Steel Battalion
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Steel Battalion
Steel Battalion: Heavy Armor is a video game developed by FromSoftware and published by Capcom for the Xbox 360. It is a sequel to both Steel Battalion and Steel Battalion: Line of Contact on the Xbox. It was announced at the 2010 Tokyo Game Show, and requires the Kinect sensor. The game uses a combination of the standard Xbox 360 controller and the Kinect for gameplay.
Steel Battalion: Line of Contact is a 2004 video game created by Capcom for the Xbox console where the player controls a VT (Vertical Tank). It is the online-only (via the Xbox Live broadband gaming service) sequel to Capcom's Steel Battalion game. The game was developed by Capcom Production Studio 4[2] and Nude Maker. Gameplay is similar to that of the previous game, and makes use of the same 2 joystick, 3 pedal, 40 button controller. Within the game, players engage in mechanized combat using Vertical Tanks, the game terminology for very large bipedal combat platforms. Vertical Tanks are fictional vehicles that range in height from 8m - 15m in height, with unknown tonnage. These vehicles are the platform of choice for future combat in the year 2084. The campaign mode for Steel Battalion: Line of Contact was taken offline on September 30, 2005.[3]
Power up your Vertical Tank, and prepare to dominate the online arena. In the midst of a volatile military coup, you must master the inner workings of your VT using the Steel Battalion controller. Up to 10 players can battle head-to-head in team or solo deathmatch games. Complete operations in Campaign mode or play free mission games such as Battle Royale, Conquest, or Capture the Container. The military dynamic of the game constantly changes with Xbox Live, making Steel Battalion Online one intense futuristic combat game.
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Steel Battalion: Line of Contact is a 2004 video game created by Capcom for the Xbox console where the player controls a VT (Vertical Tank). It is the online-only (via the Xbox Live broadband gaming service) sequel to Capcom's Steel Battalion game. The game was developed by Capcom Production Studio 4[2] and Nude Maker. Gameplay is similar to that of the previous game, and makes use of the same 2 joystick, 3 pedal, 40 button controller. Within the game, players engage in mechanized combat using Vertical Tanks, the game terminology for very large bipedal combat platforms. Vertical Tanks are fictional vehicles that range in height from 8m - 15m in height, with unknown tonnage. These vehicles are the platform of choice for future combat in the year 2084. The campaign mode for Steel Battalion: Line of Contact was taken offline on September 30, 2005.[3]
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Super Robot Wars V is a tactical role-playing game developed by B.B. Studio and published by Bandai Namco Entertainment for the PlayStation 4 and PlayStation Vita. Released as part of Super Robot Wars' 25th anniversary, it is the eighth standalone entry to the series since Super Robot Wars NEO, with the game's continued focus on the massive crossover between different mecha anime series released in Japan. It is released in Asia on February 23, 2017.
John Wick Hex is the first John Wick PC/console game inspired by Lionsgate’s hit action franchise. From acclaimed Game Director, Mike Bithell (Volume, Thomas Was Alone, Subsurface Circular), John Wick Hex is a fast-paced, action-oriented strategy game that makes you think and strike like the professional hitman. Created in close cooperation with the creative teams behind the films, John Wick Hex is fight-choreographed chess brought to life as a video game, capturing the series’ signature gun fu style while expanding its story universe. Players must choose every action and attack they make, while considering their immediate cost and consequences. Every move in John Wick Hex feels like a scene from the movies, and every fight contributes to your progress on the job and requires precise strategic thinking. Perform well and progress in the main story mode (which features an original story created for the game) to unlock new weapons, suit options and locations. Each weapon changes up the tactics you’ll use and the manner in which you’ll play. Ammo is finite and realistically simulated, so time your reloads and make the most of weapons you scavenge on the job.
Bloons But You're The Bloon is a fan-made reimagining of the classic tower defence game Bloons in which players use a monkey character to pop balloons (bloons) using various weapons and tools. In this version of the game, the player takes on the role of a bloon and must evade being popped by the monkey characters. As the bloon, the player will navigate through different levels, each with their unique challenges and obstacles. The player must avoid the monkey's attacks, such as darts, bombs, and boomerangs, and find ways to get past the monkey's defenses. To do this, the bloon has a range of abilities and upgrades that can be earned throughout the game. The player can customize their bloon by choosing different types of bloons, each with unique abilities and weaknesses. As the player progresses through the game, the monkey characters become more challenging, and the levels become more difficult. The ultimate goal of the game is to make it through all the levels without getting popped by the monkeys.