Rocket Knight Adventures
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Part of collection:
Sparkster
(last 3 games)
The mightiest mammal to ever rocket to stardom is back in a three-game, Carbon Engine-powered collection that includes: - Rocket Knight Adventures - Sparkster: Rocket Knight Adventures 2 - Sparkster
Rocket Knight is a classic side-scrolling rocket action series. Our favorite opossum hero returns home after 15 years to find the kingdom of Zephyrus in shambles. Use your wits and Sparkster's trusty rocket pack to dodge and defeat a menacing wolf army threatening the lives of his people. Rocket Knight is a revival of the Sparkster series, which first began with Rocket Knight Adventures. The game is a sequel to the Sega Genesis game Sparkster: Rocket Knight Adventures 2, and not a remake of Rocket Knight Adventures.
The eponymous main character is an opossum knight who fights an army of yellow wolves and robots. He is armed with a sword that can fire energy bolts and a rocket pack that allows him to fly short distances. The gameplay remains mostly the same as in Mega Drive games, with the most notable change being the addition of a short-distance rolling dash. One major difference is that the game's final level depends on a difficulty player selected. On easy, the game culminates with battle against Axel Gear, but on normal, the story continues with Sparkster fighting the leader of the Wolves on the next level. On hard difficulty, the game continues beyond that, with the true final stage.
Could be interesting
This game contains elements from the Mega Man X series and the Mega Man Zero series. The game introduces a new open-ended gameplay environment and the ability to select the protagonist's gender, a first in the series. The player's character, Vent or Aile, is on a 2-dimensional overlay map with sprites where he or she engages enemies to finish the mission. When Vent and Aile receive a Biometal, they are able to change form, gaining various abilities, such as the charge moves, or charging their weapon with an element of that Biometal; for example, Biometal H will charge the weapon with electricity. While in a special form, using the form-specific abilities use up weapon energy. When Vent and Aile receive the other half of the Biometal, they are able to perform a different special ability.
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A routine sludge barge excursion is cut short when a mysterious missile critically damages VectorMan’s ship. Vectorman escapes destruction and freefalls back to earth, landing on the outskirts of a seemingly abandoned research facility.
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