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A tropical paradise seethes with hidden evil in Far Cry, a cunningly detailed action shooter that pushed the boundaries of combat to shocking new levels.Freelance mariner Jack Carver is cursing the day he ever came to this island. A week ago, a brash female reporter named Valerie had offered him an incredible sum of cash to take her to this unspoiled paradise. Shortly after docking, however, Jack's boat was greeted by artillery fire from a mysterious militia group swarming about the island. With his boat destroyed, his money gone, and the gorgeous Valerie suddenly missing, Jack now finds himself facing an army of mercenaries amidst the wilds of the island, with nothing but a gun and his wits to survive. But the further he pushes into the lush jungle canopy, the stranger things become. Jack encounters an insider within the militia group who reveals the horrific details of the mercenaries' true intentions. He presents Jack with an unsettling choice: battle the deadliest mercenaries, or condemn the human race to a maniac's insidious agenda.
In the game, the player pilots a starship called the Final Star, while shooting various enemies and destroying enemy structures for points. Unlike later vertical scrolling shooters, like Toaplan's Twin Cobra, the Final Star had only two levels of weapon power, and no secondary weapons like missiles and/or bombs. Each stage in the game was named after a letter of the Greek alphabet. In certain versions of the game, there is an additional level called "Infinity" (represented by the infinity symbol) which occurs after Omega, after which the game repeats indefinitely.
Darius is a two-dimensional horizontally scrolling shoot 'em up set in a fictional future. Uniquely among shoot 'em ups, the game's screen is three times wider than conventional size, and the arcade cabinet uses an arrangement of three screens to accommodate it. The player controls an ornate fighter spacecraft, named the Silver Hawk, and must navigate through scrolling terrain while battling a variety of fighter craft, ground vehicles, turrets, and other obstacles throughout the game's stages (referred to as zones in the game). The ship's arsenal consists of forward-firing missiles, aerial bombs and a protective force field, all of which can be upgraded by power-ups (in the form of large, colored orbs) that are dropped by specially-colored enemies throughout the game's zones. When the player reaches the end of a zone, a boss appears, which must be defeated to proceed. Once the boss of a zone is destroyed, the player is given a choice of which zone to play next via a branching path. While there are 28 zones in total, only seven can be played in a single run. A Sega Mega Drive port was produced in 2019 that is pre-installed in the Mega Drive Mini as a bonus game.
It's the BEST IBM shooter yet! A fast paced slugfest, with a pulse-pounding sound track, and jaw-dropping VGA animation & cinematics. In the future as a mercenary flying the super-tech Raptor, you'll be sent on interplanetary missions to knock off top competitors of MegaCorp. Battle against hordes of relentless enemies. Spend the bounty you receive from their demise to expand your devastating arsenal, which can be upgraded with 14 hard core weapons! "Raptor has some of the hottest graphics ever seen in a shareware game, and blows away most commercial games, too! The graphics will amaze you and the sound will astound you. It's a super star!" -- Interactive Entertainment Raptor sets the new standard for PC shooters. This game will do for shooters what Wolfenstein did for 3D games. Incredibly smooth VGA graphics and animation are only half the story. The heart-pounding music in Raptor will leave you breathless, especially if you have a high-end sound card like the Roland or Wave Blaster. (Raptor supports the Midi music format, which provides very high quality music for PC games.) All other major sound cards are also supported! The addictive quality and replay value of this game is unreal. Discover secrets, find the bonuses, and battle the boss ships that appear at the end of EVERY WAVE! With each ship and ground target you destroy, you'll earn more cash to increase your ship's technology for the next wave. You'll be driven to kill and destroy--but then, it's in your blood.
Hybris is a vertically scrolling sci-fi shoot 'em up for the Amiga.
Your planet has been overrun by the meanest mutant vegetation ever created in a genetics laboratory. It's taken over buildings, labs, fighter craft... even people! And it's getting bigger... and meaner... with each passing second. But it hasn't taken over you. Now, you're going in on a mission to deliver a POWER STRIKE! You have a special attack ship with the ability to use weapons you free from the ground. The action is hot and heavy. The enemy is coming faster than you could ever believe! So fight hard and fast. If you don't turn the mutated vegetation into a giant tossed salad, they'll turn you into toast!
Verytex is a shoot-'em-up game released exclusively in Japan. Taking place on the colonized fictional planet of Syracuse in a futuristic sci-fi setting, where its military force initiated a violent coup d'état against the inhabitants for unknown reasons, players take control of the titular space fighter craft in an attempt to overthrow the enemies, protect civilization and discover the true cause for the rebellion.
A vertical-scrolling shoot ’em up spinoff of Earth Defense Force 4.1.
An Asteroids clone released on the Apple II. After Atari applied legal pressure, the game was rebranded as Planetoids.
ESP Ra.De. is a 1998 arcade game developed by Cave and published by Atlus. It is the first non-DonPachi game released by Cave. ESP Ra.De. received spiritual prequels in the form of the Espgaluda series; however, ESP Ra.De. is related to the Espgaluda series only by shared name and programmer Tsuneki Ikeda.