Tekken 2
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Expanded games
The console version of Tekken 2, which adds more content to the original arcade game, such as new characters and additional game modes.
Part of collection:
Tekken
(last 3 games)
Tekken 8 is a 3D fighting game and the eighth main installment in the Tekken series, notable for being the first entry to debut on home consoles rather than in arcades. Built on Unreal Engine 5, the game introduces the "Heat" system, which rewards aggressive play by granting enhanced moves and chip damage while in an activated state, and replaces the prior "Screw" mechanic with "Tornado" hits. The game features crossplay across PlayStation 5, Windows, and Xbox Series X/S. Additional modes include Arcade Quest, an online lobby with customizable avatars and tournament play, and a cinematic story mode. It is the final Tekken game involving longtime series director Katsuhiro Harada before his departure from Bandai Namco.
A port of Tekken 2, enhanced with up-rendering, rewind, quick save, and custom video filters. The game was originally released on PlayStation and added more content to the original arcade game, such as new characters and additional game modes.
Julia Chang, top spokeswoman for her great reforestation program, has joined the fray! Dazzle and overwhelm your opponents with her powerful fighting style based on Xin Yi Liu He Quan and Baji Quan!
Part of franchise:
Tekken
(last 3 games)
Tekken 8 is a 3D fighting game and the eighth main installment in the Tekken series, notable for being the first entry to debut on home consoles rather than in arcades. Built on Unreal Engine 5, the game introduces the "Heat" system, which rewards aggressive play by granting enhanced moves and chip damage while in an activated state, and replaces the prior "Screw" mechanic with "Tornado" hits. The game features crossplay across PlayStation 5, Windows, and Xbox Series X/S. Additional modes include Arcade Quest, an online lobby with customizable avatars and tournament play, and a cinematic story mode. It is the final Tekken game involving longtime series director Katsuhiro Harada before his departure from Bandai Namco.
A port of Tekken 2, enhanced with up-rendering, rewind, quick save, and custom video filters. The game was originally released on PlayStation and added more content to the original arcade game, such as new characters and additional game modes.
From the Tekken series, Kazuya Mishima brings his demonic DNA into the fray as a DLC fighter in the Super Smash Bros. Ultimate game. Kazuya’s fighting style captures the distinct style of the Tekken series as he gets up close and personal with heavy strikes and incredible comeback power. His specials tap into his Devil Gene with moves like the beam-shooting Devil Blaster and high-flying Devil Wings. The son of Tekken icon Heihachi Mishima, Kazuya has a chip on his shoulder and destructive power. What makes Kazuya Mishima unique in this game are his standard attacks—rather than 4 directional standard attacks, he has 8. This addition of diagonal inputs mimics his abilities in the Tekken games and make him an unpredictable fighter with a lot of combo options. The stage added with this fighter is the Mishima Dojo, which starts out with all four directions closed off. A strong launch or direct attack can shatter the walls and ceilings, allowing for opponents to get KO’d.
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Tekken is a fighting game and the first entry in what would become the Tekken series and franchise. It was one of the earliest 3D-animated fighting games, incorporating many of the concepts from Sega's Virtua Fighter. Unlike traditional fighting games that require inputting commands as rapidly and accurately as possible, Tekken slows the action down by emphasizing rhythm, strategy, and deception over speed.
Tekken 3 is the third installment in the Tekken series. It maintains the same core fighting system as its predecessors but brings many improvements, such as significantly more detailed graphics and animations, fifteen new characters added to the game's roster, more modern music and faster gameplay.
Tekken 4 marks the return of Namco's premier fighting franchise, Tekken. This version features enhanced graphics, gameplay mechanics, and fearsome fighters. Newcomers engage old favorites in interactive, multileveled arenas. The addition of walls, terrain effects, position changes, and enhanced sidestepping will force you to adjust your fighting strategy. Expanded game modes such as Training, Team Battle and the new Tekken Force provide the player with a deeper gameplay experience.
Tekken 6 is a fighting game developed and published by Bandai Namco Games. It is the seventh main installment in the Tekken franchise. It was released in Japanese arcades on November 26, 2007 as the first game running on the PlayStation 3-based System 357 arcade board. The game received an update, subtitled Bloodline Rebellion, a year later.
Tekken Tag Tournament is an update of Tekken 3 and is the fourth installment in the popular Tekken fighting game series. It is not canonical to the Tekken storyline however.
Street Fighter Alpha 3 is the third game in the Street Fighter Alpha series. It features a complete gameplay overhaul with the addition of three selectable fighting styles, new stages, over seven new and returning characters and an exclusive soundtrack. The game's illustrations, select screens, soundtrack and sound effects all have a similar style to the Final Fight series, unlike the previous games.
Street Fighter Alpha: Warriors' Dreams was the first all new Street Fighter game produced by Capcom since the release of Street Fighter II. It introduces several new features, expanding on the Super Combo system previously featured in Super Street Fighter II Turbo with graphics drawn in the same animated style Capcom employed in Darkstalkers. Street Fighter Alpha revamps the Super Combo system introduced in Super Street Fighter II Turbo by adding a three-level Super Combo gauge that fills in as the player performs regular and special moves.
Tekken Advance is a fighting game released for the Game Boy Advance. It is non-canonical to the Tekken storyline, but follows the events of Tekken 3. It uses sprites based on Tekken 3's 3D models for its characters and was the first Tekken game to be released on a Nintendo platform.
SoulCalibur II is the third installment in the Soul series and continues the tradition of his predecessors with improved graphics, new characters and new levels. A majority of the action takes place in Weapon Master mode where you have to choose a character and travel a set map to fight the many other warriors through different levels and challenges. Console ports were released, including guest characters from other franchises. The Arcade version has a unique mode called "Conquest Mode". This mode, which uses a name and password system to save data, allows the player to select one army among four. The player then fights against enemies in a series of eight 1-round battles, win or lose (the first seven are based on the player's rank, and the eighth is chosen by the player – this can only be interrupted by a Versus challenger.) After each round, the player earns EXP and can be promoted, and the game also rates the player in four categories: Soul, Power, Wisdom and Skill. The game also keeps track of which moves the player knows and uses most often. After the eight battles, territory control is updated and the player has the option to fight a bonus round against their character played by the AI.
A classic fighting game by Sega, considered one of the first 3D fighting games.