Skyward Collapse: Nihon no Mura

The Japanese enter the fray on Luminith: their faction has a very strong military and a very strange pantheon: their gods are much more aggressive than their Greek and Norse counterparts, and each has three god creatures rather than three god tokens. Learning to play this new faction effectively is a fun new challenge: given how powerful the Japanese military and mythology are, you have to be very creative in how you help the Norse and Greeks drive back this threat. Remember, no faction is supposed to dominate the other! Hamlets are new non-combative, non-factional villages that can be built in the remains of the fallen towns. But it's never that easy! Hamlet buildings can only be placed from a limited queue that cycles as you place them. Hamlet buildings generate (or lose) Culture depending on what pre-existing tiles were adjacent at the time you placed them. Culture allows you to activate four powerful new abilities, including creating Large Towns or even turning back time. Amass enough Culture and Sunstone and you can even win the game via a new Cultural Victory!

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Skyward Collapse

23.05.2013

How do you balance -- and indeed encourage -- a war between factions without letting either side obliterate the other? How do you rule over gods, creatures, and men who refuse to obey you? How do you build a landscape of villages when bandits and mythology are conspiring to tear it down? Skyward Collapse places you into the role of The Creator, and frees you to tackle these problems your own way. Brought to you by the developer of the modern strategy classic AI War: Fleet Command, Arcen's second full strategy title is equally unique (but far easier to learn): a turn-based 4x strategic god-game. Your task is to build and populate the floating continent of Luminith. You create -- but cannot control -- gods, creatures, and artifacts from both Greek and Norse mythology. The power you wield with these is immense: Heimdall's horn causes everyone outdoors to drop dead, for crying out loud. Your task is to keep both factions alive and fighting until The Master calls you home -- but this is harder than it sounds. Bandit Keeps pop up periodically, as do Woes such as floods, serial killers, guild strikes, and vegetarian uprisings. Every game plays out differently, and you'll need even the craziest of your powers in order to survive what lies in store for you.

01.01.1970

The Japanese enter the fray on Luminith: their faction has a very strong military and a very strange pantheon: their gods are much more aggressive than their Greek and Norse counterparts, and each has three god creatures rather than three god tokens. Learning to play this new faction effectively is a fun new challenge: given how powerful the Japanese military and mythology are, you have to be very creative in how you help the Norse and Greeks drive back this threat. Remember, no faction is supposed to dominate the other! Hamlets are new non-combative, non-factional villages that can be built in the remains of the fallen towns. But it's never that easy! Hamlet buildings can only be placed from a limited queue that cycles as you place them. Hamlet buildings generate (or lose) Culture depending on what pre-existing tiles were adjacent at the time you placed them. Culture allows you to activate four powerful new abilities, including creating Large Towns or even turning back time. Amass enough Culture and Sunstone and you can even win the game via a new Cultural Victory!

Could be interesting

03.02.2014

We take the colony sim genre into the near future, onto a lush planet where humans are making their first foothold. Characters and alien wildlife are brought to life through a rigorous simulation and the game plays out as a tug-of-war between humans and nature on a planet full of opportunities and dangers. Understanding the alien environment is crucial - discovered resources and crafting options enable you to adapt when food gets scarce, equipment breaks and alien animals attack.

05.01.2015

Project Aura is a simulation/strategy videogame where you take control of a colony of climate disaster survivors. In the near future, humans will face the drastic consequences of climate change. Forced to take refuge in vital reserves using cryo-preservation, they await a second chance. At the end of the 21st century, humans, finally aware of the great climate disaster, dedicated their efforts not on preventing the inevitable crisis, but to ensure the survival of the species itself. In this endeavor, they embarked on the construction of a network of cities on the sea, resistant to the hostile atmosphere. Overtaken by the events and extreme food shortage, they built ultra-secret shelters that would support them in hibernation, to be awakened in a more favorable situation.

30.04.2020

Design, build and manage a giant shopping center. Open shops, supermarkets, restaurants, movie theaters, bowling alleys and more. Hire and manage the best staff for the job and milk your customers for all they're worth!

31.01.2017

Run your fantasy RPG tavern - let travellers take shelter for the night and serve 'em the best mead of their life with a good dose of humor.

01.07.2016

Earth Space Colonies is a strategy-simulation game where you build space colonies around the Solar system. Establish a first self-sustaining colony on the Red planet with ultimate goal of terraforming Mars. Play three story campaigns all at once: terraform Mars, fight on Ceres and explore Ganymede.

17.10.2014

Real-Time Strategy/Wargame. From World War II through the Cold War and into the future, re-live or re-imagine the tensions and crises of our recent history! Guide your nation through the era of your choice in Campaigns, Scenarios, and Sandboxes, as you make every effort to become Supreme Ruler!

02.05.2019

Rise of Industry is a strategic tycoon game that puts you in the shoes of an early 20th-century industrialist. Build and manage your growing empire in a living, breathing, and procedurally generated world that is constantly evolving and adapting to your playstyle.

06.10.2017

Mashinky is a transport strategy game about trains. The goal is to create your own transport empire on a procedurally generated map. It’s a unique blend of realistic graphics combined with an isometric construction mode and board game-like rules.

15.09.2017

Two small classics from Clarus Victoria published in 2013, Stone Age and Bronze Age, are now available on Steam! Manage an ancient tribe in the African Savannah, build the first city in the Fertile Crescent, guide your people across prehistory and lead them to Victory!

17.12.2020

Ancient Cities is a Survival and Strategy City Builder PC game through the ages, strongly focused on history and realism. Currently being developed by Uncasual Games. Starting in the Neolithic era, you will have to guide your people through generations, discovering and improving technologies, managing resources and population, facing threats from raiders and Mother Nature herself. And, ultimately, building the most fantastic city of antiquity through the ages in a fully simulated world and ecosystem.

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