Onimusha: Dawn of Dreams

01.08.2026
A port of Onimusha: Dawn of Dreams, enhanced with up-rendering, rewind, quick save, and custom video filters.

Parent game

26.01.2006

Onimusha: Dawn of Dreams is the sixth installment of Capcom's Onimusha series and the fourth game in the canonical main series. While the game retains the action elements from previous Onimusha titles, it offers a wider variety of weapons and the option to return to earlier stages to unlock new content. The game also introduces a 3D camera and the ability to continuously fight alongside AI-controlled characters that follow the player's orders. Capcom announced Dawn of Dreams in response to high fan demand and after several Capcom members realized they could expand Onimusha's action elements following their work on Shadow of Rome. The game was designed to appeal to skilled gamers rather than the general market, resulting in designs that prioritize appeal over realism.

Part of collection:
Onimusha (last 3 games)

15.01.2019

This enhanced HD version of Onimusha: Warlords now supports 16:9 wide screen resolution as well as the old 4:3 ratio. Improved controls now allow players to move and fight with analog-stick precision. The Japanese voices have been re-recorded for this remaster, and the brand new soundtrack promises to be even more spectacular than the original.

28.06.2012

Onimusha Soul is a web-oriented game based on the Onimusha series of samurai action games. The game is a Sengoku simulation RPG and features many cameos in the form of cards from other characters (mostly female) in the Capcom universe.

26.01.2006

Onimusha: Dawn of Dreams is the sixth installment of Capcom's Onimusha series and the fourth game in the canonical main series. While the game retains the action elements from previous Onimusha titles, it offers a wider variety of weapons and the option to return to earlier stages to unlock new content. The game also introduces a 3D camera and the ability to continuously fight alongside AI-controlled characters that follow the player's orders. Capcom announced Dawn of Dreams in response to high fan demand and after several Capcom members realized they could expand Onimusha's action elements following their work on Shadow of Rome. The game was designed to appeal to skilled gamers rather than the general market, resulting in designs that prioritize appeal over realism.

Part of franchise:
Onimusha

20.12.2018

A special release of the remastered version of Onimusha Warlords that comes with the soundtrack of the game and a wall scroll.

26.01.2010

In Tatsunoko vs. Capcom, players engage in combat with teams of two characters - owned by Capcom or Tatsunoko Production - and attempt to knock out their opponents. The game is set in a 2.5D environment; characters fight in a two-dimensional arena, but character models and backgrounds are rendered in three-dimensional graphics.

11.12.2008

In this game, players engage in combat with a team of 2 characters or with a single giant character and attempt to knock out their opponents. It is the 7th Capcom-designed installment in their Vs. fighting game series, which includes the Marvel vs. Capcom and Capcom vs. SNK series, and the first to be fully rendered in 3D graphics. The game is set in a 2.5D environment; characters fight in a two-dimensional arena, but character models and backgrounds are rendered in three-dimensional graphics. The game is designed around a simplified three-button attack system, which was inspired by the simplistic control schemes commonly used by both the Vs. series and the Wii. This is an expanded port of the original Arcade game (that use Wii-based hardware) of the same name and was released only in Japan 2 years prior to the international updated version "Ultimate All-Stars". This port adds some new characters, including Viewtiful Joe.