Robert E. Lee: Civil War General
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Sid Meier's Gettysburg! is a real-time tactical computer game designed by Sid Meier, the co-founder of Firaxis Games, that was released in 1997 by Electronic Arts. In 1998, Gettysburg won the Origins Award for Best Strategy Computer Game of 1997. It was followed by Sid Meier's Antietam! in 1998. The game allows the player to control either the Confederate or Union troops during the Battle of Gettysburg in the American Civil War. It can be played as single scenarios, or as a campaign of linked scenarios, either recounting the original history or exploring alternative possibilities. The engine was also used for the Napoleonic game Waterloo: Napoleon's Last Battle (as was a modified version for Austerlitz: Napoleon's Greatest Victory), both by BreakAway Games.
Battleground is a series of turn-based strategy video games developed and published by TalonSoft for Microsoft Windows between 1995 and 1999. Nine games were released in the series, each based on a different historical battle.
A strategic recreation of the civil war using a game engine designed to recreate ancient warfare in the "Great Battles" series
Ultimate General: Civil War is a tactical war-game. Experience the bloodiest period of U.S. history - the American Civil War of 1861-1865.
Gettysburg: The Tide Turns is a hex-based wargame set in one of the most decisive and iconic battles of the Civil War. 150 years ago, brave soldiers fought across this idyllic battlefield, and, now, we put you in their shoes.
American Civil War: The Blue and the Gray is a historical strategy game set during the American Civil War.
Total War: Pharaoh features a choice of eight faction leaders from three rich cultural hubs, with unique playstyles and diverse unit rosters. Whether you’re charming the courts as a peerless diplomat, charging into battle as an unwavering commander or causing chaos as a fearless warlord, become a leader that history will remember.