SuperLite 3in1 series: Sudoku Shuu
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SuperLite
(last 3 games)
Othello is a board game, published by Success, which was released in Japan in 2003.
Bomb Boat is an action puzzle game in which players control the character to eat up all the fruits in order to finish the maze. Beware of the monster that goes after you! Bomb out the bridge to block its way! Enjoy this breath-taking Bomb Boat!
Makikou Mystery Adventure is a first person perspective adventure game in which the player takes the role of a is a member of the group that studies the occultism. They plan to go in haunted tours and participate in the group and go to Kyoto with other 2 members. They visited 2 places, an Edo castle and Seimei Abe. The game features 2 different stories that takes places in those 2 places and different game endings (most of them bad ones in wich the player character will die) depending of the player choices during the game.
Could be interesting
Keeper is an action/puzzle game developed by Fupac and published by Bullet-Proof Software, and released only in Japan for the Super Famicom.
Sudoku game for PlayStation. Released only in Japan.
A third round of Sudoku from the guys 'n' gals at Success Corp.
Heisei Tensai Bakabon: Susume! Bakabons is a competitive falling-block puzzle game based on the 1990 animated series Heisei Tensai Bakabon. Pairs of blocks in four colors drop from the top of the screen, and the goal is to line up two or more blocks of the same color, with another pair of a different matching color at either end. Any blocks on top of the ones cleared will fall into the open space, potentially comboing together into chains. Clearing multiple sets of blocks in a combo or chain will send garbage blocks to the opponent's playfield, and also charge up a super move that triggers automatically at a certain threshold which can clear a large number of blocks from the playfield. The game has a single-player story mode in which Bakabon's dad, refusing to wake up in the morning, gets sucked up by his wife's vacuum cleaner and sent to a strange puzzle world where he must defeat the other characters from the show in puzzle battles. There is also a two-player versus mode with nine playable characters.
Crash Fever
Loppi Puzzle Magazine: Kangaeru Dai-3-gou is a Puzzle game, published by Success, which was released in Japan in 2001.
Loppi Puzzle Magazine: Kangaeru Dai-2-gou is a Puzzle game, published by Success, which was released in Japan in 2001.
Simple 1500 Series Vol. 24 - The Gun Shooting is a gun game set in the African continent in a near future in which the player (or players since the game features a 2 players cooperative mode) are 2 members of an organization with the mission of saving the continent from an alien army. The game is divided in different stages that are plains, rivers, mountains, etc. And at the end of each level there is a leevl boss that the player has to defeat to advance to the next one.
Once in the game, using the arrow keys you can move the 'Scanner' ship around the 'Shield Line' at the parameter of the playing area. While moving around this edge the ship is protected from the aliens by a shield indicated by a glowing circle around the ship. This shield is not infinite and care should be taken to complete each level as quickly as possible. A counter indicates the level of shield that you have: when it reaches zero then any contact with an alien is deadly whether you are on the 'Shield Line' or not. The idea of the game is to cut areas out of the screen without touching any of the aliens. This is done by pressing the SPACE key which initiates the 'Laser Cutter' and moving off the 'Shield Line' and rejoining it somewhere else. While you are in the process of drawing a line, your shield is inactive and touching an alien is fatal. Similarly, if one of the aliens touches the line then it will send a charge down the line towards you and you must quickly return to the safety of the edge before it reaches you. When you rejoin the 'Shield Line' the area that does not contain the 'Boss' alien will be filled (points are gained by trapping the other aliens) and the 'Shield Line' will be adjusted to surround the area that is left. The level is completed when a certain percentage of the total area has been filled in. This percentage starts at 80% but may increase in the later levels.