Tekken Tag Tournament
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Part of collection:
Tekken
(last 3 games)
Tekken 8 is a 3D fighting game and the eighth main installment in the Tekken series, notable for being the first entry to debut on home consoles rather than in arcades. Built on Unreal Engine 5, the game introduces the "Heat" system, which rewards aggressive play by granting enhanced moves and chip damage while in an activated state, and replaces the prior "Screw" mechanic with "Tornado" hits. The game features crossplay across PlayStation 5, Windows, and Xbox Series X/S. Additional modes include Arcade Quest, an online lobby with customizable avatars and tournament play, and a cinematic story mode. It is the final Tekken game involving longtime series director Katsuhiro Harada before his departure from Bandai Namco.
A port of Tekken 2, enhanced with up-rendering, rewind, quick save, and custom video filters. The game was originally released on PlayStation and added more content to the original arcade game, such as new characters and additional game modes.
Julia Chang, top spokeswoman for her great reforestation program, has joined the fray! Dazzle and overwhelm your opponents with her powerful fighting style based on Xin Yi Liu He Quan and Baji Quan!
Part of collection:
Tekken Tag Tournament
(last 3 games)
For the first time on any Nintendo console - Tekken Tag Tournament 2 delivers completely update features and the most comprehensive Tekken experience to date. Play with the largest Tekken roster ever, in all new stages, utilizing fully re-engineered multiplayer functionality for optimum online matches. Enjoy exclusive Wii U features including special battle modes and exclusive costumes. Play like a pro with easy shortcuts on the gamepad. The sickest combos, amazing graphics and best selling fighting game franchise of all time is here - Get ready for the next battle!
The console release added new characters and stages.
In this, the fourth Tekken game in the series, and the first for the Playstation 2, you can duel it out with all your favourite characters from past Tekken games with the new tag feature (as the title suggests). You simply choose two characters to battle with, and during the fight you can swap the characters on screen.
Part of franchise:
Tekken
(last 3 games)
Tekken 8 is a 3D fighting game and the eighth main installment in the Tekken series, notable for being the first entry to debut on home consoles rather than in arcades. Built on Unreal Engine 5, the game introduces the "Heat" system, which rewards aggressive play by granting enhanced moves and chip damage while in an activated state, and replaces the prior "Screw" mechanic with "Tornado" hits. The game features crossplay across PlayStation 5, Windows, and Xbox Series X/S. Additional modes include Arcade Quest, an online lobby with customizable avatars and tournament play, and a cinematic story mode. It is the final Tekken game involving longtime series director Katsuhiro Harada before his departure from Bandai Namco.
A port of Tekken 2, enhanced with up-rendering, rewind, quick save, and custom video filters. The game was originally released on PlayStation and added more content to the original arcade game, such as new characters and additional game modes.
From the Tekken series, Kazuya Mishima brings his demonic DNA into the fray as a DLC fighter in the Super Smash Bros. Ultimate game. Kazuya’s fighting style captures the distinct style of the Tekken series as he gets up close and personal with heavy strikes and incredible comeback power. His specials tap into his Devil Gene with moves like the beam-shooting Devil Blaster and high-flying Devil Wings. The son of Tekken icon Heihachi Mishima, Kazuya has a chip on his shoulder and destructive power. What makes Kazuya Mishima unique in this game are his standard attacks—rather than 4 directional standard attacks, he has 8. This addition of diagonal inputs mimics his abilities in the Tekken games and make him an unpredictable fighter with a lot of combo options. The stage added with this fighter is the Mishima Dojo, which starts out with all four directions closed off. A strong launch or direct attack can shatter the walls and ceilings, allowing for opponents to get KO’d.
Could be interesting
Tekken 3 is the third installment in the Tekken series. It maintains the same core fighting system as its predecessors but brings many improvements, such as significantly more detailed graphics and animations, fifteen new characters added to the game's roster, more modern music and faster gameplay.
Tekken is a fighting game and the first entry in what would become the Tekken series and franchise. It was one of the earliest 3D-animated fighting games, incorporating many of the concepts from Sega's Virtua Fighter. Unlike traditional fighting games that require inputting commands as rapidly and accurately as possible, Tekken slows the action down by emphasizing rhythm, strategy, and deception over speed.
Tekken 6 is a fighting game developed and published by Bandai Namco Games. It is the seventh main installment in the Tekken franchise. It was released in Japanese arcades on November 26, 2007 as the first game running on the PlayStation 3-based System 357 arcade board. The game received an update, subtitled Bloodline Rebellion, a year later.
Tekken 4 marks the return of Namco's premier fighting franchise, Tekken. This version features enhanced graphics, gameplay mechanics, and fearsome fighters. Newcomers engage old favorites in interactive, multileveled arenas. The addition of walls, terrain effects, position changes, and enhanced sidestepping will force you to adjust your fighting strategy. Expanded game modes such as Training, Team Battle and the new Tekken Force provide the player with a deeper gameplay experience.
Tekken 2 is the second game in the Tekken series, it made various improvements over its predecessor in terms of graphics and features. All the characters from Tekken returned and eight new characters were added to the character roster along with new moves and combos.
Tekken Advance is a fighting game released for the Game Boy Advance. It is non-canonical to the Tekken storyline, but follows the events of Tekken 3. It uses sprites based on Tekken 3's 3D models for its characters and was the first Tekken game to be released on a Nintendo platform.
SoulCalibur II is the third installment in the Soul series and continues the tradition of his predecessors with improved graphics, new characters and new levels. A majority of the action takes place in Weapon Master mode where you have to choose a character and travel a set map to fight the many other warriors through different levels and challenges. Console ports were released, including guest characters from other franchises. The Arcade version has a unique mode called "Conquest Mode". This mode, which uses a name and password system to save data, allows the player to select one army among four. The player then fights against enemies in a series of eight 1-round battles, win or lose (the first seven are based on the player's rank, and the eighth is chosen by the player – this can only be interrupted by a Versus challenger.) After each round, the player earns EXP and can be promoted, and the game also rates the player in four categories: Soul, Power, Wisdom and Skill. The game also keeps track of which moves the player knows and uses most often. After the eight battles, territory control is updated and the player has the option to fight a bonus round against their character played by the AI.
Virtua Fighter 5 features an all-star cast of 17 fighters, including characters from the previous iterations along with two new characters named El Blaze and Eileen. The game delivers fast-paced, adrenaline-pumping action as players head into battle, taking on a host of popular characters. Players not only achieve victory by defeating highly-skilled opponents, but also by competing for prizes which earn them in-game money allowing them to buy many items at in-game shop. These items allow players to customize their ultimate warrior and become the top Virtua Fighter.
Dead or Alive 2 is a fighting game in the Dead or Alive series. The gameplay of DOA2, and all subsequent Dead or Alive games, borrows heavily from the Virtua Fighter series, but makes some key changes that drastically changes the way Dead or Alive is played in comparison to Virtua Fighter. In DOA2, the basis of the entire fighting system is the circular relationship between three types of moves: blows, throws, and holds.The other defining feature of DOA2, aside from blows/throws/holds, is its stun system. In DOA2 many attacks upon hitting will inflict a stun on the opponent. While stunned, the opponent cannot attack, and cannot guard, but they can hold. If the attacker lands a non-knockdown, non-launching attack while the opponent is stunned, the opponent will be re-stunned in a new way, depending on what attack was landed. A major difference between DOA2 and other fighters was in the safety and non-punishability of attacks, both upon hitting and upon being blocked. Most blows in DOA2 can be punished on hit and block by each character's faster throws, making blow-based offense very risky. In addition to the normal rules of juggling, each character also fits into a specific weight category, which affects how the character responds to being launched and being juggled. In DOA2, fights can occur on either water or ice; when a character is on such a surface, all non-knockdown, non-launching attacks will induce a stun on any successful hit. Walls and falls in the middle of stages are everywhere in the game. Many stages are also multi-tiered: to get to other areas of the stage, one character must be knocked off a ledge and fall into the next area. These falls deal usually fairly high damage, but cannot knock the opponent out. Other notable features included introducing CG cutscenes in line with the plot, replacing the original "Danger Zone" areas in stages with fully interactive ones, allowing players to juggle each other into walls, propelling characters from landmarks for more damage.
A classic fighting game by Sega, considered one of the first 3D fighting games.