Kong

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Kong (also known popularly as "Kong 64") is a Donkey Kong clone for Commodore 64. It is infamous for its bizarre cover art.

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09.07.1981

Donkey Kong is not only Nintendo's first real smash hit for the company, but marks the introduction for two of their most popular mascots: Mario (originally "Jumpman") and Donkey Kong. The game is a platform-action game that has Mario scale four different industrial themed levels (construction zone, cement factory, an elevator-themed level, and removing rivets from girders) in an attempt to save the damsel in distress, Pauline, from the big ape before the timer runs out. Donkey Kong is also notable for being one of the first complete narratives in video game form, told through simplistic cut scenes that advance the story.

31.12.1983

Krazy Kong is a Donkey Kong clone for Vic 20

01.01.1970

Wally Kong is a Donkey Kong clone for ZX Spectrum

31.12.1983

Kong is a bootleg version of Donkey Kong by Ocean Software.

31.12.1995

Super Mario World (超級馬里奧世界) is a bootleg port of the SNES launch title of the same name (Super Mario World) developed by Hummer Team and released in 1995. This is one of the more well-known examples of bootleg ports to the Famicom, as it comparatively manages to retain most of the original SNES game's elements.

31.12.1998

Super Mario Bros. 2 is a pirated port of the All-Stars version of Super Mario Bros. for the Mega Drive/Genesis, made by Gamtec in 1998.

31.12.2014

LEGO Batman is an unlicensed platformer based on the 2008 J2ME version of Lego Batman: The Mobile Game, released in Russia for the Sega Mega Drive in 2014 by BMB.

01.01.1970

Donkey Kong is an unreleased port for the TRS-80 based on the Nintendo arcade game of the same name from 1981. The hero of the Nintendo game is a carpenter named Mario. The goal is to rescue Mario’s girlfriend Pauline from the marauding Donkey Kong. Mario needs to reach Pauline at the top of the screen, all the while dodging barrels thrown by Donkey Kong. Other obstacles include conveyor belts, elevators, and fireballs. It was being developed by game designers Wayne Westmoreland and Terry Gilman. The port was eventually finished, but never received an official release as the duo could not get permission from Nintendo. Later, in 1995, Westmoreland released all of their TRS-80 titles to the public domain, including the unreleased port of Donkey Kong.

31.12.1997

Super Boogerman is a Famicom port of Boogerman: A Pick and Flick Adventure, originally released for Sega Mega Drive and Super Nintendo. It was produced by Super Game and published by Realtec. The game is a recreation of the original Boogerman, but is considerably less faithful than Boogerman II: The Final Adventure, with a mixed-up level order and severely limited abilities for the player, which is compensated for by providing infinite ammo. Like many of Super Game's other bootlegs, this game has no ending; after the player defeats the third boss, the game merely resets.

31.12.1996

Mickey Mania 7 (米奇吉鼠) is a pirated port of Mickey Mania: The Timeless Adventures of Mickey Mouse, released on the Famicom. It was developed by Ei-How Yang in 1996 and is the second game that was developed for J.Y. Company.