Space Invaders
Parent game
The handheld version of the 1999 Space Invaders for consoles. Developed by Crawfish Interactive, it features different graphics and power-ups, a password system to access levels and an exclusive soundtrack. The player can choose between three different ships to control, a first in the series. There's also a dash mechanic, enabled by double tapping left or right. The game has link cable support for two player action and is compatible with both Game Boy and Game Boy Color.
Part of collection:
Space Invaders
(last 3 games)
High-speed action-packed game play returns with the addition of exciting head-to-head battle modes, a challenging new time attack mode, and expanded game play progression that goes beyond Fever Time to SUPER FEVER TIME! Space Invaders Extreme 2 - faster and more exhilarating than ever before!
Fire against the invaders by stomping buttons.
Space Invaders Extreme combines the captivating essence of the original game with a stunning alliance of futuristic graphic design and cutting-edge audio. The gameplay experience has been developed to maximise on the consoles' abilities, offering players a whole new range of amazing features including a vast array of new power-ups.
Part of franchise:
Space Invaders
(last 3 games)
Jump in your spaceship and fend off the waves of attacking enemy invaders before they land. Originally released in 1978, SPACE INVADERS had a revolutionary impact, becoming an instant global phenomenon among arcade enthusiasts and introducing many others to video games.
Have a Blast! with 12 of the greatest home action games. Play Front Line, Jungle Hunt, Space Invaders, Star Wars, Star Wars: The Empire Strikes Back, The Astyanax, and more of your favorites with your very own micro-console!
A larger collection of Space Invader games released as a Special Edition in Japan with various physical items. Game collection planned for release by Strictly Limited Games in Europe. This collection contains: - Space Invaders (1978, Arcade, Original) - Space Invaders (1978, Arcade, Color) - Space Invaders Deluxe (1979, Arcade) - Majestic Twelve: The Space Invaders Part IV (1990, Arcade) - Super Space Invaders ’91 (1990, Arcade, Majestic Twelve Overseas Version) - Space Invaders Extreme (2018) - Space Invaders Gigamax 4 SE (2018) - Arkanoid vs Space Invaders (2016, As Free DLC in Japan) - Space Invaders DX (1994, Arcade) - Space Cyclone (1980, Arcade) - Lunar Rescue (1979, Arcade)
Could be interesting
A quarter-century after the arcade hit Raiden first left its mark on the shooting genre, the series now comes to the Xbox One in its most modern and advanced form yet! Join the war for Earth's future, where the tide of battle holds constant surprises, in this game that's easy to learn, but difficult to master. Using Xbox One cloud functionality to its fullest, now all players can easily access their data, allowing you and your comrades-in-arms to enter the fray side-by-side!
Save the galaxy of arachnids attacks.
A shooting game featuring a Defender style left/right shooting ship. Enemies drift onto the screen with increasing speed, somewhat reminiscent of Geometry Wars.
A Tempest inspired game written by Eric Popejoy and published by Adventure International for the Apple II.
XDR horizontal shoot 'em-up released exclusively in Japan. The game is notable for being one of the poorest received Mega Drive games ever released, and was frequently voted the system's worst Japanese-developed game by readers of Beep! MegaDrive magazine.
A vertical-scrolling shoot ’em up spinoff of Earth Defense Force 4.1.
Pilot your way through the relentless Xidus Fleet in an attempt to save the earth from annihilation. Galactix is a space arcade type game where you pilot your ship to shoot enemy fighters and collect bonus's with your ships mechanical arm.
Satellite 7 is a Shoot-'Em-Up game, developed and published by Sega, which was released in Japan in 1985.
One of the last 32X games released (and exclusively in Europe), DarXide is a 3-D space shooter, inspired in part by the arcade gameplay of Asteroids. It is one of the few 32X games to used texture-mapped polygons. Players control a lone starship rushing to destroy oncoming asteroids and alien vessels before they annihilate defenseless human miners and colonies. Asteroids break apart into smaller rocks, which much also be hunted down and destroyed. Aliens likewise arrive in larger, more dangerous vessels.
Space Mountain is an SG-1000 game developed and published by Tsukuda Original with the Othello Multivision in mind. It is a very primitive third-person space ship shooter, in which the player has to gun down enemy craft before infiltrating a base.