Snowball

31.12.1983
Genre: Adventure
The Snowball 9 was eqipped with robots which were to prepare Eridani A for colonization. But being suddenly awakened from hibernation, you realize something has gone wrong...

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Part of collection:
Silicon Dreams (last 3 games)

31.12.1986

Silicon Dreams is a trilogy of interactive fiction games developed by Level 9 Computing during the 1980s. The first game was Snowball, released during 1983, followed a year later by Return to Eden, and then by The Worm in Paradise during 1985. The next year they were vended together as the first, second and last of the Silicon Dreams. Early advertisements gave it the title of Silicon Dream, but it was pluralised later. As most Level 9 games, the trilogy used an interpreted language termed A-code and was usable in all major types of home computer of the time, on either diskette or cassette. Level 9 self-published each game separately, but the combination was published by Telecomsoft, which sold it in the United States with the tradename Firebird and in Europe with the tradename Rainbird. The trilogy is set in a not too-distant future when humans have started colonising space. For the first two instalments the player has the role of Kim Kimberly, an undercover agent, whose goal in Snowball is to save the colonist's spacecraft from crashing into a star, and in Return to Eden to stop the defence system at the destination planet of Eden from destroying the craft. In The Worm in Paradise, the player, with the role of an unnamed citizen of Eden, must travel around the city of Enoch, learn its secrets, earn money and save the planet.

31.12.1985

Set a century after the events of Return to Eden, The Worm in Paradise is the third and concluding game in the Silicon Dreams trilogy.

01.11.1984

The second game in Level 9's science fiction trilogy dealing with the colonisation of the planet Eden.

Could be interesting

29.09.2020

Gamma, Delta, and Epsilon have seen more than enough to last a life time. They've been given hardly any information on what they are supposed to investigate and are also bringing some fresh recruits along. A sci-fi narrative game made in Twine.

16.01.2015

Traveler is a short work of interactive fiction about identity, existence, purpose, and loss. It features four endings and infinite procedurally-generated planets.

31.12.1984

01.09.1985

While on a sightseeing tour on the Starship Essex you are recruited by a dying agent to find a scientist and his formula - the only things that can prevent the evil alien race of the Vollchons of defeating the Federation.

31.12.1982

Text adventure with some graphics. You are stranded on a strange planet have to find a way back home.

31.12.1982

In order to save Earth's future you are given a time machine enabling you to travel into several time periods of the distant past where you meet famous people like Robin Hood, Christopher Columbos or Cleopatra who will help you to change Earth's destiny.

31.12.1984

You have to investigate the source of a distress signal from an unknown planet.

31.12.1985

Megron, the planet where science and magic meet, has fallen. The Great Council of Megron has vanished. Their lust for power released Darkon, and the evil one has now acquired all the council's knowledge. Only you together with the robot Komputa, can save the day. Souls Of Darkon Is a single player text adventure with graphics, based on ZX Spectrum and released also for Amstrad CPC and Commodore 64.