NHL 2K7
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NHL 2K
(last 3 games)
NHL 2K was an ice hockey video game, developed by Virtuos in association with Visual Concepts and published by 2K Sports. The game was released on October 23, 2014. It is the 12th game in the NHL 2K series and the first since 2010's NHL 2K11.
NHL 2K11 is an ice hockey video game, developed by Visual Concepts and published by 2K Sports. The game was announced on March 3, 2010, as a Wii-exclusive game. It was the first game in the NHL 2K series since NHL 2K7 not to be released on the PlayStation 3, the first since NHL 2K6 not to be released on the Xbox 360, the first since NHL 2K3 to not be released on the PlayStation 2, and the last game in the NHL 2K series to be released on the Wii, as the next entry in the series is released only on iOS and Android devices. Take-Two chairman Strauss Zelnick said that "As far as NHL, we're taking a year off on PS3 and Xbox 360 to refine, redesign and re-think". Then Vancouver Canucks forward Ryan Kesler is the cover athlete for NHL 2K11.
NHL 2K10 is an ice hockey simulation developed by Visual Concepts and published by 2K Sports, part of the NHL 2K series. It was released on September 15, 2009 for Wii, Xbox 360, PlayStation 3, and PlayStation 2. Randy Hahn and Drew Remenda provide commentary as they did for NHL 2K9. As of 2011, NHL 2K10 was the final 2K Sports ice hockey video game released for the PlayStation 3, PlayStation 2 and Xbox 360, as NHL 2K11 was released only for the iPhone & Wii.
Part of franchise:
NHL
(last 3 games)
From the modernized skating of Next-Gen Vision Control and an overhaul of Chel’s AI player movement to authentic Reactive Action animations — experience true hockey intelligence.
NHL 24’s all-new gameplay features bring authentic on-ice action to life. Experience the rush and fatigue of a high-pressure game with the Exhaust Engine, where sustained pressure in the attack zone leads to new game-changing effects like goalie fatigue that slows the netminder’s reaction time the more they get worn down with offensive action; change the momentum with Physics-Based Contact as you break the glass and send players into the bench with big body checks; and get unparalleled player command with the new Vision Passing System and Total Control Skill Moves. Chel is more connected than ever with cross-play in all online team play modes, along with HUT Moments, which lets you recreate classic moments in hockey history and today’s biggest plays. Adding an extra layer of authenticity, Flex Moments introduces 75+ new goal celebrations, and a wholly refreshed presentation complements an enriched crowd atmosphere that makes playing the game feel like you’re at the game.
NHL 23 is an ice hockey simulation video game developed by EA Vancouver and published by EA Sports. It is the 32nd instalment in the NHL video game series
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NHL 2K8 is an ice hockey video game made by 2K Sports, and published on the PlayStation 3, PlayStation 2 and Xbox 360 consoles. It features Ottawa Senators centre Jason Spezza on its cover. Bob Cole and Harry Neale return from NHL 2K6 and NHL 2K7 to provide commentary. New features in the game include an all-new faceoff system, an all new ProStick system involving the right skill stick to deke, take faceoffs and puck handle, and an all new system called Superstar Combo moves, which mimics real-life dekes and fakes by actual NHL players to use in the game with the push of a button. Also, the game included an all-new goaltending system, with all-new graphics and movement. NHL 2K8 introduced the new Reebok Edge jerseys through the use of a code found on the 2K Sports website.
The NHL Hitz series has been on all next-generation consoles since the early days of the 32-bit era. With that said, its no surprise that Midway brings NHL Hitz 20-03 to GameCube, with Hitz' trademark 'On-Fire Mode', over-the-top animations, and fully 3D crowds. Like all NHL Hitz games, NHL Hitz 20-03 features gameplay modes for up to 6 players, in-game fights and hidden teams, players and stadiums. The game will also feature Create-A-Player modes and mini-games.
NHL 2K6 is a realistic hockey simulation in which you must take part in all aspects of running a franchise, from scheduling workouts to hitting a slap shot. The game includes revamped animations and more realistic player movement. NHL 2K6 also includes on-the-fly coaching that lets you make decisions during the game to affect your teams strategy and execution. You can even go online to challenge other gamers, track stats, or join a league.
Capture all the speed, finesse, and action of professional hockey with NHL 2005, the successor to NHL 2004. The game's new EA Sports Open Ice Control lets you execute offensive plays, such as a give-and-go and a breakaway pass, and you can also call for defensive double-teams. Dynasty mode has been enhanced with more interactive GM/owner relationships, including a new e-mail system. NHL 2005 also delivers all the action of the World Cup of Hockey with International Teams and venues from North America and Europe.
NHL 07 is an ice hockey video game, released in 2006 as the successor to NHL 06. The game improved the series' gameplay with more realistic features, such as stickhandling and a wider variety of controller schemes. The Xbox 360 version features a completely revamped game and graphics engine from the predecessor, while the other versions are left behind with the old engine. It is the only game in the series to have a PSP version, the last installment to be released on Xbox, and the first installment to be released on Xbox 360.
Aside from the licenses, the gameplay for this edition sees for the first time the inclusion of the devastating one-timer shot, but to keep forwards (literally) in check, defenders also feature harder body checks, with new animations. For an additional challenge, players can also choose to control the goalkeeper manually. A popular feature in previous editions, fighting is completely removed from the game. Game modes include exhibition games (or "regular season" in-game), playoffs (best of one or best of seven) and an all new shoot-out mode. The main options remain basically the same couple since the establishment of the series - period length (5, 10 or 20 minutes), line changes (off, manual or the new automatic mode) and penalties. (off, on, on but no offsides).
NHL '95 was EA Sports' third licensed ice hockey game, promising the fastest action in the series to date. The action is viewed top-down, and can be played with or without realistic penalties. There is a full season mode, allowing you to guide a team through all 84 matches, with the option of injuries potentially putting players out of a sequence of matches. You have full control over trading and creating players for your squad. New in-game moves include dummy shots and lie-down blocks.
The second part in Electronic Arts' hockey series. It features the NHLPA license (so it has real player names), but not the NHL license (so it doesn't have NHL team names). Gameplay is altered only slightly over the predecessor. Regular season and Playoff modes are available. Goalies have improved AI, there are more foul play options and the game now features detailed statistics.
In order to become a superstar in the NHL, you'll need a combination of speed, power, and moves. NHL 2003 gives you the abilities of all the stars and teams of pro hockey, but it's up to you to master them. This time, you have full control of the puck with Dynamic Deke Control and accurate puck physics. The game also features four game modes, including Create-a-Player, enhanced sounds and animations, and dynamic camera work to bring you closer to the NHL action.
NHL 2002 is a video game released by EA Sports in 2001. It is the predecessor to NHL 2003. The game's cover man is Pittsburgh Penguins superstar and owner Mario Lemieux, who had just made a stunning comeback after being retired for three and a half years. It was the first installment of the NHL series to be released on Xbox.