Heisei Tensai Bakabon: Susume! Bakabons
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Part of franchise:
Tensai Bakabon
(last 3 games)
Heisei Tensai Bakabon: Susume! Bakabons is a competitive falling-block puzzle game based on the 1990 animated series Heisei Tensai Bakabon. Pairs of blocks in four colors drop from the top of the screen, and the goal is to line up two or more blocks of the same color, with another pair of a different matching color at either end. Any blocks on top of the ones cleared will fall into the open space, potentially comboing together into chains. Clearing multiple sets of blocks in a combo or chain will send garbage blocks to the opponent's playfield, and also charge up a super move that triggers automatically at a certain threshold which can clear a large number of blocks from the playfield. The game has a single-player story mode in which Bakabon's dad, refusing to wake up in the morning, gets sucked up by his wife's vacuum cleaner and sent to a strange puzzle world where he must defeat the other characters from the show in puzzle battles. There is also a two-player versus mode with nine playable characters.
An educational game based on manga Tensai Bakabon.
A former genius has now become very eccentric and senile. His family deals with all the crazy problems he and his old friends cause around the neighborhood.
Could be interesting
Flash Point is a variant of Tetris, with the various shapes of the tetrominos and their rotation are identical to Sega's Tetris . What makes the game different from a standard Tetris clone is its objective; each stage already contains a pattern of blocks, usually arranged as symbols, characters, or other images. Among these blocks are several bombs. The goal is to make these bombs detonate by clearing out the rows they are in. Once all the bombs have been detonated, the stage "explodes", and the player advances to the next one.
Keeper is an action/puzzle game developed by Fupac and published by Bullet-Proof Software, and released only in Japan for the Super Famicom.
Crash Fever
4-Player Puzzle game released exclusivity on PC Engine CD.
The original version of the latest puzzle game classic! "Tetris" is proud to number more than 50 million sales worldwide, is a popular puzzle game. This work "The Tetris" So scores continue to compete off the block "1PLAYER" mode, you can play with man against man "2PLAYER" We offer a mode. "1PLAYER" mode is a type of game scores compete. Eliminate one level up every 10 columns, change the background image is available 140 sheets at a time. The faster the blocks fall in the level rises will slow once every five levels, maintains the integrity of the tension and sense of relief on continuing the game. The difficulty levels from 0 to 30 can be selected at intervals of 5 levels. When you reach a level higher than 35 games go, the more you can choose from one level in the next play. "2PLAYER" mode is a type of game play against each other to do two users. Depending on the column player disappeared, garbage is fed to the other blocks. Saseta side wins piled up above the opponent's block.
Qix inspired puzzle game with erotic themes.
Puzzle game released on Android and iOS devices.
A Cave-developed puzzle game starring Reco, the bug princess from Mushihime-sama.
Puzzle game application released on iOS and Android devices, with characters from the Uta no Prince-sama franchise.
Once in the game, using the arrow keys you can move the 'Scanner' ship around the 'Shield Line' at the parameter of the playing area. While moving around this edge the ship is protected from the aliens by a shield indicated by a glowing circle around the ship. This shield is not infinite and care should be taken to complete each level as quickly as possible. A counter indicates the level of shield that you have: when it reaches zero then any contact with an alien is deadly whether you are on the 'Shield Line' or not. The idea of the game is to cut areas out of the screen without touching any of the aliens. This is done by pressing the SPACE key which initiates the 'Laser Cutter' and moving off the 'Shield Line' and rejoining it somewhere else. While you are in the process of drawing a line, your shield is inactive and touching an alien is fatal. Similarly, if one of the aliens touches the line then it will send a charge down the line towards you and you must quickly return to the safety of the edge before it reaches you. When you rejoin the 'Shield Line' the area that does not contain the 'Boss' alien will be filled (points are gained by trapping the other aliens) and the 'Shield Line' will be adjusted to surround the area that is left. The level is completed when a certain percentage of the total area has been filled in. This percentage starts at 80% but may increase in the later levels.