Super Stardust Ultra
Parent game
Super Stardust HD is a downloadable game for the PlayStation 3 video game console, developed by the Finnish company Housemarque. In Japan it is known as Star Strike HD. Super Stardust HD was the first title with trophy support on the PlayStation 3. Super Stardust HD for the PlayStation3 system is a fully updated version of the classic game Stardust. Your mission is simple: destroy everything in sight! With five highly detailed 3D planets to save, hordes of enemies and asteroids to destroy, and various game play modes, Super Stardust HD presents super intense action. Super Stardust HD is now available in 3D to provide the most immersive gaming experience ever, along with Simulview support in co-op, so you and a friend can view two completely different game views on the same 3D TV screen! 3D TV not required to play Super Stardust HD.
DLCs
Explode into the classic PlayStation shooter with a whole new perspective – get ready to defend your planet once more, this time from inside the cockpit of your powerful star fighter. Get into very centre of the action and fight using intuitive controls only possible with PlayStation VR: simply look to aim… then fire to destroy. Play the original Super Stardust Ultra game modes, enhanced for PlayStation VR, and battle for global domination in the online leader boards. Will you claim the title of best Super Stardust pilot in the world?
Part of collection:
Super Stardust
(last 3 games)
Experience Super Stardust Portable originally released on the PSP system, enhanced with up-rendering, rewind, quick save, and custom video filters. Defend five vulnerable planets from incoming danger as you explode into some manic shoot ’em up action. Take out entire space fleets across two exciting game modes: Arcade and Planet.
Explode into the classic PlayStation shooter with a whole new perspective – get ready to defend your planet once more, this time from inside the cockpit of your powerful star fighter. Get into very centre of the action and fight using intuitive controls only possible with PlayStation VR: simply look to aim… then fire to destroy. Play the original Super Stardust Ultra game modes, enhanced for PlayStation VR, and battle for global domination in the online leader boards. Will you claim the title of best Super Stardust pilot in the world?
Blast enemy ships and deadly asteroids into oblivion in this rapid-fire space shoot ’em-up. The Super Stardust franchise explodes onto PlayStation4 for the first time as the galaxy’s biggest baddie launches an interstellar war in a plot to take over. Defend the solar system as the last remaining star fighter − you’ll need cat-like reflexes, split-second timing and pure arcade skill to make every shot count. 1080p HD Video Output A follow-up to the game titled Super Stardust Ultra (known in Japan as Star Strike Ultra) was released on February 10, 2015 in North America and the PAL region on February 11, 2015 for PlayStation 4. It was essentially an enhanced version of Super Stardust HD, without being a direct port. It adds an exclusive mode called Interactive Streaming, which is an endless mode where the game is streamed live over the Internet, and viewers are allowed to help or hinder the player. A port of Super Stardust Ultra titled Super Stardust Ultra VR, offering a unique perspective from within the cockpit, was released as a launch title for the PlayStation VR. The title was developed by UK based company d3t Ltd.
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Truxton is a 1988 vertically scrolling, shoot 'em up arcade game developed by Toaplan, later ported to the Mega Drive (worldwide) and the PC Engine (Japan-only). Like many other scrolling shooters, the game is set in outer space, where the player takes control of a small spaceship across several planets. The game is played with an eight-way joystick and two buttons (a shot and a bomb button) through five large levels and their bosses (which then loop forever, at higher difficulties).
Demon Attack is an arcade action game with gameplay similar to Space Invaders. You control a laser cannon at the bottom of the screen, and need to destroy wave after wave of brightly colored demons. The demons bounce around the screen in bizarre patterns, and try to destroy your cannon with bombs or lasers. When you shoot a demon, it will be replaced with another or will split into two smaller demons depending on which wave you are playing. When the required number of demons for the current round is finally destroyed, you can move on to the next, more difficult round.
Be the new saviour as the Iridion force strikes back! A century has passed since the Iridion Empire was defeated. Humans have populated the old Iridion galaxy giving mankind freedom and peace. Suddenly, all communications with the human outposts are lost. The Iridions are back! Planet Earth is too far away to offer help. The only chance? A lone powerful spaceship...Yours!
Fast Striker is a Shoot-'Em-Up game, developed and published by NG:DEV.TEAM, which was released in Japan in 2012D arcade shooting game with emphasis on scoring originally developed for NEO·GEO. The game lets the player choose between 3 game modes with different scoring systems. Novice Mode for beginners, Original Mode for classic Shoot’ em Up players and Maniac for very experienced players. It features six stages of excellent 2D arcade game play with over 40 unique enemy types, super smooth 3D scrolling backgrounds, huge CGI bosses and it features the biggest megabit count ever since the beginning of NEO·GEO games0.
The player assumes the role of captain of a battle starship, charged with defending the frontiers of space from hostile alien ships, which come in two sizes — large and small. The larger ships have cloaking devices which make them invisible. Damage is inflicted on ships when they are shot or rammed by other ships. Uniquely for the time, the player vessel remains locked in the centre of the screen and the world rotates and moves around it. Player shots also have limited range and are subject to the same rotation as everything else, which means the player needs to predict where shots will need to go in order to hit the enemies. The ship has both long range scanners and shields but may only use one at a time. By default, the game will automatically switch between them based on the proximity of enemy vessels but the player can optionally take full control. Using shields, thrusting, turning and firing all use up energy which is also depleted when hit by enemies. Energy will automatically replenish, most quickly if the shields are off and the starship is not moving, but this leaves the player open to attack. Unusually, the player is never expected to return their ship from the frontiers. Each individual voyage is a separate command, and lasts either until the player's vessel is destroyed or until they use an escape capsule. If the escape capsule is successfully launched, which means firing it so that it doesn't collide with any enemy ships, and the player is judged by Star-Fleet to have killed enough enemies during his command then he is given a new commission and a new and visually different ship. 8 points are scored for a small ship and 12 for a large ship. Starfleet's opinion of the player's performance ranges from them being "furious" to "delighted". The number of points required to reach the next level is not fixed. Sometimes a score of 60 will suffice and sometimes a score of 80 will not be enough to guarantee automatic promotion to the next level, assuming the escape capsule was jettisoned safely. Strangely, more points were awarded when an escape capsule collided with and destroyed an enemy ship as opposed to being shot or colliding with the starship. Later commands take place in faster environments and with greater numbers of enemy. There are 8 different starship designs, which repeat after level 8.
There are many scrolling shooters but none of them is like "Sky Force". This stunning shoot ‘em up game combines the classic arcade elements with the new possibilities offered by current technology. The new installment in the series just came out in a spectacular style. "Sky Force 2014" was a huge success, acclaimed by gamers and critics. "Reloaded" gives players more of what they loved in the previous "Sky Force". Get ready for your device getting hot and your finger getting sore. Prepare yourself for exciting new missions, more powerful enemies and breathtaking boss battles! "Sky Force Reloaded" offers gorgeous 3D graphics, intense gameplay and a lot of new features. The options to boost up your planes are incredible. Yes, that’s right, PLANES! There’s a satisfying number of planes to choose from. Each with different strengths and weaknesses. Cater to your inner collector by hunting in-game buff cards and unlocking a number of achievements.
The game of Astro Fighter consists of 4 waves and a refueling stage, which are then repeated with increasingly higher difficulty. The player's task is to eliminate the four successive waves of different types of attacking craft, while avoiding being hit by missiles and bombs, and then refuel by shooting the 'GS' ship before repeating the process. The player starts with 3 lives and receives a bonus life on reaching a score of 5000. 300 bonus points are received for shooting each 6 falling bombs and for 950 for hitting the GS ship accurately on the first shot. A very large bonus of 10,000 is given for getting through 4 waves and refueling by using exactly 2 shots more than the minimum needed. As the higher levels of Astro Fighter are difficult to survive consistently, even for the best players, the highest scores have been achieved by the achieving the 10,000 bonus deliberately.
Take to the skies once again as the last defender of humanity against overwhelming odds! Lovingly built to be enjoyed by newcomers and genre veterans alike, Danmaku Unlimited 3 is a perfect medley of the best aspects of classic bullet hell shooters wrapped up in a modern and approachable package.
Akka Arrh is a previously unreleased prototype game created 1982 for the arcade. It saw it's first release in 2022 as part of the the Atari 50: The Anniversary Celebration.
R-Type Final 3 Evolved serves simultaneously as a sequel to R-Type Final 2, offering a whole new 7-stage campaign made in the engine of Final 2, whilst also serving as a compilation of most of content released for R-Type Final 2. Additional features such as R-Park, an online area where one can interact with other players.