Super Stardust HD
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Parent game
Not only Super Stardust did equal its predecessor in every conceivable way, it added more flair, features, gameplay, special effects, colors and animations. Advertised as “the first true arcade shoot-em-up for home platforms”, the game was a critical and commercial success, receiving rave reviews, and was released on Amiga, Amiga CD32 and, in 1996, also on PC. To this day it’s still considered one of the most technically impressive Amiga and PC games ever made. Players controlled their trusty starship, which they could upgrade with five different weapons, missiles and shields. Super Stardust 96, the latest incarnation of the game, featured five different worlds (all connected via 3D hyperspace tunnels) and 30 levels chock-full of asteroids, enemies and bosses. A true arcade-quality experience for PC!
DLCs
Download this pack today for access to Super Stardust HD's all-new Impact Mode! In place of the weapon system your ship is now fitted with an experimental new matter-to-energy boost engine technology, which means once you activate the boost, you can stay in boost as long as you can hit meteors and enemies with it! Super Stardust HD is now available in 3D to provide the most immersive gaming experience ever! 3D TV not required to play Super Stardust HD.
This is an upgrade pack for Super Stardust HD. You must already own the full title to make use of this upgrade. Give your trigger finger a boost with the new Team Pack! Team Pack features Split-Screen Versus mode and Split-Screen Co-op for Super Stardust HD, the reinvigorated, High Definition version of the asteroid-blasting format that’s been a classic since the early days of video arcade games. Split-Screen Co-op allows players to work together at blasting the asteroid menace, while Split-Screen Versus features game modes including ‘Deathmatch’ and ‘King of the Hill’ for up to four players. The pack also features a Ship Editor feature that allows gamers to customize their spacecraft, as well as enhanced visual effects.
This is an upgrade pack for Super Stardust HD. You must already own the full title to make use of this upgrade. Gargantuan asteroids are on a collision course with five planets and the evil Professor Schaumund is dishing out his interstellar revenge. Your only hope is to leave the stratosphere and stop all incoming danger. It’s time to go solo and blast your way through bigger and faster asteroids! Enjoy three new game modes – Endless, Survival and Time Attack – plus remixed music tracks and revamped visuals. Download Super Stardust HD Solo and take your cosmic battle to the next level.
Part of collection:
Super Stardust
(last 3 games)
Experience Super Stardust Portable originally released on the PSP system, enhanced with up-rendering, rewind, quick save, and custom video filters. Defend five vulnerable planets from incoming danger as you explode into some manic shoot ’em up action. Take out entire space fleets across two exciting game modes: Arcade and Planet.
Explode into the classic PlayStation shooter with a whole new perspective – get ready to defend your planet once more, this time from inside the cockpit of your powerful star fighter. Get into very centre of the action and fight using intuitive controls only possible with PlayStation VR: simply look to aim… then fire to destroy. Play the original Super Stardust Ultra game modes, enhanced for PlayStation VR, and battle for global domination in the online leader boards. Will you claim the title of best Super Stardust pilot in the world?
Blast enemy ships and deadly asteroids into oblivion in this rapid-fire space shoot ’em-up. The Super Stardust franchise explodes onto PlayStation4 for the first time as the galaxy’s biggest baddie launches an interstellar war in a plot to take over. Defend the solar system as the last remaining star fighter − you’ll need cat-like reflexes, split-second timing and pure arcade skill to make every shot count. 1080p HD Video Output A follow-up to the game titled Super Stardust Ultra (known in Japan as Star Strike Ultra) was released on February 10, 2015 in North America and the PAL region on February 11, 2015 for PlayStation 4. It was essentially an enhanced version of Super Stardust HD, without being a direct port. It adds an exclusive mode called Interactive Streaming, which is an endless mode where the game is streamed live over the Internet, and viewers are allowed to help or hinder the player. A port of Super Stardust Ultra titled Super Stardust Ultra VR, offering a unique perspective from within the cockpit, was released as a launch title for the PlayStation VR. The title was developed by UK based company d3t Ltd.
Could be interesting
Blast through an addictive shooter where one wrong move could be your last. Create incredible black holes using the touchscreen, blast asteroids to pieces using the dual analog sticks and deploy devastating shock waves with motion sensitive gameplay. Enjoy classic gameplay modes from Super Stardust HD and Super Stardust Portable, as well as new modes exclusive to PS Vita. Shoot your way to the top of the intergalactic leaderboards via PlayStation Network.
Blast Factor is a physics-based action game which takes players into a fierce microbiological arena to guide a nano-machine against viral swarms. Proceed from specimen to specimen, waging microscopic war against an array of deadly viruses. Tilt the SIXAXIS controller to send ripples through the arena that shove enemies into groups, and then blast ‘em into catastrophic chain explosions for big points! Immersive high adrenaline arcade action in full HD at 1080p.
Resogun is a shoot 'em up game. Unleash an explosive array of devastating weapons to obliterate hordes of ruthless enemies while making sure you rescue the last survivors and keep your multiplier going! Push yourself to the limits trying to climb the global leaderboards for each game mode and difficulty setting. Join forces with your friends online and show off your skills in action packed co-op multiplayer.
Juno First is a shoot 'em up originally developed and published by Konami Corporation for Arcades. The game was later published by Mylstar Electronics (US arcades), Datasoft Inc. (Atari 8-bit, PC Booter, and Commodore 64), and Sony Computer Entertainment Japan (MSX). Juno First is a top down, vertical scrolling shooter in which there is a limited amount of time to defeat the enemies in each wave. The players spaceship starts out with a laser that has a longer reach than the enemy weapons. The enemies start out firing a few bullets at the ship but the amount enemy fire rapidly increases as players progress through to the next waves. Certain enemies fire tracking missile-like projectiles that can shoot additional bullets.
The celestial planet Conceyta orbits with its moon in a dust- and gas-covered solar system. Within lurks an evil unknown to man that bears a danger so much greater than any threat yet witnessed. A dark, mysterious power has manifested itself in the depths of the gas giant, absorbing life and technology, and assimilating all in its wake. Spacecraft, pilots, androids, and computers: Nothing is safe. No one can escape the virus that infects all life forms, turning once brave heroes and peaceful colonists alike into ravaging, chaotic forces, fighting each other and infecting more in the process. Soulless technology and hate-driven humanoids are all that's left of Earth's once-proud fleet. The galaxy as we know it is threatening to fall apart. War, death, and bedlam have taken hold of civilisation. Humankind is at the brink of extinction. Those who aren't yet infected--the resistance, a band of mercenaries, soldiers and civilians--are Earth's final hope, and they have one goal in common: To stop the deadly infection and destroy the core of all evil, hidden in the depths of Conceyta. Scouts have undertaken a merciless mission to bring detailed plans and data on the location of the power and its defence line in a last attempt to save humankind. So it has come to be that the last remaining pilot, a mercenary and bounty hunter, is the only chance of survival, ironically driven by the desire for wealth and fame. Left with little choice, the resistance has developed a star fighter capable of intercepting the evil force, equipped with a deadly weapon system and of utmost agility. With no time to lose, the 10th and final prototype of the ship is handed to the pilot. Its name: "Sldner-X". Should the pilot succeed, his name shall live on in the memories of man forever to come. And so the battle begins.
The legendary hit arcade shooter returns with Galaga Legions DX! Featuring a new twist on the classic gameplay, slick new graphics and devastating weapon power-ups, the fate of the galaxy lies in your hands! Board your fighter and prepare to defend Earth from wave after wave of relentless aliens. Target your enemies' critical weak spots to earn bonuses and rack-up an astronomical score! Blast your way through unique levels and epic boss battles on your mission to defend the galaxy and prevent an intergalactic catastrophe!
Zaxxon is a 1982 isometric shooter arcade game developed and released by Sega. The game gives the player the experience of flying a fighter craft through a fortress while shooting at enemy entities (missiles, enemy gunfire, etc.) The object of the game is to hit as many targets as possible without being shot down or running out of fuel, which can be replenished paradoxically, by blowing up fuel drums.
In this vertical scrolling spaceship shooter, you control a ship that can change its polarity at will. As blue/white, the ship can easily destroy red/black enemies, and vice versa. Bullets of your polarity can be collected to fuel your energy gauge, but those opposite will kill you. Destroying an enemy ship causes them to fire revenge bullets which can be absorbed and fired back by the player. Different difficulties exist to change exactly how you interact with polarized points, or how they appear. It is the spiritual successor to Radiant Silvergun, featuring similar level and boss design, as well as it's buddhism inspired themes and aesthetics. Both are directed by Hiroshi Iuchi, who also composed Ikaruga's soundtrack.
The objective of Galaga is to score as many points as possible by destroying insect-like enemies. The player controls a starfighter that can move left and right along the bottom of the playfield. Enemies swarm in groups in a formation near the top of the screen, and then begin flying down toward the player, firing bombs at the fighter. The game ends when the player's last fighter is lost, either by colliding with an enemy or one of its bullets, or by being captured. Galaga introduces a number of new features over its predecessor, Galaxian. Among these is the ability to fire more than one bullet at a time, a count of the player's "hit/miss ratio" at the end of the game, and a bonus "Challenging Stage" that occurs every few levels, in which a series of enemies fly onto and out of the screen in set patterns without firing at the player's ship or trying to crash into it. These stages award a large point bonus if the player manages to destroy every enemy. Another gameplay feature new to Galaga is the ability for enemies to capture the player's fighter. While the player is in control of just one fighter, a "boss Galaga" (which takes two shots to kill) periodically attempts to capture the fighter using a tractor beam. If successful, the fighter joins the enemy formation. If the player has more lives remaining, play resumes with a new fighter. The captured fighter flies down with the enemy that captured it, firing upon the player just like normal enemies, and can be shot and destroyed. The player can free the fighter by destroying the boss Galaga while in flight, causing the captured fighter to link up with the player's current fighter, doubling his or her firepower but also making a target twice as large. Galaga has an exploitable bug that can cause the attackers to stop firing bullets at the player, due to a coding error. In addition, similar to the famous "Split-Screen bug" in Pac-Man, a bug exists in Galaga in which the game "rolls over" from Level 255 to Level 0. Depending on the difficulty setting of the machine, this can cause the game to stall, requiring that the machine be reset or power-cycled in order to start a new game.
It's a twin-stick vertical scrolling Shooter hybrid with a cinematic flare: An unrelenting onslaught of eye-popping visuals, ear bursting soundscapes and mind-melting action makes Cygni the vanguard for the next generation of shoot-em ups.