Majin Tensei
Buy
Part of collection:
Majin Tensei
(last 3 games)
Despite the title, while the mechanics of Blind Thinker II remain the same as they were in Majin Tensei: Blind Thinker, the setting, story, and characters have all changed. The protagonist of this chapter is called Takeru and much of the story centers around an artificially created demon called Zora. Player choices in the game lead to multiple potential endings.
Majin Tensei: Blind Thinker is a strategy RPG developed by Atlus and Bbmf for mobile phones. Blind Thinker is an original story based on the series' first game, Majin Tensei. The story is set in Tokyo 20XX after the third World War. The A.G.E. Corporation is developing a new form of energy and has constructed a city called Neo Tokyo. It has multiple endings tied to which of the characters the protagonist allies himself with. Many of the familiar elements of the series return, such as demonic negotiation and demonic fusion, though some mechanics common to the Majin Tensei series in particular have been simplified.
A tactical RPG released on the Sega Saturn. It is the third installment in the Majin Tensei series. The year is 2008 as researchers from T University discover a crystal statue in the ruins of an Aztec civilization along with a series of characters. When decoded by a computer, these characters invoke the revival of a demon and an outbreak of demons within cyberspace. At the start of the game in August, the protagonist, Asuka Miroku and his younger brother, Satoshi Miroku, are attending an exhibition of the Aztec culture at the Tokyo National Museum with two of Asuka's old friends from school, Keita Matsumoto and Sakurako Saotome. Suddenly, the crystal statue comes to life as the demon Moloch and abducts Satoshi, forcing Asuka and his friends into a battle to rescue him.
Part of franchise:
Megami Tensei
(last 3 games)
Embark on this definitive version of the critically acclaimed Shin Megami Tensei V, massively expanded with a brand-new storyline featuring new locations, demons, and choices to make that will dictate the fate of all existence.
The setting is Yakushima in 1999. A story depicting Aegis' unknown past.
Step into the shoes of a transfer student thrust into an unexpected fate when entering the hour "hidden" between one day and the next. Awaken an incredible power and chase the mysteries of the Dark Hour, fight for your friends, and leave a mark on their memories forever. Persona 3 Reload is a captivating reimagining of the genre-defining RPG, reborn for the modern era.
Could be interesting
FINAL FANTASY IV is the fourth main installment in the FINAL FANTASY series, developed and published by Squaresoft. It was released in July 1991 for the Super Nintendo Entertainment System in Japan, and released as FINAL FANTASY II in North America in October 1991 with alterations made due to Nintendo of America's guidelines at the time.
Jutei Senki is a turn-based strategy game, never released outside of Japan. The game takes place in an alternate universe where centuries ago humanity and their tree soldiers called Junei fight against Letum, a race of robots powered by magic. The player commands the human army. The mission in each battle is to defeat the enemy army or take their headquarters in a limited amount of turns. In the human army's main building, the player can recruit new soldiers, but their number is limited. Each unit has its own statistics, including range, speed and attack power. Battles are carried out automatically, with animations on a separate screen. There are three mission modes which include Campaign, Tutorial, and Expert modes and there is also a two-player versus mode.
Two teams, the blue army and the red army, compete on tiled maps in an attempt to vanquish one another in battle. Each team starts off in one particular portion of the map, usually but not always on opposite sides. Throughout the map are cities which start out neutral, but can be converted to the red or blue side through occupation. The more cities a team has, the more energy that team produces every round to direct toward the construction of newer and more powerful Gundams. Each team gets to issue three commands per turn, whether it be to move a Gundam around the map, or construct a new Gundam. Each type of robot has different ranges of movement, and different terrains effect how far a robot can travel. In order to destroy each other, players must attack the opposing team's Gundams by moving one of their own to a tile occupied by the enemy. When two Gundams rest on the same spot, a battle is initiated.
Magna Braban: Henreki no Yuusha is a Japanese-style RPG with party-based combat and random enemy encounters. The game's main view is an overhead map of a specific location, such as a town, where the characters move and can interact with NPCs. Upon leaving an area, the view changes to a larger overworld map showing locations of interest. The battles are viewed from an isometric perspective and the characters automatically engage and perform their actions. While the player does not directly control any of the characters, they can pause the battle at time and assign new strategies (such as melee, use long-ranged attacks or use Magic) to each character. Experience points and gold are awarded after each battle, the later of which can be used to purchase equipment and items.
You join your friends Plato and Epipha from the mythical city of Atlantis. Their fine professor has been researching possibilities of ever lasting life. Soon after the game begins, an event happens that transcends life as they know it. You will encounter life, death, Pandora’s Box, Heracles, and even the gods themselves! You must unravel the mystery of what happened. You must help Heracles in his quest too. You will travel by boat, saba, submarine, and even on the legendary Pegasus! You will journey to the underworld, under the sea, and even to the heavens above! The Glory of Heracles awaits you!
May is an apprentice mage at Magic School and must pass the final exam. A puzzle game seen from a top-down perspective. The goal of each level is to open the exit by pushing a magic stone on a designated spot. May can also push objects one tile ahead without moving herself. This is often used to get the stone over water that she can't cross herself. May's other ability is to create magic bubbles. She can create bubbles in three different sizes. Bubbles will pop after a certain amount of time, depending on their size. If they pop while next to the stone or another bubble, the stone or bubble will be moved one space. Since May can create several bubbles simultaneously, it is possible, and often necessary, to create chain reactions to maneuver the stone into the desired position. As the game progresses, levels become increasingly difficult and new hazards and enemies are introduced. Enemies follow a set movement pattern and can sometimes be stopped, but not destroyed by magic bubbles. Later levels are made more complicated by different types of tiles including: grass that slows down May, ice that May and the magic stone will slip over, spikes that destroy the stone if it is pushed into them, collapsing tiles that can only be walked over once, rune tiles on which May cannot create magic bubbles, teleporters and others.
Fire Emblem: Thracia 776 is a Japanese tactical role-playing game developed by Intelligent Systems and published by Nintendo, and the fifth installment in the Fire Emblem series. It is also the third and final Fire Emblem series title to be released on the Super Famicom. Fire Emblem: Thracia 776 takes place between Chapters 5 and 6 of the previous game, Fire Emblem: Seisen no Keifu. Several characters from Fire Emblem: Seisen no Keifu appear, such as Leaf, Fin, and Nanna. It takes place in the Thracian peninsula in southeastern Jugdral.
Final Fantasy, also known as FFI in re-releases, is the first role-playing game title in Square's flagship Final Fantasy series. The game puts players in control of four characters known as the Warriors of Light, and begins by asking the player to select the classes and names of each. The Warriors of Light can traverse the maps of dungeons and towns, which are connected by a world map, and will run into random encounters with enemies or fight bosses.
CrownTrick is a procedurally generated maze game with Roguelike gameplay and hand drawn art style. Take up the unbelievable crown and start your underground adventure with the power...
Turn-based strategy RPG developed by Tokuma Shoten in 1995. It is the third and final game in the Little Master trilogy.