Lumines II

06.11.2006
Critic 75/100
Users 72/100
Genre:
The gameplay in Lumines II is very similar to its predecessor, Lumines. The object is still to move blocks of four different colored squares across the board; while trying to create a single square of the same color. This all must be done before a "timeline" crosses the screen deleting the squares that you make. Deleting four or more squares will add a bonus multiplier to your score. (Refer to the Gameplay section of Lumines for more details). There is no Infrastructure gameplay in Lumines II. The game is visually similar to Lumines Live! and the PC port of Lumines during both gameplay and in the menus.

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Part of collection:
Lumines (last 3 games)

26.06.2018

Lumines Remastered brings minimalism to the puzzle genre where the fusion of light and sound sets the stage for a two-color falling block experience playable on-the-go on Nintendo Switch or at home in 4K on PC and consoles. Groove to electronic jams while strategically dropping blocks before the BPM bar sweeps combos clean after each measure. It’s a stylish game perfect to play anywhere or at anytime."

01.09.2016

A mobile Lumines game.

18.12.2008

In January 2009 Lumines Supernova was released on the PlayStation Network. It has all the features of Lumines Live! (with the exception of online multiplayer) as well as the sequencer from Lumines II and a new mode, DigDown Mode. DigDown Mode is a timed mode where the player has to clear two vertical lines within a time limit to move "down" to the next stage.

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