is divided into a series of 29 Stages distributed through eight Worlds. The starship Galaga accelerates between Stages and Worlds and even to higher dimensions (go to the section on Dimensional Travel below to find out more). With the exception of the third and eighth, each World culminates in a Challenging Stage. There are six such stages to engage in any full game, and each begins with the on-screen announcement "That's Galactic Dancin'!" and has its own YM2151-generated song to which the enemy formations dance. In any given Challenging Stage, both the design of the enemies and their dancing formations shall vary according to the player's current Dimension. As in Galaga, the objective is to destroy all forty enemies before they fly away off the screen. However, refraining completely from touching any controls for the duration of a Challenging Stage awards a "secret bonus" ranging in value from 10000 to 25000 points, and equal to the "special bonus" which would have been awarded for destroying all forty enemy aliens instead. Galaga '88 introduces a variety of new enemies and behaviors. Most of these special enemies are worth varying amounts of bonus points when destroyed. Some enemies can combine into larger enemies which take multiple hits to destroy, while others arrive in eggs, explode in a shower of fireworks, grow with multiple hits, or sport armor which makes them invincible while in formation. Certain enemies drop small formations of tiny creatures that wiggle their way down the screen, and still others can act as escorts to incoming groups of enemies and then quickly dive at the player before leaving the game. Most stages also include various obstacles which appear once the enemy formation has been assembled. These can be destroyed with either one or several shots, and the first one on each stage will leave a "Warp Capsule". At the start of the game, the player can select how many Galaga starships to start with (one or two), affecting their number of remaining lives. The game ends after the final boss is defeated (or when the player's last ship is destroyed or captured) - in the latter case, the player can continue the game for an additional credit. The Game Over screen shows the player's hit-miss ratio and a visual representation of their progress. If the player reaches Stage 27, the game also shows a picture of the final boss (damaged if defeated, but silhouetted if not). If the arcade operator has set the "continue" option to "on", the player also cannot continue if he is defeated on Stages 27-29.

21.09.1993

Dizzy is an egg living in a world of magic and fantasy. The basic concept of the game is to move around the world, finding various items and collectibles, and to use them in the right locations. Dizzy has no special skills or abilities, save for his remarkable feats of somersaulting, and must solve all problems he faces with the clever use of one or more items.

01.07.1992

Zool is a fast-paced side-scrolling platformer. The protagonist can run, jump, climb walls, and shoot enemies. Power-ups for Zool are scattered across the levels. These include life-spending hearts, smart bombs, shields, more powerful jump-skill and a twin Zool. This "twin" makes imitates the original's motions a few seconds after he performs them.

31.12.1993

Uncle Scrooge found a magical necklace on a mysterious island, but the necklace put a curse on him. Now Uncle Scrooge is doomed to float around in the air forever! (Of course Donald always said Scrooge was full of hot air anyway!) To take the curse off Uncle Scrooge, Donald has to take the necklace back to the island. But there's plenty of danger awaiting Donald there. How about lending him a hand?

31.12.1995

It's MEGA MAN versus the powerful leaders and fighting forces of Monsteropolis - that strange multi-layered land of robot-like humanoids created by the wrongly-performed experiments with human beings by Dr. Wily. Mega Man - the chosen defender of the human race. For he dares to single-handedly penetrate Monsteropolis' seven separate societies to stop the rapid expansion of strange misrepresentations of humans. Mega Man's goal is monumental. He must infiltrate seven separate heavily-guarded empires. By himself, he must break down and destroy the following empire leaders: Cutman, Gutsman, Iceman, Bombman, Fireman, Elecman, and Dr. Wily. The action involves Mega Man armed only with laser beam weapons, encountering strangely-configured humanoids. They're atop, in and out of fortified prison-like structures strengthened with thick walls. Hidden amid gun turrets embedded in concrete uprights, even in subterranean passages below icefields. WOW!

13.01.1982

In 1982, a sequel to the incredibly popular Pac-Man was introduced in the form of his girlfriend, Ms. Pac-Man. This sequel continued on the "eat the dots/avoid the ghosts" gameplay of the original game, but added new features to keep the title fresh. Like her boyfriend, Ms. Pac-Man attempts to clear four various and challenging mazes filled with dots and ever-moving bouncing fruit while avoiding Inky, Blinky, Pinky and Sue, each with their own personalities and tactics. One touch from any of these ghosts means a loss of life for Ms. Pac-Man. Ms. Pac-Man can turn the tables on her pursuers by eating one of the four Energizers located within the maze. During this time, the ghosts turn blue, and Ms. Pac-Man can eat them for bonus points. The Energizer power only lasts for a limited amount of time, as the ghost's eyes float back to their center box, and regenerate to chase after Ms. Pac-Man again. Survive a few rounds of gameplay, and the player will be treated to humorous intermissions showing the growing romantic relationship between Pac-Man and Ms. Pac-Man, leading all the way up to the arrival of "Junior".

23.10.1992

The shadow of Dracula has spread over Victorian England. Make your way through strange and forbidding streets and cavernous warehouses while fighting his army of monsters. Find Dracula, the Master of Darkness, and rescue England from his terrifying grasp.

14.05.1993

The Duel is a James Bond video game released for the Sega Master System, the Sega Game Gear, and the Sega Mega Drive / Genesis. The game was developed and published by Domark and released in 1993. Armed with a pistol, the player controls James Bond through various side-scrolling enemy bases to rescue female hostages and arm a bomb placed at a strategic point to destroy the base. Along the way, Bond must battle numerous thugs and familiar bosses. The game is notable among Bond games for a number of reasons. Although it was released 4 years after Timothy Dalton's last outing as James Bond, his likeness is used in the game, most notably the opening screens, thus making it Dalton's last appearance in a Bond game to date. It was also the final Bond game to be released by Domark. It was also the first Bond game not to be directly based on a movie or novel. Instead it featured an original storyline, albeit one featuring familiar villains including Jaws and Oddjob. Though the game's storyline was not its strong point, it did blaze a trail for future licence-holders EA, half of whose Bond output would be based on original storylines. One previous Bond game, Operation Stealth, included an original storyline but the game was originally based on a generic Bond-style character named John Glames and only had the licence added for its North American release.

11.11.1994

Sonic and Tails are back with three times the fun and three times the trouble! Dr. Robotnik is building the ultimate super-weapon with the help of Knuckles, but you can stop him by getting the Chaos Emeralds first. Rip across snow and water on Sonic's new jet skateboard or zip underwater in Tails' "Sea Fox". But look out - Nack the Weasel is after the Emeralds, too!

31.12.1994

This version of Disney's Aladdin is a completely different game than either the SNES or Genesis versions, and was only released for SEGA's 8-bit systems, Master System & Game Gear. It has a classic-era Prince of Persia kind of gameplay. Like the other versions, it is a side-scrolling action game. The player controls Aladdin, making his way through a variety of locations, including the streets of Agrabah, the Cave of Wonders, the Sultan's palace and more. Gameplay takes several different forms: some levels are chases, where Aladdin runs automatically, but must be made to jump over chasms or rolling rocks and barrels, evade falling objects and avoid getting caught by a guard. Other levels are platforming affairs: Aladdin must run, jump and climb, find keys or switches to open doors while searching for the exit. Rocks can be collected and be thrown to dispatch enemies or hit buttons otherwise out of reach. Finally, there are also several magic carpet rides in the game, in which the level scrolls automatically and the player must make sure to avoid any obstacles in the way.

01.06.1991

Battletoads is the first game of the Battletoads series. The game is a platform scrolling beat 'em up, with varying elements of racing, climbing and vehicle-based obstacle courses. Players start with three lives each time the game is started, which get replenished every time the player continues after getting defeated. The game contains no saving system or password features. The player has a maximum of six hit points that can be replenished by eating flies. It is by some considered to be one of the hardest games of all time, and it have previously been listed at 8th place in IGN's "Top 10 Most Difficult Games to Beat."

31.12.1990

This first game in the series was originally released in 1990 for DOS computers, 1991 for Sega Genesis, Macintosh, SNES, and Commodore Amiga, and 1993 for Sega Master System and Game Gear. It was developed and published by Electronic Arts for DOS and Macintosh, ported to Genesis, SNES, and Game Gear by Sterling Silver Software, to Amiga by Bluesky Innovations, and to Master System by Polygon Games. The Genesis/Mega Drive version features 6 professional golfers as playable or as CPU opponents; Fred Couples, Mark McCumber, Larry Mize, Joey Sindelar, Craig Stadler, Bruce Lietzke.

19.02.1992

Each computer athlete has a fictional name and nationality (choosing from UK, France, Germany, Italy, Spain, USA, Japan and the Unified Team, everyone with its own anthem snippet) and actual strengths and weaknesses: J. Balen, for instance, is a frequent 100 m and 110 m hurdles record breaker but only an average hammer thrower. Also, each computer controlled player seems better in a particular event depending on his country: Germans usually take the top spots in archery, Italians on swimming, Russians on pole vault, Americans on sprinting and so on.

01.09.1989

A two-fisted action game from the people who brought you the smash hit movie. The chase is on...all the way to the greatest treasure in history, the Holy Grail. And if you can survive the treacherous caves of Colorado...the medieval catacombs of Venice...the deadly ramparts of Schloss Brunwald...and the cunning traps of the Grail Temple...then you've earned your whip and your hat! Whip those bad guys...as only Indy can! Relive the greatest action scenes from the greatest Indy movie of them all. It's red hot, slam-bam action, Indiana Jones and LucasFilm style!

20.12.1991

Sorceress Magica De Spell and her rotten ravens have kidnapped Huey, Dewey and Louie! Worse yet, she's snatched Uncle Scrooge's Lucky Dime! Join Donald Duck in his quest to prove that Magica is no match for him.

31.12.1989

Enter the world of off-road racing as 4 vehicles will face each other, on a series of tracks which are based around flipped and reversed versions of a core selection. Fame, glory and bikini clad women await your victories and the taste of dirt awaits if you fail. Let a computer car beat you and you lose one of your 3 credits. Successful races bring more money, which can be used to soup up their machine. Boosts to top speed, grip and acceleration can be purchased, and your nitro boost must be kept topped up. If you are desperate for upgrades, you can buy into your spare credits. Only your off-road driving abilities will be enough to pull you to first place in these races. Play alone or with up to 3 other players (depending on the version) in this classic arcade game.

15.11.1991

This game is based entirely on the first Star Wars movie, Episode IV: A New Hope. The opening of the game features an animated cinematic of the opening scene of the film. After that the player takes control of Luke Skywalker, driving the landspeeder across Tatooine in search of R2-D2. Luke Skywalker explores various locations throughout Tatooine, fighting numerous enemies including Jawas and Stormtroopers. The game features many locations from the movie including the Chalmun's Cantina in Mos Eisley where Luke meets Han Solo for the first time. This section of the game features a classic 8-bit rendition of the "Cantina Band" theme as played by the fictitious band, Figrin D'an and the Modal Nodes, in the feature film. The game also contains many famous lines from the movie including Obi-Wan Kenobi's plea to Luke to join him in his trip to Alderann and Han Solo's description of the smell from the Death Star's trash compactor. The player eventually lands on the Death Star and has to destroy the tractor beam to escape. The game also features first person segments of piloting the Millenium Falcon through that Asteroid field that was once Alderaan, and shooting down Tie Fighters in both the Millenium Falcon and an X-Wing fighter. The finale of the game features a top down view of Luke Skywalker's X-Wing flying through the Death Star trenches. After the player successfully fires a torpedo into the Death Star's exposed exhaust port, a cinematic of the Death Star exploding and Luke Skywalker being awarded a medal on Yavin IV is shown. The game featured the characters Luke Skywalker, Han Solo, Obi-Wan Kenobi, Princess Leia, R2-D2, and C-3PO. The game however does not feature Darth Vader or Chewbacca, both of whom are major characters in the film.

16.09.1993

The GRANDMOTHER of all battles! 15 of the FATAL FURY series' top stars gather in the match of the millenium! Use the resurrected Geese Howard and Wolfgang Krauser in a dazzling arena! All you have ever wanted in a fighting game is here in FATAL FURY SPECIAL!

22.06.1994

All the Adventure and Excitement of the 16-bit Game -- are you ready to challenge the dark side? Choose your Rebel warrior: Luke Skywalker, Leia Organa, Han Solo, Chewbacca or Wicket the Ewok. Relive the action of the movie as you rescue Han from Jabba the Hutt, destroy the power generator on the forest moon of Endor, challenge Darth Vader and the evil Emperor and lead the Rebel assault fleet in the final battle to destroy the new Death Star! The Force will be with you as you struggle to defeat the Empire once and for all!

31.12.1991

Spider-Man vs. The Kingpin is a video game produced by Sega of America and developed by Technopop initially on the Mega Drive/Genesis. It was ported internally by Sega of America for the Master System and Game Gear consoles, the latter being published by Acclaim Entertainment through its Flying Edge division. An updated version was also released for the Sega CD under the name of The Amazing Spider-Man vs. The Kingpin. All versions of the video game are side-scrolling platform games, whereby the player controls superhero Spider-Man to battle various supervillains (Doctor Octopus, Sandman, The Lizard, Hobgoblin, Vulture, Mysterio, Electro, and Venom) to obtain the keys needed to disarm a nuclear bomb that the Kingpin has not only framed Spider-Man for stealing but plans to detonate within twenty-four hours. In the middle of the game, Spider-Man's wife Mary Jane Watson is also kidnapped by Venom.