Steel Battalion
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Steel Battalion
Steel Battalion: Heavy Armor is a video game developed by FromSoftware and published by Capcom for the Xbox 360. It is a sequel to both Steel Battalion and Steel Battalion: Line of Contact on the Xbox. It was announced at the 2010 Tokyo Game Show, and requires the Kinect sensor. The game uses a combination of the standard Xbox 360 controller and the Kinect for gameplay.
Steel Battalion: Line of Contact is a 2004 video game created by Capcom for the Xbox console where the player controls a VT (Vertical Tank). It is the online-only (via the Xbox Live broadband gaming service) sequel to Capcom's Steel Battalion game. The game was developed by Capcom Production Studio 4[2] and Nude Maker. Gameplay is similar to that of the previous game, and makes use of the same 2 joystick, 3 pedal, 40 button controller. Within the game, players engage in mechanized combat using Vertical Tanks, the game terminology for very large bipedal combat platforms. Vertical Tanks are fictional vehicles that range in height from 8m - 15m in height, with unknown tonnage. These vehicles are the platform of choice for future combat in the year 2084. The campaign mode for Steel Battalion: Line of Contact was taken offline on September 30, 2005.[3]
Power up your Vertical Tank, and prepare to dominate the online arena. In the midst of a volatile military coup, you must master the inner workings of your VT using the Steel Battalion controller. Up to 10 players can battle head-to-head in team or solo deathmatch games. Complete operations in Campaign mode or play free mission games such as Battle Royale, Conquest, or Capture the Container. The military dynamic of the game constantly changes with Xbox Live, making Steel Battalion Online one intense futuristic combat game.
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Uncover the truth and delve into a 2D sidescrolling adventure featuring gorgeous art and environments. Then, battle the kaiju in fast-paced, top-down combat. Customize the Sentinels with an arsenal of mechsuit weaponry, and fight to defend humanity!
Steel Battalion: Line of Contact is a 2004 video game created by Capcom for the Xbox console where the player controls a VT (Vertical Tank). It is the online-only (via the Xbox Live broadband gaming service) sequel to Capcom's Steel Battalion game. The game was developed by Capcom Production Studio 4[2] and Nude Maker. Gameplay is similar to that of the previous game, and makes use of the same 2 joystick, 3 pedal, 40 button controller. Within the game, players engage in mechanized combat using Vertical Tanks, the game terminology for very large bipedal combat platforms. Vertical Tanks are fictional vehicles that range in height from 8m - 15m in height, with unknown tonnage. These vehicles are the platform of choice for future combat in the year 2084. The campaign mode for Steel Battalion: Line of Contact was taken offline on September 30, 2005.[3]
Carrier Command 2 is Strategy, Planning and Teamwork on a scale that is both engaging and manageable. True to MicroProse's heritage and the debut title of the development company Geometa , Carrier Command 2 is all about meaningful decisions.
In the grim darkness of the far future, there is only war. Experience every bone-rattling explosion and soul-crushing charge in Warhammer 40,000: Battlesector, the definitve battle-scale game of turn-based strategy and fast-paced combat that takes you to the battlefields of the 41st Millenium.
Age of Wonders: Planetfall is the new strategy game from Triumph Studios, creators of the critically acclaimed Age of Wonders and Overlord series, bringing all the exciting tactical-turn based combat and in-depth 4X empire building of its predecessors to space in an all-new sci-fi setting. Emerge from the cosmic dark age of a fallen galactic empire to craft a new future for your people. Explore the planetary ruins and encounter other surviving factions that have each evolved in their own way, as you unravel the history of a shattered civilization. Fight, build, negotiate and technologically advance your way to utopia, in a deep single player campaign, on random maps and against friends in multiplayer.
Necromunda: Underhive Wars is a turn-based tactical RPG. Rival gangs of ruthless warriors are locked in an endless war for control of the Underhive, a gigantic warren of derelict factories, rusted metal husks, and forgotten technologies. Anarchy, violence, betrayal and death rule this hellish place, long forsaken by any semblance of civilization.
Carrier Command is a landmark 1980s computer game available on Amiga, Atari ST, PC, ZX Spectrum, Apple Macintosh, Commodore 64 and Amstrad CPC computers. Described by The Games Machine as a "seminal game destined to change the state of gaming", Carrier Command won accolades from across the industry.
Bloons But You're The Bloon is a fan-made reimagining of the classic tower defence game Bloons in which players use a monkey character to pop balloons (bloons) using various weapons and tools. In this version of the game, the player takes on the role of a bloon and must evade being popped by the monkey characters. As the bloon, the player will navigate through different levels, each with their unique challenges and obstacles. The player must avoid the monkey's attacks, such as darts, bombs, and boomerangs, and find ways to get past the monkey's defenses. To do this, the bloon has a range of abilities and upgrades that can be earned throughout the game. The player can customize their bloon by choosing different types of bloons, each with unique abilities and weaknesses. As the player progresses through the game, the monkey characters become more challenging, and the levels become more difficult. The ultimate goal of the game is to make it through all the levels without getting popped by the monkeys.
Prepare for a different story set in the same universe as Fire Emblem: Three Houses. Shez, a mercenary whose team was decimated by Byleth in battle, joins the military academy of Garreg Mach Monastery and becomes a student in one of three classes, each including students from one of the three nations of the continent of Fódlan. Like in Three Houses, the game allows players to decide which class to join, leading to different story paths and playable characters.
John Wick Hex is the first John Wick PC/console game inspired by Lionsgate’s hit action franchise. From acclaimed Game Director, Mike Bithell (Volume, Thomas Was Alone, Subsurface Circular), John Wick Hex is a fast-paced, action-oriented strategy game that makes you think and strike like the professional hitman. Created in close cooperation with the creative teams behind the films, John Wick Hex is fight-choreographed chess brought to life as a video game, capturing the series’ signature gun fu style while expanding its story universe. Players must choose every action and attack they make, while considering their immediate cost and consequences. Every move in John Wick Hex feels like a scene from the movies, and every fight contributes to your progress on the job and requires precise strategic thinking. Perform well and progress in the main story mode (which features an original story created for the game) to unlock new weapons, suit options and locations. Each weapon changes up the tactics you’ll use and the manner in which you’ll play. Ammo is finite and realistically simulated, so time your reloads and make the most of weapons you scavenge on the job.