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Tomb Raider explores the intense and gritty origin story of Lara Croft and her ascent from a young woman to a hardened survivor. Armed only with raw instincts and the ability to push beyond the limits of human endurance, Lara must fight to unravel the dark history of a forgotten island to escape its relentless hold.
Middle-earth: Shadow of Mordor is a open world third-person action role-playing video game developed by Monolith Productions and published by Warner Bros. Interactive Entertainment, which takes place in the world of J.R.R. Tolkien's Legendarium. The game takes place in the 60-year gap between the events of Tolkien's The Hobbit and The Lord of The Rings. It is a story of revenge, slaughter, and mystery set entirely in Mordor, the Land of Shadows. At its center is Talion, an ordinary man who loses everything, including his mortal life. The game is set in a fully open world, and features various role-playing game elements such as experience points and skills. There are various ways the player can complete their main objective. Aside from the main storyline, there are various side quests and random events the player can complete within Mordor. The melee system is inspired by that of the Batman Arkham series. Getting into a good fighting rhythm, using both regular attacks and counter-attacks will improve the player's combo multiplier. A unique feature of Middle-earth: Shadow of Mordor is the Nemesis system. Every enemy in the game has their own name, rank, and memory. These enemies will continue to do their own jobs and tasks even when they're off screen. If the player does not kill an enemy in an encounter, this enemy will remember the player and change their tactics and conversations based on the encounter.
Prototype is the first of two games, and lets the user take control of Alex Mercer as he fights to stop the viral outbreak known as BLACKLIGHT throughout Manhattan. Alex is himself infected by the virus, which has given him special, mutant, abilities that will evolve with time and aid him in stopping the virus.
Tomb Raider is a 3D action game developed by Core Design and published by Eidos Interactive. The game follows the exploits of Lara Croft, a British female archaeologist in search of ancient treasures. The objective of Tomb Raider is to guide Lara through a series of tombs and other locations in search of treasures and artifacts. On the way, she must kill dangerous animals and other creatures, while collecting objects and solving puzzles to gain access to an ultimate prize, usually a powerful artifact. The game was critically acclaimed and widely influential, it spawned a number of sequels and a franchise of related media.
Splinter Cell Blacklist builds on the stealth roots of the franchise, while exploring new directions to embrace the realms of action and adventure. Players can define their personal play styles and be rewarded for those choices. Ghost players want to remain undetected. Assault players rely on instincts and firepower to deal with a situation. Panther players strike lethally from the shadows in the most efficient and silent way.
Life Is Strange is a five part episodic game that sets out to revolutionize story based choice and consequence games by allowing the player to rewind time and affect the past, present and future.
L.A. Noire is a neo-noir detective action-adventure video game developed by Team Bondi and published by Rockstar Games. It was initially released for the PlayStation 3 and Xbox 360 platforms on 17 May 2011; a Microsoft Windows port was later released on 8 November 2011. L.A. Noire is set in Los Angeles in 1947 and challenges the player, controlling a Los Angeles Police Department (LAPD) officer, to solve a range of cases across five divisions. Players must investigate crime scenes for clues, follow up leads, and interrogate suspects, and the player's success at these activities will impact how much of each case's story is revealed. The game draws heavily from both the plot and aesthetic elements of film noir—stylistic films made popular in the 1940s and 1950s that share similar visual styles and themes, including crime and moral ambiguity—along with drawing inspiration from real-life crimes for its in-game cases, based upon what was reported by the Los Angeles media in 1947. The game uses a distinctive colour palette, but in homage to film noir it includes the option to play the game in black and white. Various plot elements reference the major themes of detective and mobster stories such as The Naked City, Chinatown, The Untouchables, The Black Dahlia, and L.A. Confidential.
Prototype 2 is an open-world action game published by Activision and developed by Radical Entertainment. It's a direct sequel to Prototype and was announced at the 2010 Spike Video Game Awards. The events of Prototype 2 takes place in New York City, now known as New York Zero (NYZ), following Sgt. James Heller on his quest to destroy Alex Mercer, after having lost everything and everyone he loved to the Blacklight virus.
Hell is an experiment you can't survive in Outlast, a first-person survival horror game developed by veterans of some of the biggest game franchises in history. As investigative journalist Miles Upshur, explore Mount Massive Asylum and try to survive long enough to discover its terrible secret... if you dare.
Mafia II is a third-person action-adventure game set in the fictional American city of Empire Bay between 1945 and 1951. Players control Vito Scaletta through a story-driven campaign involving organized crime, navigating an open world on foot or by vehicle. Gameplay combines shooting, driving, and limited melee combat, with a wanted system that escalates law enforcement response based on criminal activity. The game features era-appropriate vehicles, licensed period music across multiple radio stations, and a cover-based combat system.