Buy
Part of collection:
Ready 2 Rumble
Ready 2 Rumble: Revolution is the third game in the Ready 2 Rumble Boxing series
Could be interesting
Ready 2 Rumble Boxing is a boxing game for the Dreamcast, PlayStation, and Nintendo 64 and it was released in 1999 by Midway. The success of the Dreamcast version led to it becoming one of the few Sega All Stars titles. Like Nintendo's Punch-Out!! series it features many characters with colorful personalities (i.e. Afro Thunder, Boris "The Bear" Knokimov, etc.); however, unlike the Punch-Out!! series, Ready 2 Rumble Boxing is in 3D, thus allowing for more control over your character in the ring, and also enables the players to choose whichever fighters they want. Throughout the fights in the game, there is a special RUMBLE meter which fills up, one letter at a time, until the word "RUMBLE" is spelled at the bottom of the screen. Letters can be obtained by successfully landing hard blows or taunting the opponent. Once the meter is full, the player can power himself up, enabling access to a special move called "Rumble Flurry", which might as well instantly knock the opposite player out cold. One unique graphic feature of the game is the gradual bruises gained by players as the fight progresses (like hematomas and swellings), present in all fifth-generation versions. While this is not necessarily a new feature to games (it had been implemented before in SNK's 1992 game Art of Fighting), it garnered much appraisal from reviewers, because of the added fun factor this element supply to the game
Fight Night is EA Sports' new boxing series, replacing the previous Knockout Kings line of games. You have the option of creating your own personalized boxer, and entering a career mode, where you start off on the lowest rung in dirty, rundown gyms, as you make your way up the ropes to become the undisputed champion. Throughout your career you will have to battle many enemies, all vying for the same title. As you play, you will be able to train, improving your boxer's stats. You can hit a punching bag to increase power and speed, spar with an opponent for more stamina and agility, attack the dummy to improve chin and body, or hit the mitts to improve heart and cut. Besides career mode, you have access to the standard modes. Fight Night 2004 features the "Total Control" system, which utilizes both sticks to give you complete percision over your boxer's moves. The right analog stick controls all the punching, and the left stick controls movement and defense/blocks. There are several unlockables available, all of which must be earned through career mode. You can buy new clothes, entrance music, even new girls to accompany you to the ring. The PlayStation 2 version of Fight Night 2004 supports online play via EA Sports' online network. As with all other EA Sports titles, Fight Night 2004 utilizes the EA Sports Bio, which tracks your progress through all EA Sports games. The more games you play, the longer you play them, and the better you do translates into a higher Gamer Level. When you reach certain levels, you can unlock special rewards.
Ready 2 Rumble Boxing: Round 2 is a boxing game for the Dreamcast, Nintendo 64, PlayStation, and PlayStation 2. It is also the sequel to Ready 2 Rumble Boxing.
EA's Fight Night returns in its second installment. Once again, you can create a new boxer and start a career that begins as an amateur in a shady gym somewhere in Queens, NY and fight your way up to the top. Alternatively, you could relive the careers of some legendary boxers. Of course, you could go for a simple match with either a computer or a live opponent. Round 2 offers many new features, like fancy particle effects that show blood and sweat spraying into the camera in ultra slow-motion. The "Total Boxer Control", which lets you throw punches by making certain movements with the analog stick, has been improved. There are also many ways to customize the appearance of your character, up to the shaping of the cranium and ears. The soundtrack consists of a dozen contemporary (but unfortunately edited) hip-hop tracks.
In Knockout Kings 2002, you get to stare down your opponent as the ref runs down the rules, smack your gloves with his, wait for the bell...and let your fists fly. The speed, pain and adrenaline of professional boxing has come to your fingertips. Now it's time to show the world who's the champ! Intense, head-to-head action takes it to the mat with the superior technology of PS2.
The original Arcade release of "Super Punch-Out!!". This is a boxing game where you attempt to defeat five different champions, Bear Hugger, Dragon Chan, Vodka Drunkenski, Great Tiger and Super Macho Man. If you defeat all five, you become the champion and defend your title against the same five characters.
Go the distance! Battle your way to the world heavyweight boxing championship!!
Final Blow is an action game based around the sport of boxing. You can play the fighters in a sequence of knock-out competitions, (the computer versions also include a round-robin league). Rounds last one minute, with a short break in between them. As in the real sport, your aim is to knock your opponent down for 10 seconds, by gradually weakening him with a series of punches. You can block punches, to avoid them inflicting damage onto you. The ring is of a limited size, so players can be cornered, although the referee will intervene to break the boxers up if they become entangled in a stalemate position.
Many years ago, King Muscle and the legendary Muscle League saved the people of Earth by battling against an evil horde of villains who were attempting to conquer the planet. After 28 years, the evil villains have returned, but this time the "Legends" can't fight them alone. They need help from a whole new group of younger super-heroes - the New Generation. Now, the wise and experienced trainer of both generations, Meat, has decided to pit the two generations against each other to decide once and for all which generation is the strongest of all time.
Boxing Legends of the Ring is a boxing game, developed by Sculptured Software and published by Electro Brain. During fights, it is possible to keep track of the participating boxers' wellbeing by observing the small portraits of the fighters' faces at the top of the screen. As the fighters receive punishment, these portraits show injuries such as cuts and bruises, the severity of which indicate the fighter's health (or lack of). There is also a boxing glove shaped meter at the top of the screen, that indicates how much power a boxer has left in his punches (as in a real fight, the more punches boxers throw, the more tired they become, resulting in weaker punches). The fighters movement about the ring is limited to side-stepping left or right; it is impossible to step back or forward. A variety of punches can be thrown; left jabs, crosses to the head, hooks to the body, and uppercuts to the head (all punches except jabs can be thrown with either hand). It is also possible to throw a limited number of so-called 'super punches', that are essentially either a right cross or a right uppercut, but with extra power. At the start of each round, each boxer is capable of throwing one super-punch at any time, although it becomes possible to throw one more with each knockdown they score against their opponent. Defensive techniques consist of blocking, dodging, and clinching. Each boxer has three attributes: 'power', 'stamina', and 'chin'. A special version was released in Mexico and the American Southwest called Chavez II; the game exchanged the English language words for Spanish and omitted some vocals.