Super Runabout: San Francisco Edition
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Part of collection:
Runabout
(last 3 games)
Go anywhere, smash anything that gets in your way. It's not always about driving well in New York - sometimes it's about getting from A to B by any means. If it involves taking out a few cars, buses, fire engines, taxis, delivery vans, telephone boxes, jumping a few ramps, making a few shortcuts... then so be it!
Drive around San Francisco doing odd jobs and stopping a criminal syndicate from taking over. Includes everything from an Indy car to limousine.
Sporting game developers at Hot-B deliver this urban racing game for the PlayStation. Players will pilot as many as 31 different vehicles as they work through 13 high-energy, high-stakes missions. A variety of strategies can be used to complete missions, some of which focus on speed and precision while others require banging, bumping, and violent crashes. Players may want to tune up their vehicles between missions, adjusting suspension, brakes, tires, and acceleration for spot-on performance.
Could be interesting
"Top Gear sends players over eight countries around the world with one of four cars, facing sharp turns, pit stops, and debris in this arcade-style racing game."
RPM Tuning (also known as Top Gear RPM Tuning, and Midnight Outlaw: Six Hours To Sun Up for the PC) is a racing video game released in 2004 and was developed by Babylon Software and published Wanadoo Edition. It is part of the Top Gear game series. This is the only installment in the series to not be released in Japan. North America was only able to see an Xbox release. The player assumes the role of Vincent Riker, who is trying to avoid being stopped by the police. Around 40 square miles of Los Angeles have been recreated for the game, including streets and parks. Players can customize their vehicles with up to 221,184 possibilities for mechanical parts and 1,382,976 different possibilities for the exterior; the number of accidents a vehicle sustains also affects performance. There are seven game modes, with 54 different missions in the story mode.
World Tour Racing was the first racer available for the Atari Jaguar CD. Earlier cartridge games, like Super Burnout and Checkered Flag were received with mixed reviews, which created some excitement for the release of WTR. Gameplay includes customizable cars, seven different racing views, and surprisingly intelligent AI. World Tour Racing also features a damage system -- too many mid-race collisions will force drivers to the pits.
Be hired into the shop of the hit TV series American Chopper. Here's your chance to ride the bikes built by the Teutuls. Choose from the POW/MIA Bike, Jet Bike, Black Widow Bike, and others. You're also sent on missions to create your very own, original themed chopper that rivals those built by Paul Sr. and Paul Jr. Experience first-hand all of the hard work, drama, and thrill of creating one of the most beautiful bikes on the road today.
Midtown Madness 3 is an open world racing/arcade sequel, part of the Midtown Madness series. For the first time in the series, the game was released only on the Xbox, with a Windows version rumoured for later release, but ultimately scrapped.[citation needed] The game was developed by DICE (of Battlefield 1942 fame) and published by Microsoft Game Studios. This marked a change from the developer of the first two games, Angel Studios (now Rockstar San Diego). Coincidentally, Midtown Madness 3 was released in 2003 against Midnight Club II, created by the developer of the first two games, Rockstar San Diego. The Xbox-only release and change of developer heralded a significant graphical improvement to maintain the console's graphical standards.
Midtown Madness (also known as Midtown Madness: Chicago Edition) is a racing game developed for Windows by Angel Studios (now Rockstar San Diego) and published by Microsoft. The demo version was released via download on May 1, 1999 and the completed game was released toward the end of May 1999.[1] Two sequels followed, with Midtown Madness 2 released in September 2000 and Midtown Madness 3 released in June 2003 for the Xbox. The game is set in Chicago and its objective is to win street races and obtain new cars. Unlike racing games that restrict the player to a race track, Midtown Madness offers an open world recreation of Chicago. This setting was said to provide "an unprecedented degree of freedom to drive around in a virtual city".[2] Players can explore the city via one of several modes, and can determine the weather and traffic conditions for each race. The game supports multiplayer races over a local area network or the Internet. The game received generally positive reviews from gaming websites.[3]
Trackmania² Lagoon has you racing on raised tracks above a tropical island filled with insane activities. It comes with a free Trackmania multiplayer channel, an exclusive solo campaign, a new game mode and a world of possibilities in user-generated content thanks to an upgraded Maniaplanet system increasing the creative power of players. Like other Trackmania² games, Trackmania² Lagoon is pure fun and simple, offering thrilling graphics and instant gameplay.
Asphalt: Xtreme is the second spinoff in the Asphalt series, and the first off-road racing iteration in the series. Break through to uncharted territory with Asphalt Xtreme! Rip around dunes, charge through canyons, drift across the mud and fly past your opponents to reach the finish line!
Players navigate through three Tokyo highway circuits driving one of 72 high-performance sports cars. While driving, players earn valuable points which are used to purchase upgrade parts for their vehicle. To ensure the most realistic gameplay, developers Bullet-Proof Software, enlisted the guidance of racing champion, Keiichi Tsuchiya and automotive specialist, Masaaki Bando Under their supervision, Bullet-Proof painstakingly recreated the physics and handling of each race car. The Saturn release, only released in Japan, included many more videos and starred the Drift King himself through these cutscenes.
Monster Trucks offers nine rugged off-roaders with which to race across jagged, imposing terrains. Not the only game to twist the racing genre to this end, but as you'd expect from Psygnosis, the quality of presentation is head and shoulders above the rest. There are two types of courses; circuits offer demanding hilly terrains which can easily trash the vehicle and must be learned intimately. Endurance courses offer greater freedom, with the aim of finding the best route to link eight dispersed checkpoints. To avoid any disorientation, arrows guide you to the next marker. Each area, be it snowy or volcanic, has characteristic features and hazards, yet this doesn't stop a repetitive feel developing. The third option is a fun mode, and one you might expect from the developer of Destruction Derby. Players have sixty seconds to take their truck on a car smashing spree.