Ridge Racer 6
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Part of collection:
Ridge Racer
(last 3 games)
A port of R4: Ridge Racer Type 4, originally released on the PlayStation console, enhanced with up-rendering, rewind, quick save, and custom video filters.
A port of Ridge Racer 2, originally released on the PSP, enhanced for PS4/PS5 with up-rendering, rewind, quick save, and custom video filters.
A mobile take on Ridge Racer featuring multiplayer and the ability to customize your machines
Part of franchise:
Ridge Racer
(last 3 games)
A port of R4: Ridge Racer Type 4, originally released on the PlayStation console, enhanced with up-rendering, rewind, quick save, and custom video filters.
Ridge Racer is an arcade racing video game named after the eponymous Ridge Racer video game series to which it belongs. Ridge Racer has been described as a 'compilation' of the series, featuring tracks, cars and remixed soundtrack from previous titles in the 1990s.
Ridge Racer 64 gives Nintendo 64 owners a chance to jump into the world of Ridge Racer. Besides exclusive tracks, this edition contains races from the PlayStation Ridge Racer series, with improved graphics and a new set of cars.
Could be interesting
Ridge Racer 7 is the seventh console installment in the Ridge Racer series of racing games, released on PlayStation 3. The game has around 40 cars, many of which return from Ridge Racer 6 and the PSP incarnations of the game. There are also 22 courses, available in forward, reverse and mirror mode. The game runs at 1080p resolution and at 60 frames per second. It also features Dolby Digital 5.1 surround sound and free online gameplay via the PlayStation Network. The game was first unveiled at the 2006 E3 event in a teaser trailer, and the first trailer of game footage was shown at the 2006 Tokyo Game Show. Like many other games in the series, it features a full motion video opening that stars Reiko Nagase. The game has since been re-issued under Sony's "Platinum" and "The Best" budget lines. A patch was made available in October 2010 titled "Ridge Racer 7 3D License Version" that enables Ridge Racer 7 to be played in 3D.
Project Gotham Racing 3 (PGR3 for short) is an arcade-style racing game that was released with the launch of the Xbox 360 on November 22, 2005 for the US market and December 2, 2005 in Europe, and was released on January 12, 2006 in Japan. Developed by Bizarre Creations, it is the third installment in the Project Gotham Racing series. Project Gotham Racing 3 was rated by Official Xbox Magazine (OXM) to be Xbox 360 "Game Of The Year" (2005). OXM also rated it "Best 1st Person (Not Shooter) of the Year", because of its realistic inside-car view.
Ridge Racer V is all about excited drivers pursuing the sheer frantic fun of unrestricted racing. Players will be able to drive super-cars with supreme power, speed and style that just can't be bought in a showroom. Features include four different modes – Grand Prix Mode, Versus Battle, Time Attack, and Free Run. Enhanced graphics, sound, and gameplay elements round out a package that also supports several steering wheel peripherals.
Stuntman: Ignition is the next installment in the Stuntman franchise. The game plunges gamers into the adrenaline-fueled role of a Hollywood stunt driver, challenging them to pull off the most breathtaking, death-defying stunts ever filmed. Players showcase their skills in a wide variety of big-budget action films, commercial shoots and tournaments while commanding more than 25 unique vehicles, including exotic sports cars, motorcycles and hovercraft.
Need for Speed: Carbon is an arcade-style street racing game set in an open-world city. Players compete in illegal night races across different event types, including circuits, sprints, drifting, and canyon duels on winding mountain roads, while evading police pursuits. Cars are drawn from licensed real-world models across tuner, muscle, and exotic classes, and can be heavily tuned and visually customized. A key feature is the crew system, in which players recruit AI wingmen with specialized roles to assist during races and take over rival-controlled territories.
Project Gotham Racing 2 is a racing game for the Xbox, developed by Bizarre Creations and published by Microsoft. PGR2 is the sequel to the highly successful Project Gotham Racing. It is the second title in the Project Gotham Racing series
As the sequel to the acclaimed racer of 2007, DiRT 2 is set to take off-road racing games to a new level, with benchmark tech, thrilling new race types, big event atmosphere, stunning locations, a new breed of off-roading heroes and a peerless line-up of super-charged speed machines. Promising a thrilling race experience and an extreme sports attitude that borrows from snowboarding and skateboarding culture, DiRT 2 will take players on a World Tour to diverse and challenging real-world environments to compete in contemporary off-road events. Specifically selected to deliver aggressive and fast paced racing, DiRT 2's garage will house a best-in-class collection of officially licensed rally cars and off-road vehicles; covering seven vehicle classes and players will be given the keys to powerful machines right from the off.
Gran Turismo 5 Prologue is a precursor and sampling of Gran Turismo 5 and replaced Gran Turismo HD Concept. The "Prologue" suffix is a self-reference to Gran Turismo 4 Prologue, which was released one year before the full version of Gran Turismo 4. Since October 3, 2008, the game is now referred to as Gran Turismo 5 Prologue Spec III which is the software's version 3.0 title. Gran Turismo 5 Prologue Spec III features 16-player online races, over 70 cars (including tuned cars), 6 tracks, 12 layouts, a 60 frames per second frame rate (during races, replays are displayed at 30 frames per second) and LPCM 7.1ch high definition sound.
Forza Motorsport 2 is a racing simulation game featuring a large selection of licensed cars, realistic driving mechanics, and extensive vehicle customization. Players compete across a variety of tracks while tuning performance and creating custom paint designs with the game’s detailed livery editor.
In Burnout Revenge, players compete in a range of racing game types with different aims. These take place within rush-hour traffic, and include circuit racing, Road Rage (where players cause as many rivals to crash as possible within a time limit, or until the player's car is wrecked), Burning Lap (a single-lap, single-racer time attack mode), Eliminator (a circuit race where every thirty seconds, the last-placed racer's car is detonated; the race continues until only one racer is left), and Crash (where the player is placed at a junction with the aim of accumulating as many "Crash Dollars" as possible). A new gameplay feature in Burnout Revenge is the ability to ram same-way small to medium traffic, known as "traffic checking", propelling the rammed car forward; the event in which a "checked" car hits a rival is considered as a Traffic Takedown. Traffic checking is the focus of a new race type, Traffic Attack (whereby a player must earn a set amount of Crash Dollars through checking traffic), which can be used later on. During these events, players have access to a limited amount of boost which is acquired through various dangerous driving techniques, including but not limited to driving on the wrong side of the road, tailgating opponents and drifting. Unique to the series is the concept of battling other rivals; unlike other video games in the racing genre, players are encouraged, and sometimes even required, to ram rival cars and cause traffic to crash. Causing a rival to crash is referred to as a "Takedown", rewarding the player by extending the length of their boost gauge and completely refilling it. In designated events, boost can also be used to activate a "Crashbreaker" during a crash, detonating the car and causing other nearby cars to crash. When the rival car takes the player down, the player will have to take the ultimate REVENGE by taking down the revenge rivals (which the arrow at the top of the car turned red) is referred to as "Revenge Takedown". In the main single-player game mode, players compete in a world tour consisting of 169 events across three continents, divided into a series of 11 "ranks" (Rank 11 has no events). The ranks which a player has access to is determined by their "Revenge Rank", which increases after completing events. By increasing their Rank sufficiently, the player "ranks up" and unlocks the next rank of events. There are 77 cars in the game, some of which can only be used for crash events. The SUVs and saloon cars are some of them. The game also features support for multiplayer gameplay, both online and offline. In addition to the racing modes, the game features three types of Crash modes: Crash Battle (multiple players attempt a junction at the same time), Crash Party (players take turns at attempting junctions across several rounds), and Crash Tour (a golf-like version of Crash Party, with players attempting to accumulate a certain amount of Crash Dollars in as few attempts as possible; after the last round ends the player with the lowest score wins). The Xbox 360 version of Burnout Revenge includes several new features and improves the graphics of the game to utilize the power of the next-gen console. The game includes 10 new crash junctions on the Crash Tour. It also includes a vastly improved online mode that introduces online Revenge Rivals. This system allows players to keep track of their number of times they have been taken out or have taken out any given player. The new version also includes a new Burnout Clips feature, which allows to save 30 second clips of any offline race played and can be shared with other players over Xbox Live.