Simulacra
Part of collection:
Simulacra
(last 3 games)
The town of Stonecreek is haunted. People keep disappearing into thin air, leaving nothing but an eerie symbol behind. With the townsfolk gripped with fear, use a missing victim's phone to unlock the truth in the third entry of the acclaimed horror series, Simulacra.
A dead influencer. An obsessed detective. Three suspects. Piece together the truth by going through the victim’s phone messages, videos, and social media. The follow up to the critically acclaimed Simulacra. Investigate a mysterious death with the only tool you have – the victim’s phone.
A spin-off of the critically acclaimed Simulacra, Pipe Dreams tells a brand new story, with a new interface, live-action cast and horrors to unravel. Follow the story of Teddy as he tries desperately to break free from the hold of a cursed video game.
Could be interesting
Building on the terrifying legacy of the Weeping Angels, first encountered in the iconic story “Blink”, Doctor Who: The Lonely Assassins is a found-phone horror game developed by the award-winning creators of Sara Is Missing and SIMULACRA.
Coming back to the family Hotel after years, a strong-willed woman finds herself trapped with the ghosts from her past and a cellular telephone as the only way to unveil a terrible truth.
The Beast Inside is a gripping new twist on thriller and survival horror genres, telling a multi-layered story about cryptanalyst discovering a hundred-year-old murder-mystery that not only remains unresolved, but also puts his very life at risk.
Gnosia is a Sci-Fi Social Deduction RPG in which you will engage in discussion with a variety of unique characters, with the aim of identifying the Gnosia among the group. Players will have to use what information they can gather during the discussions to ascertain whom they think is Gnosia and then vote to put them into cold sleep. As you progress, your abilities will improve - but so will those of the crew. As the numbers of crew members, Gnosia, and various “roles” increase, it will become increasingly difficult to determine who is telling the truth. Work in collaboration with or against other crew members to ensure your survival until the end.
Coffee Talk is a coffee brewing and heart-to-heart talking simulator about listening to fantasy-inspired modern peoples’ problems, and helping them by serving up a warm drink or two.
Observer is a first person perspective horror game that focuses on a dark, atmospheric environment and deep story telling.
Enter The House of Da Vinci, a new must-try 3D puzzle adventure game. Solve mechanical puzzles, discover hidden objects, escape from rooms and dive into the authentic atmosphere of the Renaissance. Use all your wits to find out what's behind your master's disappearance.
Enter Banban's Kindergarten, and you're sure to make some friends. Explore the mysterious establishment and don't lose your life and sanity. Uncover the horrifying truth behind the place, but be careful, as you are far from alone
We Were Here Too is an online only, first-person cooperative adventure set in a fictional medieval castle. The survivors find themselves in a drastically different scenario. One is trapped in what seems like a royal court, while the other finds themselves in an abandoned tomb. Once again, all they have is a walkie-talkie, with a familiar voice on the other end. Do you have what it takes to survive the castle… together with your friend?
Quern is a first person puzzle adventure with captivating story and beautiful graphics. Quern refreshes the genre with flexible gameplay and reuseable puzzle mechanics. The visuals and the music combine traditional and modern elements providing a unique mood for the game. One of the specialities of Quern is that the tasks to be solved are not managed as separate, individual and sequential units, but as a complex entity, amongst which the players may wander and experiment freely. Often a bad or seemingly irrational result may bring the player closer to the final solution, if those are reconsidered and thought over again later, in the possession of the knowledge gained during the game.