Quake 4
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Part of collection:
Quake
(last 3 games)
You are humanity's last hope to stop the Strogg, a hostile alien race waging war against Earth. Play this military sci-fi FPS, now upgraded for modern platforms with improved visuals, new campaign content, online multiplayer/co-op, and more.
The fast, skill-based arena-style competition that turned the original Quake games into multiplayer legends is making a return with Quake Champions.
Dimension of the Machine is a brand new experience created by the MachineGames team. Continue your fight through brand new dimensions, figure out the secret to restarting the machine, and come face to face with an old foe.
Could be interesting
Quake III Arena is a first-person shooter built around competitive multiplayer combat. Unlike earlier entries in the Quake series, it has no story-driven campaign, and its single-player mode instead pits the player against computer-controlled bots across a series of increasingly difficult arenas. Matches take place in maps that mix gothic and technological architecture, with weapons and power-ups spawning at fixed points that players fight to control. Movement techniques such as strafe-jumping and rocket-jumping are central to high-level play. Game modes include free-for-all deathmatch, team deathmatch, one-on-one tournament duels, and capture the flag, and the game supports network and internet play along with extensive customization and modding.
Unreal Tournament 3 marks the return of the world's premiere first-person shooter to Xbox 360. The full power of the Unreal Engine 3 is unleashed, taking graphics, gameplay, and challenge to a whole new level. Players engage in intense battles with other human players online, or against Unreal artificial intelligence that sets the industry standard. With the most powerful futuristic weapons and vehicles available, this is FPS action at its best!
Doom 3 is a first-person shooter with survival horror elements. Played mostly from a first-person perspective, it sends the player through the corridors and facilities of a research base, fighting waves of enemies while managing limited resources. A signature design choice forces the player to choose between holding a weapon or a flashlight, encouraging a slower, tense pace built around darkness and ambush. The game uses a story-driven structure supported by radio messages, audio logs, and data devices that unlock areas and reveal information. It also includes a separate deathmatch-focused multiplayer mode.
"F.E.A.R." (First Encounter Assault Recon) is a critically acclaimed first-person shooter game released in 2005, developed by Monolith Productions and published by Sierra Entertainment. Blending psychological horror with intense combat, "F.E.A.R." puts players in the role of a point man in a special forces team tasked with containing a mysterious and powerful paranormal threat. The game's advanced AI, atmospheric storytelling, and impressive graphics create a deeply immersive experience. Players must navigate through dark, foreboding environments, battling both human enemies and supernatural entities while uncovering the dark secrets behind the paranormal phenomena. Renowned for its tense atmosphere, dynamic firefights, and haunting narrative, "F.E.A.R." stands out as a landmark title in the horror shooter genre.
Quake II is a first-person shooter video game developed by id Software and published by Activision. It is not a direct sequel to Quake, id decided to revert to an existing trademark when they were unable to agree on a new name that did not violate another company's trademark.
Half-Life is a 1998 first-person shooter (FPS) game developed by Valve Corporation and published by Sierra Studios for Windows. It was Valve's debut product and the first game in the Half-Life series. The player assumes the role of Gordon Freeman, a theoretical physicist who must escape from the Black Mesa Research Facility after it is overrun by aliens following a disastrous scientific experiment. Its gameplay consists of diverse combat, exploration and puzzles.
Wolfenstein is the direct sequel to Return to Castle Wolfenstein and Spear of Destiny/Wolfenstein RPG. It featured a "re-imagined" disguised dark-haired B.J. Blazkowicz, retaining the unshaven look seen in Return to Castle Wolfenstein and dressed in civilian clothes rather than his usual military uniform. The game mainly consists of the player shooting his way through hordes of different types of Nazis, ranging from normal soldier to ninjas. To deal with the large amount of enemies, the player has access to many typical WWII-weapons like the German MP40 or K98 rifle. In addition, during the course of the game he finds the medallion and learns four powers. While at first entering the Veil only allows him so see enemies more clearly and use strange flying creatures as bombs, he is later able to slow down time, surround himself with a protective shield or make himself stronger. However, the medallion's powers drain its energy, which needs to be refilled at power-spots that are nearly invisible in the real world.
Master time to become the ultimate weapon! Dr. Aiden Krone has made a Time Jump across the space-time continuum - a reckless act with frightening consequences. Now, a disturbing alternate reality has evolved within the bleak and rain-soaked Alpha District.
"Call of Duty 2" is a first-person shooter developed by Infinity Ward and published by Activision, serving as the highly acclaimed sequel to the original "Call of Duty." Released in 2005, the game immerses players in the gripping and chaotic battles of World War II across various theaters of war. The game features three distinct campaigns, allowing players to experience the war through the eyes of American, British, and Soviet soldiers. Each campaign offers a variety of missions set in iconic locations, from the beaches of Normandy and the deserts of North Africa to the streets of Stalingrad. "Call of Duty 2" is renowned for its enhanced graphics, realistic sound design, and innovative gameplay mechanics, such as regenerating health and more dynamic AI. These improvements create a more immersive and intense combat experience. The game also features robust multiplayer modes, expanding the battlefield for players worldwide. "Call of Duty 2" set new standards for the genre and solidified the franchise's reputation for delivering high-quality wartime action.
Gears of War is a third-person shooter built around a cover system, where players duck behind obstacles and use tactical fire to advance on enemies. The signature weapon is an assault rifle fitted with a chainsaw bayonet, and a timed reload mechanic can grant a brief damage bonus or jam the gun if mistimed. The five-act campaign can be played solo or in two-player co-op, and a competitive multiplayer mode supports up to eight players split between the two factions. It was the first game in the Gears of War series and helped popularize the modern cover-based shooter, later receiving remastered versions.