Aleste

29.02.1988
Users 74/100
Genre: Shooter Arcade
Your planet has been overrun by the meanest mutant vegetation ever created in a genetics laboratory. It's taken over buildings, labs, fighter craft... even people! And it's getting bigger... and meaner... with each passing second. But it hasn't taken over you. Now, you're going in on a mission to deliver a POWER STRIKE! You have a special attack ship with the ability to use weapons you free from the ground. The action is hot and heavy. The enemy is coming faster than you could ever believe! So fight hard and fast. If you don't turn the mutated vegetation into a giant tossed salad, they'll turn you into toast!

Buy

Part of collection:
Aleste (last 3 games)

15.07.2021

An STG by M2, the latest in the Aleste series, is focused on a team-gameplay style. Having the same lead programmer as Rolling Gunner, it carries over a lot of it's gameplay style and it's hyper system.

24.12.2020

Aleste Collection is a compilation featuring the Sega Master System and Game Gear Aleste titles as well as a entirely new title, released in December 2020 for the PlayStation 4 and Nintendo Switch. The physical edition of the game includes a booklet with interviews and official art, while the limited premium edition also includes a 32 pages booklet with production notes and concepts and a exclusive Game Gear Micro set with all games in the compilation.

31.12.1996

Rude Breaker is a shoot 'em up game and a spin-off of the Aleste series.

Could be interesting

01.09.1984

In the game, the player pilots a starship called the Final Star, while shooting various enemies and destroying enemy structures for points. Unlike later vertical scrolling shooters, like Toaplan's Twin Cobra, the Final Star had only two levels of weapon power, and no secondary weapons like missiles and/or bombs. Each stage in the game was named after a letter of the Greek alphabet. In certain versions of the game, there is an additional level called "Infinity" (represented by the infinity symbol) which occurs after Omega, after which the game repeats indefinitely.

31.12.1986

Uridium (released on the NES as The Last Starfighter) is a science fiction side-scrolling shoot 'em up originally designed by Andrew Braybrook for the Commodore 64, and later ported to other 8-bit machines. It consists of fifteen levels, each named after a metal element, with the last level being called Uridium (a fictional metallic element, not to be confused with the real metallic element iridium). The manual quotes Robert Orchard, who invented the name as saying "I really thought it existed".

31.12.1993

The game consists of 10 missions. Each mission takes place in a vast cavern, with interesting weather conditions. You must explore it and complete the mission objectives -- usually collecting sub parts, rescuing trapped miners, or destroying giant, epic bosses. You can also explore the levels, but keep an eye on your fuel gauge and beware the many hazards!

02.10.1985

Run… fly… dodge those obstacles, but return fire on wave after wave of attacking aliens. Armed with a really big gun, you have to defend yourself against the alien hordes using your wits to navigate around the screen. But watch out for those end of level bosses! Originating in the arcades, Space Harrier is a third-person rail shooter with pseudo-3D graphics, set in the same world as Fantasy Zone. The lone titular hero fights aliens with a fireball-launching cannon, which can also be used to transform the hero into a flying rocket. The protagonist is constantly in motion, but the speed of his movement can be regulated by the player.

31.12.1988

Hybris is a vertically scrolling sci-fi shoot 'em up for the Amiga.

01.11.1988

In Gain Ground, players control one of a set of characters at a time. There are twenty characters, each with different weapons. To beat a level, players must reach the exit point with at least one character or destroy all enemies on the level before time runs out. Littered across the level are captive characters, which can be rescued by walking over, then escorting the controlled character to the exit point. If a player controlled character is killed, that character turns into a captive, except that they will disappear if the next active player controlled character dies, exits the level without them, or the player has no characters left in their party. The game is over when all controlled characters in the party are killed without any reaching the exit. However, there are three continues which allow a player to restart the level with their original three characters. There are 40 levels in the arcade version of the game. The Master System and the Genesis/Mega Drive have 50 levels in the game.

27.10.2019

Xeno Crisis is an arena shooter in which one or two players take control of battle-hardened marines embarking on a deadly mission to confront an alien menace and get home alive! Run and gun your way through thousands of adversaries as you explore the devastated research outpost, searching for survivors, and ultimately facing the origin of the outpost's demise. Outpost 88 is divided into seven distinct areas, each being randomly generated with each play, meaning that your strategy must evolve on the fly if you're to succeed in your mission. Collect dog-tags from vanquished enemies to upgrade your equipment between areas and look out for special weapons which will give you a momentary advantage.

01.01.1982

Zaxxon is a 1982 isometric shooter arcade game developed and released by Sega. The game gives the player the experience of flying a fighter craft through a fortress while shooting at enemy entities (missiles, enemy gunfire, etc.) The object of the game is to hit as many targets as possible without being shot down or running out of fuel, which can be replenished paradoxically, by blowing up fuel drums.

25.01.2024

Go Mecha Ball is an acrobatic action roguelite where you shoot, roll and boost your way through a futuristic wonderland in pursuit of an ever more glitched-out rogue AI. Augment your ball mechs using an increasingly ludicrous arsenal of weapons, abilities and upgrades to shut the glitch portals!

21.02.2022

DOCK, SPLIT, and FORM UP! Pilot three ships and free the solar system from the clutches of evil in this free-form shooting game! PlatinumGames’ NEO-CLASSIC ARCADE series carries on the spirit and fun of classic gaming using modern technology, and the first project in this endeavor is Sol Cresta. Sol Cresta takes the docking and formation strategies of classic shooting games Moon Cresta and Terra Cresta and elevates them with the “free-form docking” system. The flagship Yamato, composed of the ships Amaterasu, Tsukuyomi, and Susano can utilize various attacks depending on how the three ships are aligned. Docking, splitting, and reforming the ships as needed is the key to defeating the invading armies of Mandler.

Links

Companies

Publisher:
Developer:
Publisher:
Publisher:

Game modes

Languages

 
Interface
Audio
Subtitles

Platforms