Switchblade II
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Switchblade
Switchblade II is a computer action game. It was released for the Amiga and the Atari ST by Gremlin in May 1991, and for the Atari Lynx in 1992. A sequel to Switchblade, Switchblade II is an action-platformer. The action is viewed from the side. The player guides the protagonist, Hiro, through six levels infested with mechanoid, metal-clad enemies. Weapons include a knife, homing missiles, a laser beam, a flame thrower and shuriken. Although the game was developed in the UK, its graphics had a distinctly Japanese style, similar to manga.
Switchblade is a computer platform game developed by Core Design and released by Gremlin Graphics in 1989. The player guides the protagonist, Hiro, through a flip-screen platform environment with a subterranean setting. Unexplored areas of the screen are obscured from view until the player character enters them. A sequel, Switchblade II was released in 1991.
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Turrican is a 1990 video game programmed and designed by Manfred Trenz. It was first developed for the Commodore 64 by Rainbow Arts, but was ported to other systems later. In addition to concept design and character creation, Trenz personally programmed Turrican on the Commodore 64. A sequel, Turrican II, followed 1991 for the Commodore 64 and other platforms.
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Super Contra is a Run and Gun-style action game produced by Konami, originally released as a coin-operated arcade game in 1988. It is the sequel to the original Contra and the second game in the Contra series released for the arcades. Like in the original game, the game centers on soldiers Bill Rizer and Lance Bean, who are once again assigned to protect the Earth from an army of alien invaders. The game features standard side-scrolling stages, as well as all new overhead stages in lieu of the original game's "3D" stages.
It's pure robot-on-robot ferocity as mechanized warriors duke it out for bragging rights. The sequel to the popular RISE OF ROBOTS, RISE 2 boasts improved graphics, sound that will knock you out of your seat, and an original soundtrack by Queen's Brian May that rivals the music in FLASH GORDON. Choose from an array of 18 sinister hunks of metal as you utilize dozens of brutal combos, gruesome termination moves, and slick 2D fighting techniques. You've seen the 2D setup in the past, but never with this much detail and seamless play. The controls are intuitive and responsive, and the fights are so realistic you'll have to pause the game to breathe. Make no mistake-this game is as dark as fighting games come. Each character is a brutal, emotionless automaton determined to end the existence of his on-screen counterpart. Whether you're into robots, fighting games, or neither, there's no room for disappointment here. Boasting several game modes, fully customizable options, and lots of hidden goodies to uncover, this is one sequel that's better than the original. 18 sinister hunks of metal 2D fighting techniques improved graphics original soundtrack several game modes customizable options hidden goodies to uncover
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