Marchen Veil
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Marchen Veil
The tale of a prince transformed into an ugly monster and cast to the ends of the world. Overcoming numerous challenges, he must now return to the princess! This action RPG was released by System Sacom in 1985. This game is the first part of the "Märchen Veil" series. The story of the first part is until you meet Neptunus, the god of the sea.
The king of the Country of Forest in Felix sent out a proclamation all throughout Felix announcing that he was seeking a suitable young man to take his beloved daughter as a bride. Many suitors responded and were subsequently put through a large variety of trials by the king. In the end, the decision was narrowed down to two suitors. One was the prince of the Country of Lakes in Felix, and the other was a wizard who had used his powers to transform himself into a handsome young man. The princess' heart was set upon the prince of the Country of Lakes, and the two proclaimed their love for one another with an oath. However, after learning about this, the wizard transformed himself into the shape of the prince in order to take the princess for himself. He placed a curse upon the prince and transported him far from Felix, to the other end of the world.
People inhabiting a world called Felix communicate with gods to divine their future. The king of the Forest Country is looking for a husband for his daughter and organizes a tournament for noble young men from different countries. The prince from the Lake Country is victorious, but an evil magician turns him into a strange-looking creature and banishes him to faraway lands. The prince has to travel back and find a way to remove the curse. Märchen Veil I is an overhead action game with light role-playing elements. The game consists of maze-like stages heavily populated by enemies. The prince has to fight his way through by using ranged magic, which effectively turns the game into a shooter. The magic attack can have different properties depending on the special items picked up by the prince. Throughout the game the player will also find items that restore or permanently increase the protagonist's health. Still-screen scenes (called "visual stages") advance the story between levels.
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