Polda 2

01.05.1999
Users 80/100
A direct sequel to 1998's Polda about a not-that-smart policeman called Pankrác. It's a point and click adventure based on puzzles and crazy humor.
In his second adventure Pankrác investigates various mysterious events connected to the city of Marsias. The city is known for its a state-of-art DNA technology thanks to which the city has been prospering since putting the technology into practise. There are many doubles of famous people and artists in Marsias which the original versions of the famous people and artists use for some shady business. When Pankrác steps in to the city, the city prepares for crowning its new Cloned Miss of Beauty.

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Part of collection:
Polda (last 3 games)

31.12.2026

It´s the eight entry in the point and click adventure series Polda and the final game with Pankrác as the main character. Just like previous entries is this one focused on puzzles and crazy humor, however this time there are also action minigames and three controlable characters.

12.12.2023

A remastered version of 1999´s classic czech point and click adventure Polda 2.

14.04.2022

It´s the seventh entry in the point and click adventure series Polda. Gameplay-wise Polda 7 does not differ from previous entries, however for the first time in the series history there is also a secondary controlable character. Just like previous Polda games, this one is also heavy focused on situational humor.

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01.02.2002

It is a fourth entry in the Polda series about a dumb detective named Pankrác and his adventures. It's a humorous point and click adventure. Polda 4 is the first Polda game rendered completely in 3D graphics.

20.12.1998

Polda is a point and click adventure game developed by SleepTeam. The main character is a policeman Pankrác whose IQ is not very high but despite this fact he always manages to solve his cases. Somehow... However, he does not always use traditional investigation methods. The game provides the players with challenging puzzles and crazy humor.

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15.06.2007

After a long sleep Trevor Daison needs your help to escape from a space station. Let the real adventure begin . . .

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30.08.2012

Juicing up his story to gain fame, Agent Moss told everyone how he fought off giant spiders, growling dogs, hissing cats and an army of humans by using only his bare hands and large pulsing brain to escape earth. After hearing his amazing story, Omega 1 turned him into a special agent. Now Moss and two of Omega 1's best, are sent to find a saucer that went down somewhere on earth 5 days ago. The problem is, the humans have got to them already, and they're now being held in some sort of lab/military base. Agent Moss is now thrust into this life threatening situation, and knows full well that he's a fraud. Wishing he was back to his old job of abducting humans from a safe distance, he must now venture off with his fellow aliens, Slug and Scar, to find these downed agents. Help these aliens complete their mission and return home safely.

12.06.2009

In this game, you take control of Fasmo, the sentient stick bug from outer space. He's accidentally teleported himself into the wild west, and must contend with ferocious bandits, and scheming policemen. Features two controversial mini-games, and an original score.

30.10.2011

Corporal Merrick was on leave one evening and tried to hook up with some cute vampire twins. In an attempt to impress them, he allowed himself to be made into a vampire. Unfortunately his army found out and enrolled him in a secret experimental bionic implant program. Now half vampire, half robot, and more than half confused, Merrick must escape the base where he is being held or spend the rest of his life being drip-fed poodle blood to keep him obedient! Can you help Merrick escape?

17.07.2007

A rebel clone meets a zany galaxy in this high-intensity sci-fi parody. Hundreds of animations, spectacular humour, full sound-track and a bunny's lair worth of easter eggs make this game a must play! You play Charlie Foxtrot, a clone who rebels against conformity. Undertaking an intergalactic quest so that he can assert his autonomy, Charlie travels to strange planets inhabited by dozens of parodied sci-fi characters. The humour is somewhere between Space Quest and Red Dwarf, but the adventure is beyond comparison.

31.12.1995

Touché: The Adventures of the Fifth Musketeer is a humorous, inventory-based point and click adventure game. By right-clicking on a hotspot a context-sensitive action interface pops up, showing the relevant actions. The game is a full talkie with captions, music and sound effects. It features a progressive traveling map, which allows to visit new locations after having solved various puzzles.

31.12.1996

Wesley is having a super-bad day. He's been lured into the sprawling Mansion of the evil Dr. Drod and transformed by the mad professor into a half-boy/half-creature. Then Wesley hooks up with another experiment gone wrong: Brian, a wiseguy brain floating in a jar who says he can help Wesley escape. Drod's mansion is full of rooms, the rooms are full of clickable objects, and the whole place is crawling with hideous creatures. Unfortunately for Wesley, he can only defeat these monstrosities by finding things to eat (anything from cat food to furniture) which give him the creature-powers he needs to wipe-out the bad guys. Can you find all the rooms, locate all the objects and defeat all the creatures... without giving Wesley a "monster" case of indigestion? There's only one way to find out... play Creature Crunch! Masterfully-animated with brilliant new-tech sound design... full of weird twists and wacked-out wit... Creature Crunch is faster, fresher, funnier and punchier than anything else out there. And we've checked.

16.10.2007

Zack is a new pirate on a quest to become the greatest pirate ever. In this puzzle adventure game he and his magical monkey sidekick search for treasure as they help the skeleton of the legendary pirate Barbaros. Zack & Wiki: Quest for Barbaros' Treasure is presented as a series of stages where the player directs Zack to perform a number of actions to let him collect the treasure. The player must deduce what actions will have the desired effect without triggering traps or attracting the attention of the enemies. Using most of the tools causes the game to switch to a first-person point of view, and the player is expected to hold and manipulate the Wii remote as if it were the item on the screen.

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