Buy
Could be interesting
Infra is an atmospheric and completely non-violent first-person puzzle/adventure that deals with the issues of deteriorating infrastructure. The player controls an ordinary structural analyst through abandoned factories, forgotten tunnels and unsafe buildings in a dangerous, crumbling industrial city and its surrounding rural areas. Along the way, the player will be taking photos of structural weaknesses, solving environmental puzzles and unravelling a thought-provoking story centered around corruption and deception.
In the third episode of Fears to Fathom you play as Noah Baker, an 18 year old who got a small job offer to house-sit for the COO of a local media company for the weekend, he takes the offer as he had nothing interesting going on for that weekend. It wasn't long before he began experiencing something very unsettling about the place. Little did he know what was about to come.
The Death (Thần Trùng) is a Vietnamese psychological horror adventure game.
From the darkness is a psychological horror game with a scary atmosphere, the game takes place in an old Soviet abandoned apartment.
Paranormal HK is a first person horror game about Urban legends of Hong Kong, China. The story is about a crew of online supernatural channel“Beyond the Invisible” went to Kowloon Walled City to film a short movie for their latest episode and encountered something out of their expectations.
The Space Between by Christoph Frey is a surreal short narrative experience in three acts about the walls we build for us.
An independent story-based cinematic FPS game describing the drama of a student 's. Story is based on experienced emotions.
Granny is a stealth horror game in which the player must escape from a house within five days while avoiding detection by an elderly captor who reacts to sound. Players hide in wardrobes and under beds, solve puzzles, and quietly navigate the environment to find a way out.
Infliction is a story driven first person physiological horror experience. Set in a regular suburban home, the story is told over alternating time periods spanning 13 years. Through environmental storytelling, Infliction tackles taboo subject matter. While you're discovering what has happened over the last 13 years, you're being stalked by an evil entity. Can you learn enough to vanquish the evil that lies within this family home or will you become a victim?
Can you survive 1000 rooms of cute terror? Or will you break once the cuteness starts to fade off and you're running for your life from the unspeakable hideous beings that shake and writhe in bowels of this house? They wait for you, they wait and hunger for meeting you. They long to finally meet you and show you how flexible your skin can be after it has soaked in blood. Will you brave this journey, will you set to beat the impossible, the insane, and the incorporeal?