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Retro Sonic was a fan game project by Christian "The Taxman" Whitehead which would, later on, become the Retro Engine.
Sonic Hexacide is a Sonic fangame developed by DJ Coco using concepts based on the design of Sonic Lost World. The levels are built in a tubular 3D design, and the graphics are made of 2D sprites.
What if Sonic Triple Trouble had been originally released on the Sega Genesis / MegaDrive, after Sonic 3 & Knuckles?
Sonic Freedom is a 2D hand drawn platformer developed by tripplejaz and marmitoTH in Unity. The sonic fan game wants to bring Sonic into the modern era of platformers with a faithful recreation of momentum based gameplay, drawing on mechanical and level design inspiration from recent metroidvania titles like “Hollow Knight” and “Ori and the Blind Forest,” coupled with an aesthetic grounded in 90s anime as seen in the Sonic CD Toei animations and the “Sonic the Hedgehog” OVA.
Sonic Before the Sequel (abbreviated Sonic BTS) is a fan game created by LakeFeperd that is meant to explain the events that may have taken place between Sonic the Hedgehog 1 and Sonic the Hedgehog 2. In it, the player plays as Sonic and Tails, alternating between the duo through numerous zones as Sonic goes to stop Dr. Eggman from launching the Death Egg, with Tails trying to keep up and eventually meet and team up with Sonic. An update was released during SAGE 2012, adding improved graphics, an original soundtrack made by Falk, KgZ, Andy Tunstall & Funk Fiction, and a bonus boss if you reach the good ending. A sequel, Sonic After the Sequel, and an interequel, Sonic Before the Sequel Aftermath (which has now formed into another fangame by LakeFeperd called Sonic Chrono Adventure), were released as well.
Sonic: After the Sequel (abbreviated Sonic ATS), is a fan game created by LakeFeperd that is meant to explain the events that may have taken place between Sonic the Hedgehog 2 and Sonic 3 and Knuckles. In it, the player plays as Sonic and Tails, racing through numerous zones as Sonic and Tails go out to stop Dr. Eggman from crashing the Death Egg into (and attacking), the new, mysterious island known as Angel Island. It is the sequel to Sonic Before the Sequel.
A Sonic game introducing fast paced combat with limited open world areas involving story progress scenarios and side missions.
Sonic World DX is a Heroes-style fangame with over 15 playable characters and 10 unique stages!
Sonic Chaos is a fan game and re-imagining of the 1993 Sega Game Gear and Master System platform game of the same name. Based on the current style of 2D classic Sonic games inspired by Sonic Mania, Sonic Chaos updates the 8 bit visuals of the original and adapts a play style more closely resembling the classic 16-bit games.
Sonic Time Twisted is an open-source Classic Sonic style fan-made game, headed by Overbound. The game tries to improve upon the best features from Sonic the Hedgehog CD and the other Genesis/Mega Drive games. These features including time travel, elemental shields, and 3D special stages. The player controls Sonic and co. and they play like they do in the Genesis titles. Like in Sonic the Hedgehog CD, the player must use time poles (now adjusted to be instant) to travel through two different time zones, Past and Future. In the Past, Sonic must find the Special Stages and collect the Time Stones, while in the Future, Sonic must also find the Special Stages, however, these have the Chaos Emeralds. Beat all 14 Special Stages in each time zone (7 each) and the player will achieve the True Ending. Besides that, the player must traverse through 8 zones, most with 2 acts each, reach the Goal Post at the end, as well as encounter a boss at the end of the stage be it Metal Sonic or one of many loyal Super Badniks.