Nintama Rantarou 3

28.02.1997
Genre: Platform
Nintama Rantarou 3 is an Action game, published by Culture Brain, which was released in Japan in 1997.

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Part of collection:
Nintama Rantarou (last 3 games)

28.02.1997

Nintama Rantarou 3 is an Action game, published by Culture Brain, which was released in Japan in 1997.

31.12.1996

Block-stacking puzzle game developed by Culture Brain in 1996 that uses the license of the Nintama Rantarou anime.

09.07.1996

Nintama Rantarou Special is an Action game, published by Culture Brain, which was released in Japan in 1996.

Part of franchise:
Nintama Rantarou (last 3 games)

23.03.2001

Let's practice ninjutsu (mini game) at Ninjutsu Gakuen! The game is divided into a "training volume" and a "competition volume". In "Training Volume", you can choose your favorite character from Rantaro, Kirimaru, and Shinpei to play the game. Each shinobi has its own characteristics, so let's identify and challenge each individuality! In "Battle Volume", you can play CPU battles and 2P battles using communication cables. The number of characters that can be used increases with the "Training Volume". There are five types of games: "jumping", "gunning", "shuriken", "foot rowing", and "swimming".

28.02.1997

Nintama Rantarou 3 is an Action game, published by Culture Brain, which was released in Japan in 1997.

Could be interesting

09.07.1996

Nintama Rantarou Special is an Action game, published by Culture Brain, which was released in Japan in 1996.

28.06.1995

The first game based on the Nintama Rantarou anime developed by Culture Brain in 1995. Followed by numerous sequels on multiple systems. Nintama Rantarou ("Ninja Boy Rantarou") is a platformer for the Super Famicom and the first of five games on the system to be based on the 1993 anime Nintama Rantarou, which was adapted from the manga Rakudai Ninja Rantarou, and features the lighthearted adventures of a bespectacled boy and his two best friends as they try to graduate ninja school. As Rantarou, Shinbei or Kirimaru, the player progresses through a series of stages using their ninja powers to keep out of trouble. The first part of the game ties into the school setting with classes that teach the player vital mechanics in the game, such as climbing walls and crouching under projectiles.

20.06.1988

Kamen no Ninja Akakage is an Action game, developed by Shouei and published by Toei Animation, which was released in Japan in 1988.

29.03.1996

Nintama Rantarou 2 is an Action game, published by Culture Brain, which was released in Japan in 1996. It also had a view-limited Downloadable game release for the Satellaview that was broadcast in at least 2 runs between March 29, 1998 and November 28, 1998.

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Naruto Shippūden: Shinobi Rumble is the fifth instalment of the Ninja Council series on the Nintendo DS.

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An action platformer for the Arcades. It is the first of the Ninja-kun series.

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A side-scrolling action platformer based on Fujiko Fujio A's manga series of the same name, which later became an anime series. The game was released around the same time the anime was aired.

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The Cyber Shinobi is the SEGA Master System exclusive sequel to Shinobi. In some context the game has the subtitle Shinobi Part 2. It was the first Shinobi game to not have an Arcade counterpart.

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Sequel to the original Shaman King: Master of Spirits, you once again take the role of Yoh Asakura as you attempt to save all your friends and fellow shamans from Zeke's Fire Spirit, who is devouring the soul of everyone in Dobie Village, where the Shaman Tournament is to take place.