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Super Aleste (スーパーアレスタ, Sūpā Aresuta), is a vertically scrolling shooter developed by Compile. It was published by Toho in 1992 for the Super Famicom as part of the Aleste series. The player pilots a spacecraft through a variety of locales shooting enemy ships.
Part of collection:
Aleste
(last 3 games)
An STG by M2, the latest in the Aleste series, is focused on a team-gameplay style. Having the same lead programmer as Rolling Gunner, it carries over a lot of it's gameplay style and it's hyper system.
Aleste Collection is a compilation featuring the Sega Master System and Game Gear Aleste titles as well as a entirely new title, released in December 2020 for the PlayStation 4 and Nintendo Switch. The physical edition of the game includes a booklet with interviews and official art, while the limited premium edition also includes a 32 pages booklet with production notes and concepts and a exclusive Game Gear Micro set with all games in the compilation.
Rude Breaker is a shoot 'em up game and a spin-off of the Aleste series.
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Abadox is a video game for the NES, subtitled The Deadly Inner War. It is a side-scrolling shoot 'em up in the vein of Gradius and R-Type. The game is notable for its unique visual design, as the game takes place inside the intestinal tract of a giant alien organism. Abadox is also known to be difficult, since it takes one hit from an enemy projectile to be killed. In Abadox, if a player is killed, they must restart from the last checkpoint before death.
A vertical shoot-'em-up released for the Game Boy in Japan in 1991.
Stinger is a shoot-em-up developed by Konami. It is the North American version of the sequel to Twinbee.
No-one likes a and loser. And no-one comes more universally despised than Xenites. For a thousand years they have been plotting revenge for their humiliating defeat in the last Galactic Conflict. Now the very fabric of time is in danger. The Xenites have planted five Time Bombs through history. Only you can save the day - not to mention the Universe. The last time you met it was a playground scrap. This time it is war.
A prediction is that before human civilization, there was once an advanced civilization on Mars. A sorceress destroyed the civilization and everything that was remembered of it, except a chip called "INFINITY". In 2100, millions of people were starving due to massive food shortages and has caused civil wars around the world. Centuries later, however, the world government had sent colonists to Mars which began to solve these problems. At a nearby farm, the Infinity chip was discovered and it revealed all the technology of the advanced civilization. In 2309, a Declaration of Independence has been sent to Earth. Large armies have been amassed on Mars, and a gigantic armada was waiting for any attack from Earth. The Earth government sends out a fleet of battleships followed by a special air raid unit called ACID; ACID is equipped with a new fighter ship known as the Mosquito. Their mission is to enter Mars, stop the rebel violence, locate and destroy the rebel leader, whoever... or whatever it may be...
Basic Sega shoot-em-up in which you must guide your ship through three zones while avoiding hazards. Your only weapon are bullets as your only defense, but if you shoot the flashing red pieces on the terrain, chances are that a green ship will approach you, and if you collect this ship, your weapons will be upgraded so that you shoot a laser beam instead. Keep collecting ships and you can shoot up to three laser beams at once. At the end of each zone, you will come across a boss that takes multiple hits to kill. If you manage to conquer all three zones, you are back to where you started. The whole point of this game is to earn as many points you can without losing all of your lives.
Hades Nebula is a futuristic vertical scrolling shooter set in the year 2124. As humanity searches for new habitable planets due to dwindling energy reserves, players pilot a small spacecraft on a mission to thwart the villainous Emperor Hades. The game unfolds against a backdrop of interstellar colonization and conflict, with players navigating through asteroid fields and waves of enemy forces. Gameplay focuses on skillful dodging and precise shooting, while power-ups enhance the ship's capabilities. With its blend of sci-fi narrative and classic arcade action, Hades Nebula offers a challenging space combat experience as players fight to secure humanity's future among the stars.
Juno First is a shoot 'em up originally developed and published by Konami Corporation for Arcades. The game was later published by Mylstar Electronics (US arcades), Datasoft Inc. (Atari 8-bit, PC Booter, and Commodore 64), and Sony Computer Entertainment Japan (MSX). Juno First is a top down, vertical scrolling shooter in which there is a limited amount of time to defeat the enemies in each wave. The players spaceship starts out with a laser that has a longer reach than the enemy weapons. The enemies start out firing a few bullets at the ship but the amount enemy fire rapidly increases as players progress through to the next waves. Certain enemies fire tracking missile-like projectiles that can shoot additional bullets.
Xenon is a 1988 vertical scrolling shooter computer game, developed by The Bitmap Brothers and published by Melbourne House which was then owned by Mastertronic. Xenon was followed in 1989 by Xenon 2: Megablast. The player assumes the role of Darrian, a future space pilot called into action by a mayday report from his superior on a nebula space station. As of late, the colonies of mankind have been under attack by mysterious and violent aliens called the Xenites and it is finally time for Darrian to engage them. Unlike most scrolling shooters, the player can move in any direction instead of straight up. The player craft has two modes, a flying plane and a ground tank. The transition between crafts can be initiated at almost any time during play (except during the mid- and end-of-level boss sections, as well as certain levels where a certain mode is forced), and the mode chosen depends on the nature of the threat the player faces. Destroying some enemies released power-ups the player could catch to enhance their ship.