Splash Fighters
Buy
Could be interesting
In a mysterious region of China, Ryuhi, was born and raised in high mountain tops. There he received instruction from his wise teacher, Juan. At a young age he became a master of Kempo. One day, his teacher Juan was attacked and robbed of the Secret Scrolls of Hiryu-no-Ken, of which he was the author. Ryuhi possessed the 6th volume of the Secret Scrolls, the Shingan No Sho, or Book of the Mind's Eye which Juan had managed to save. Ryuhi begins his journey to Shorinji as a last request from a dying Juan. Gengai, the bishop of Shorinji welcomed the little Ryuhi, and begins to train him in Shorinji Kempo. Six years later, they received a letter of challenge from the Tusk Soldiers, a mysterious organization of enemies of the Shorinji. Ryuhi is determined to take part in the upcoming "World Tournament of Contact Sports" as a representative of Shorinji. His motive is to prevent the Tusk Soldiers from becoming champions of Contact Sports at the tournament. After learning from Gengai that it was the Tusk Soldiers who attacked his teacher and robbed him of the Secret Scrolls, he leaves for the World Tournament. There are two different types of gameplay. Journey levels are side-scrolling levels where Ryuhi must defeat five bosses and find certain items valuable to the mission. The tournament levels are where the player gets to fight one-on-one against enemies in the same way as the first game in the series released in 1985, Shanghai Kid. The player must go through the game twice to get the true ending. All six scrolls must be collected the first time through to get the first ending. The second time through the player needs to collect all six scrolls again, along with four crystal balls. The crystal balls can only be found in the second quest. However, players can miss one of these items and finish the game, but the true ending will not be received.
The dead have risen from their graves, and monsters and mutants prey upon what's left of the living. Three monster hunters have joined together, using their knowledge of the occult to slay the undead scourge.
Chinese Hero is an arcade action game developed by Nihon Game (now Culture Brain) and published by Taiyo System in October 1984. Chinese Hero is the first game in the Super Chinese series by Culture Brain. It was ported to the Nintendo Entertainment System as Kung Fu Heroes in Japan by the company Nihon Game in 1986 and was released in North America in 1989. Kung-Fu Heroes features an overhead view and up to two players may play simultaneously. It is a direct port of the earlier arcade game Chinese Hero developed by Nihon Game at the time the company was involved in the coin-up industry. Kung-Fu Heroes is an NES port of Chinese Hero, and unlike other titles in the series, it does not incorporate any role-playing video game elements in the gameplay.
SkyScrappers is a classic arcade-style, vertically scrolling, competitive platform-fighting game. Select from a diverse range of extreme sportspeople, to fight and race your way to the top of a falling skyscraper… as it is being demolished. Play with up to four players in classic couch-multiplayer, take on the story-driven single-player campaigns, or set up a skirmish against AI bots. - Classic arcade feel and style - Breathtaking hand drawn artwork - 60fps action - Skill-based gameplay - Full controller support - 1-4 Player Local Multiplayer - Single player story mode
Forged by Bandai Namco, veterans in action games, Rise of Incarnates teams people up and inspires them to fight for each other. In this F2P 2v2 battle arena, you will experience unique Incarnate abilities with a rewarding coop gameplay packed with a rich library of characters and customization.
Franco is a classic game type beat'em up with the 2D graphics. The character controlled by the player moves to the right or the left side of the screen, killing everything you meet on your way. The main task of the game is to eliminate all people belonging to gangs Klock. The game has three bosses (including block), which beat the end stage of the game. There we have one of two forms - Franko and Alex (who reportedly died - is one of the shortcomings of the plot), differing not only in appearance, but the technique used. In the game, the player meets many different enemies with different punches, strength and spoken questions. Among them are representatives of subcultures 80s, such as the punks, skinheads, heavymetalowcy in white sneakers and jeans katana, Oi-sheep, gym regulars, if the athletes karate, but also officers of the Militia and riot police. Between levels, the player moves from one area of Szczecin to the other by Fiat 126P, called babies. By car, the player must watch out for innocent bystanders (grandmothers, women with strollers). Controlling the game is done using the keyboard or it rains or joystick.
Unbelievable stunt sequences performed by Jackie Chan! Classic Jackie weapons that include chairs, brooms and more! Movie sequences that feature hilarious Jackie Chan outtakes! Tons of enemies and high-powered bosses to kick around! Motion-captured animations of the real Jackie Chan! Innovative fighting system includes throws and combos!
Taking its inspiration from ancient Chinese tales of revenge and retribution, then adding a dash of over-the-top martial arts and old school arcade fun, Kung Fu Strike features 28 stages of fast-paced combo-based fighting. Blend powerful punches, high kicks and perfectly timed blocks to pull off devastating combos, all thanks to a fluid combat system that turns brawling into an art form.
Ragnarok Battle Offline is a 2D side scrolling brawler based on the MMO Ragnarok Online
Mortal Kombat Mythologies: Sub-Zero is a story-driven fighting game that casts you in the shoes of Sub-Zero, and chronicles a series of events that occurred prior to Mortal Kombat 1. It is the first Mortal Kombat game to feature side-scrolling gameplay. Gameplay wise the game takes the Mortal Kombat familiar 2D fighting environment and turns it into a hybrid fighter/platformer game, where you must travel trough hazardous levels running and jumping around as well as fighting your way against both digitized and polygonal enemies. Sub-Zero's interface is the same as in every MK game, with the addition of a "use" and "turn around" buttons and additions such as an inventory, and a slight RPG twist in which you get exp. for defeating opponents, which translates into new techniques and moves to execute in the game.