Never7: The End of Infinity
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Parent game
The origin of the Infinity series of visual novels.
Part of collection:
Infinity
(last 3 games)
Ever17 is a remake of "Ever17: The Out of Infinity", developed in collaboration between 5pb. and CyberFront. This remake, among other things, features a significantly rewritten script, re-done voice acting, a remixed soundtrack, and animated 3D models to replace the static character sprites of the original.
Code_18 is the fifth entry in the Infinity series, which also includes Never 7: The End of Infinity, Ever 17: The Out of Infinity, Remember 11: The Age of Infinity, and 12Riven: The Psi-Climinal of Integral. The game follows Hayato Hino, a high school student who receives voice messages from the future on his phone, and is stuck in a loop, repeating a month of his life over and over again. Cyberfront bought the rights to the Infinity series after its previous developer, KID, closed down. The game's writing was done by the group Run & Gun, while the sound production was handled by the band Milktub. While the development team had originally planned to use a theme of "escape from an enclosed space" similarly to previous Infinity games, it was changed due to concerns of the size of the game's audience, and was seen as a reboot of the series.
12Riven is a visual novel in which the player makes progress by reading the game's story. At certain points during conversations with other characters, the player is given a set of choices. Depending on what the player chooses, the story diverges into different branches, eventually leading to different endings; there is only one "true ending"
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Clannad follows the life of Tomoya Okazaki, a high school delinquent who meets many people in his last year at school, including five girls, and helps resolve their individual problems. The gameplay of Clannad follows a branching plot line which offers pre-determined scenarios with courses of interaction, and focuses on the appeal of the five female main characters by the player character. The game was ranked as the best-selling PC game sold in Japan for the time of its release, and charted in the national top 50 several more times afterwards.
Japanese visual novel for PS Vita published by Red Entertainment.
Yahari Game Demo Ore no Seishun Love-come wa Machigatteiru. Kan features an original story with six routes based on the player’s decisions. In the game, the player can enjoy new stories centered around six heroines (Yukino Yukinoshita, Yui Yuigahama, Iroha Isshiki, Saika Totsuka, Shizuka Hiratsuka, and Saki Kawasaki), different from the stories of the anime and light novel. The direction that the story takes is up to the player.
A member of a prestigious family and heir to a fortune, Hibari learns that her eccentric grandfather is determined to find her a husband. He arranges to house her in a luxurious villa along with four handsome, hand-picked bachelors and her private butler. As her suitors try to win her hand by any means necessary, Hibari endures endless everyday trials and temptations. Has her grandpa chosen poorly, or could there be more to these fellows than first meets the eye? Through all of this, Hibari has two important goals: frighten off each of these marriage candidates, and absolutely refuse to fall in love.
Steins;Gate: Linear Bounded Phenogram/Phenogram of Linear Restraint (STEINS;GATE 線形拘束のフェノグラム Senkei Kousoku no Phenogram?) is a visual novel released on April 25, 2013 containing a mixture of scenarios set during and after the original visual novel's story-line, but in different world lines.
Sweet Fuse is a mystery and romance visual novel in which the player assumes the role of Saki Inafune, as she plays through seven days of death games. Much of its gameplay is spent on reading the story's narrative and dialogue. The player will be prompted on occasion to pick what to make Saki say. Picking the correct responses will sometimes given the player an "affection point" for a particular character which raises that character's affection level. There are moments during which Saki will become irate, indicated by the screen shaking and turning red, and the player will have to choose between having her restrain her anger or letting it out. "Explosive Insight" sections take place when Saki must find a solution or an answer to a problem. Saki recalls the situation to herself, with a number of keywords and phrases in her thoughts highlighted. The player can pick up to three highlighted words or phrases to select, and the player prompts Saki's epiphany if one of their selections is correct.[1] If the player does not select the correct phrases, a bad ending will usually occur and they are prompted to try again. The game follows a branching plot line with multiple endings; depending on the decisions that the player makes during the game, the plot will progress in a specific direction.
You and Me and Her: A Love Story is the visual novel medium in its purest form. Will Shinichi choose Miyuki, the beautiful queen bee of the school, or the endearingly awkward misfit Aoi? With art by Tsuji Santa, these beautifully rendered romances will stay with you forever.
Mark, an average irresponsible high school student, tries to get by and find purpose in a humdrum life of scrolling, cramming, and traffic. He meets friends, both old and new, and embarks upon a seemingly never-ending trouble, until nothing is ever the same again. Until Then is a contemporary adventure game inspired by the Philippines, its lifestyle, and culture. Featuring a smartphone where mechanics of modern living come into play, chat with your classmates and explore the depths of social networks, where your replies and interactions may pose consequences.
The Kitakousai festival was coming up at school, but the members of the SOS Brigade were running around making the movie out of Haruhi’s idea. What happened at this busy time for the members? Taking place on the backstage that wasn’t shown in the anime, players can enjoy the original story of the game. The secret that leads to the TV anime is now revealed!! Suzumiya Haruhi no Yakusoku is a visual novel for the PlayStation Portable, mainly based on The Sigh of Haruhi Suzumiya light novel with new and written scenarios exclusively made for the game.
The only thing Bell Park likes more than a mystery is solving it on her own. But when a time-travelling 12-year-old version of herself lands face-down on her rented co-working desk, she'll have no choice but to take the displaced kid detective along on her latest case. Follow the trail of a missing heterosexual on the strange streets of Toronto! Investigate a quirky cast of drag kings, chicken wing enthusiasts, and women in elaborate cat make-up! Thrill in the pervasive ennui of your early twenties! Struggle to remember where your preteen self was at with the whole being gay thing! Will Adult Bell make peace with the figurative and literal ghosts of her past? Can Kid Bell navigate the uncanny world of the 2020s and find her way back home? How's the chicken in that creepy basement food court? These questions and more will be answered in THE GROWN-UP DETECTIVE AGENCY.