Mathosaurus

31.12.1989
Genre: Quiz/Trivia
Mathosaurus is an educational game published by Micrograms Publishing for the Apple II

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08.04.2017

What Would You Choose is a fun and addicting game where you have to choose between two difficult scenarios. Including hundreds of the best hand-picked Would You Rather questions and even a voting system for your favorite options!

20.10.2017

The legendary Schmilblick guessing game is back. Have fun guessing the mystery objects: animals, cities, vegetables, sports, movies, TV series ... there is something for everyone. Close to the riddles of "what am I?" or the "who am I?", the universal principle is to guess what lies behind an image or its clues.

31.12.2000

A math game in the Mathosaurus series.

31.12.2000

A math based educational game.

10.01.2009

Mathletics has brought their world renowned maths game to iTunes! Choose from 5 levels of difficulty ranging from simple addition to 10 to a combination of patterns, multiplication, division and subtraction.

10.09.2022

Play all 30 levels answering simple math questions. Each level gives you three chances to get correct answer. If you mess up, you must start over.

31.12.1994

Netherlands only CD-i quiz based on on the archaeological open air and living museum Archeon in Alphen aan den Rijn.

31.12.1986

Math Rabbit is a 1986 video game that serves as a spin-off to the Reader Rabbit edutainment series. It was made by The Learning Company for DOS and Apple II. A Deluxe version was released in 1993 for DOS, Macintosh, and Windows 3.x. Then in 1997, the game was remade for Windows and Macintosh under the title "Reader Rabbit's Math 1". The final remake for Windows and Macintosh in 1998 was titled "Reader Rabbit's Math Ages 4-6", with a personalized version released in 1999.

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01.01.1970

A daily numbers puzzle from The New York Times.

31.12.1992

In "Go Figure!", the player is given a selection of four numbers and they must use addition, subtraction, multiplication and division to devise a calculation that will match a target number. The player scores points for every equation they solve within the game's time limit. There are skill levels, a hint function and a high score table.