KKND: Krush, Kill 'N' Destroy
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Welcome to Hell, soldier, and mind the radioactive dust. Join one of two groups battling tooth, claw, tentacle, and any other appendage for survival in this post-nuclear real-time strategy game.
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KKnD
It's 100 years since nuclear warheads totalled the Earth, 40 years since the militant Survivors crawled from their underground bunkers to struggle against the mutated Evolved for control of the surface. With a victory for either side seeming doubtful, many people from both sides fled the conflict 40 years ago and have spent the time regrouping, licking their wounds, and planning for the next assault. Now the New Survivors pour out of the ground, trying to retake the surface. The 'Further Evolved' ride mutant beasts to defend the surface once again. But now there's a whole new factor no-one's accounted for. From a line of dust on the horizon, the Series 9 robotic army, once farming robots, whose purpose in life was lost when the farmland they were built to protect was burned in the nuclear annihilation, and now with revenge in their crazed visors, storm across the land killing anything they can find. The War of the Three Armies is getting underway. Pretty scary huh?
Welcome to Hell, soldier, and mind the radioactive dust. Join one of two groups battling tooth, claw, tentacle, and any other appendage for survival in this post-nuclear real-time strategy game.
KKnD, or Krush, Kill 'n' Destroy is a real-time strategy games in the KKnD series. The game takes place in a post-apocalyptic setting, where two factions are fighting for control over the few natural resources left. Each faction has its own campaign consisting of 15 missions each, and there is also a multiplayer mode which allows up to 6 people to play.
Could be interesting
It's 100 years since nuclear warheads totalled the Earth, 40 years since the militant Survivors crawled from their underground bunkers to struggle against the mutated Evolved for control of the surface. With a victory for either side seeming doubtful, many people from both sides fled the conflict 40 years ago and have spent the time regrouping, licking their wounds, and planning for the next assault. Now the New Survivors pour out of the ground, trying to retake the surface. The 'Further Evolved' ride mutant beasts to defend the surface once again. But now there's a whole new factor no-one's accounted for. From a line of dust on the horizon, the Series 9 robotic army, once farming robots, whose purpose in life was lost when the farmland they were built to protect was burned in the nuclear annihilation, and now with revenge in their crazed visors, storm across the land killing anything they can find. The War of the Three Armies is getting underway. Pretty scary huh?
Tempest Rising seamlessly merges the classic action of real-time strategy (RTS) games from the ‘90s and 2000s with modern production and performance standards. Encounter a battle-scarred 1997 in an alternate timeline where the Cuban Missile Crisis went nuclear. In the fallout from the war, a strange red electrical vine known as Tempest started spreading across the planet and changed the course of history. Tempest Rising gives players full command as they build up their bases, lead armies into battle, and execute bold strategies to emerge victorious. Experience the story of two different factions across two campaigns with deep and rewarding gameplay that keeps the focus on strategy and skill, with built-in customization options that let players approach the game their own way in both single-player and multiplayer.
In the late 21st century, NASDA (the North American Strategic Defense Agency) developed and deployed a massive missile defense system, including a network of nuclear-equipped satellites and ground-based launch sites. However, during a routine maintenance check, something went terribly wrong... While most of the survivors form scavenger bands to survive, one group of people, who refer to themselves as "The Project", seeks to rebuild civilization using pre-war technology. Warzone 2100 is a real-time strategy game, originally developed by Pumpkin Studios and published by Eidos Interactive, now developed by the Warzone 2100 Project. Compared to other real-time strategy games, it has a greater focus on artillery, radar, and counter-battery technologies, more frequent in-game cinematic updates as game play progresses, a massive research tree, as well as a vehicle design system. Outside of the story, Warzone 2100 only has a single faction. This limits some of the variety that can be expected from real-time strategy games, although the single faction is very complex. Essentially, Warzone 2100 plays much like Earth 2150 with 3D units and terrain, customizable vehicles, a lack of traditional infantry, use of "research" to acquire new technologies, and the differentiation of vehicles types.
An American geological expedition, under a UN mandate, assesses the natural resources in a distant part of Siberia, deep in the trackless steppes of Eastern Russia. But instead of oil, they discover a deposit of a hitherto unknown mineral. American scientists working for Department of Defense find out that this mineral is in fact identical to the substance used to power an extraterrestrial artifact in their possession. This object is called the EON (Extraterrestrial Object Nexus). It was found in 1919 by Colonel Emerson near the site of the Tunguska explosion. Emerson was the commander of a US military unit in charge of transporting US war supplies from the city of Vladivostok to the Eastern front during World War I. DoD Experiments have shown that items placed in the capsule are transported hundreds of thousands of years back in time. The American scientists were not able to understand its construction, nor could they manage to synthesize its fuel. Eventually, the machine - classified Top Secret - was stored, pending further advances in human science.
The sequel to 1995's genre defining Command & Conquer, Tiberian Sun takes place in a bleak future where the tiberium infestation has spread across the world, and made large regions uninhabitable, and the long dormant Brotherhood of NOD starting a surprise offensive against the GDI forces.
Your mission, as X-COM Commander, is to combat alien aggression and uncover their deadly intentions. But Beware! Alien infiltration into the city and its politics could see you under fire from criminal gangs, religious sects, and even the police! Alien fleets fill the skies, creatures terrorise the city, chaos reigns... Welcome to the war, welcome to the Apocalypse.
World War III: Black Gold takes the player to the near future. The political crisis has been going on for months, leading to worldwide turmoil. A secret conference of the UN Central Geological Commission reveals that worldwide oil reserves have reached dangerously low levels: Oil reserves will run out within 8-10 years. This proves too short for even the most highly industrialized countries to switch their economies to alternative energy sources. Soon, mass protests erupt all over the world, effectively shutting down the global economy. The Great Powers have declared WW III...
Beyond All Reason is an open-source, community-driven real-time strategy game built for epic-scale warfare. Featuring a flow economy, fully simulated projectile physics, and massive battles with thousands of units on the battlefield, it pushes the boundaries of the RTS genre. With unmatched scale, intuitive quality-of-life features, and powerful unit control mechanics, BAR strikes the perfect balance between macro and micro-management, delivering a truly next-generation strategy experience.
0 A.D. is a free, open-source, historical Real Time Strategy (RTS) game currently under development by a global group of volunteer game developers. As the leader of an ancient civilization, you must gather the resources you need to raise a military force and dominate your enemies.
Epochs are the ages a player passes through in Empire Earth. Each of these epochs represents an age within history. In Empire Earth, the last two ages (Digital and Nano Ages) are set into the moderate future. In the Art of Conquest, a third future age, the Space Age, is available. It deals with space colonization. Each epoch brings new technologies and units. Epoch advancement requires additional buildings to be built and the costs of advancing increases as more epochs are attained, although the ability to gather the required resources greatly increases as well. With new epochs, some new units are available at the cost of having to abandon the ability to produce old units, though any old units still alive are kept. The epochs in Empire Earth are the Prehistoric Age, the Stone Age, the Copper Age, the Bronze age, the Dark Age, the Middle Ages, the Renaissance, the Imperial age, the Industrial age, the Atomic World War I age, the Atomic World War II Age, the Atomic Modern Age, the Digital Age and the Nano Age. An extra epoch, the Space Age, is available in Empire Earth: The Art of Conquest.