MechCommander

24.06.1998
Users 75/100
MechCommander is the second real-time tactics (RTT) video game based on FASA's BattleTech/MechWarrior franchise (though often being called a real-time strategy game), developed by FASA Interactive and distributed by MicroProse. MechCommander was released in 1998. It had an expansion which was later combined with the original title and released as MechCommander Gold. A sequel also exists (distributed by Microsoft)—MechCommander 2. MicroProse also used many of the ideas in their 2000 Starship Troopers game.

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31.12.1999

Set immediately after the liberation of Port Arthur, the player once again assumes command of Zulu company in a campaign to liberate the desolate planet Cermak in the Periphery

Part of collection:
MechCommander

17.07.2001

MechCommander Gold is the 1999 update to FASA Interactive's MechCommander, which contains both the original title's campaign and an entirely new 12-mission scenario called Desperate Measures, which incorporates several new 'Mech, weapons, and vehicles.

24.06.1999

MechCommander Gold adds a new campaign, introduces difficulty settings & patches a few things about the main game.

24.06.1998

MechCommander is the second real-time tactics (RTT) video game based on FASA's BattleTech/MechWarrior franchise (though often being called a real-time strategy game), developed by FASA Interactive and distributed by MicroProse. MechCommander was released in 1998. It had an expansion which was later combined with the original title and released as MechCommander Gold. A sequel also exists (distributed by Microsoft)—MechCommander 2. MicroProse also used many of the ideas in their 2000 Starship Troopers game.

Part of franchise:
BattleTech (last 3 games)

17.10.2024

MechWarrior 5: Clans follows a Star of Clan Smoke Jaguar warriors during Operation Revival, a full-scale invasion of the Inner Sphere. Armed with an arsenal of cutting-edge BattleMechs, meticulously designed maps and missions deliver immersive and intricate tactical gameplay and combat experiences.

10.12.2019

In MechWarrior 5: Mercenaries you will adopt the role of a rookie MechWarrior pilot thrust into combat as the Third Succession War continues to fracture the Inner Sphere. Take contracts from the factions of your choosing and engage in tactical, first-person, PvE ‘Mech combat through an immersive, career-based Mercenary campaign driven by player choice. Victory, prestige, and profit will not only require skill on the battlefield, but in the acquisition, maintenance, and enhancement of your BattleMechs. Set for release in 2018, MechWarrior 5: Mercenaries is under development by a dedicated development team at Piranha Games. MechWarrior Online, Piranha’s existing F2P multiplayer-focused tactical ‘Mech combat game, will continue its ongoing live development by the MWO team at Piranha.

17.09.2013

MechWarrior Online is a tactical online shooter set in the BattleTech Universe. The battlefields of the 31st century are dominated by powerful mechanized units known as BattleMechs. You will assume the role of an elite MechWarrior, fighting for supremacy over the galaxy.

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Terminator: Dark Fate – Defiance is a gritty RTS that puts you in the middle of the Future Wars between humanity and Legion's synthetic intelligent machine network. Take command and lead your army to foil Legion's plan to destroy humanity or play as one of three factions in skirmish and multiplayer.

28.11.2019

Uncover the truth and delve into a 2D sidescrolling adventure featuring gorgeous art and environments. Then, battle the kaiju in fast-paced, top-down combat. Customize the Sentinels with an arsenal of mechsuit weaponry, and fight to defend humanity!

20.01.2016

Before you can find your Homeworld, you must first unlock the secrets of the desert. Blackbird Interactive and Gearbox Software invite you to visit the deserts of Kharak in this new Homeworld story, where danger lurks behind every dune. Homeworld: Deserts of Kharak is set for release on January 20th on Windows PC. The planet is dying, but deep in the southern sands of Kharak, an anomaly has been discovered. Could Kharak’s salvation lie in the desert? Led by chief science officer Rachel S’jet, the Coalition of the Northern Kiithid sends an expedition deep within enemy-controlled territory to investigate the finding, which could forever alter the fate of humanity.

31.08.1997

Dark Reign narrowly beat Total Annihilation as the first RTS to incorporate 3D movement and positioning. This increases the strategic advantage of hills and mountains. Each mission puts you in the role of commander of either the Imperial army or the Freedom fighters in a campaign to undermine and eventually destroy the opposing force. This game has many unusual features for the RTS genre. AI patterns you to simply give a unit the order "Search and Destroy" and it would drive off towards the enemy's last known location, in search for something to kill. There is also "explore" mode which let your units do all the map exploring for you. A mission/campaign editor is also provided.

17.07.2001

MechCommander Gold is the 1999 update to FASA Interactive's MechCommander, which contains both the original title's campaign and an entirely new 12-mission scenario called Desperate Measures, which incorporates several new 'Mech, weapons, and vehicles.

01.01.1970

Beyond All Reason is an open-source, community-driven real-time strategy game built for epic-scale warfare. Featuring a flow economy, fully simulated projectile physics, and massive battles with thousands of units on the battlefield, it pushes the boundaries of the RTS genre. With unmatched scale, intuitive quality-of-life features, and powerful unit control mechanics, BAR strikes the perfect balance between macro and micro-management, delivering a truly next-generation strategy experience.

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31.03.2016

Ashes of the Singularity is a real-time strategy game set in humanity’s not-so-distant future. What it means to be human has changed with the coming of the singularity. In the post-human economy, sentience is now the most valuable commodity in the universe. The only way to acquire more of that is through the control of Turinium – programmable matter – which can extend consciousness to levels we can't even imagine. Worlds are being transformed into this substance and wars are now being fought across the galaxy for control of those worlds. Each conflict takes place across an entire world. It isn't a skirmish. It's a war. Thousands of units are constantly constructed and sent across the planet with the player directing entire armies, in real time, to capture key resources in an effort to gain total control of the planet.