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Baroque Shooting is a vertical scrolling shoot-’em-up. It serves as a spin-off from the dark, post-apocalyptic roguelike Baroque, reimagined as an arcade-style shooter. In the game, you control an angelic character flying through desolate ruins populated by grotesque enemies from the Baroque universe.
Crimzon Clover: World Ignition is a fast-paced, top-down bullet-hell shooter where players command one of three unique ships through relentless waves of enemy fire. The game expands on the original with multiple play modes: Boost (adaptive difficulty), Original (classic arcade-style), Unlimited (brutal bullet chaos), and Time Attack (speedrun challenge), plus a Novice setting for beginners. Core to the experience is the Break Meter, which fuels powerful bombs and temporary power-ups: Break Mode amplifies firepower, while a full meter unleashes the devastating Double Break Mode, turning the tide against even the toughest bosses. A robust Training mode lets players customize scenarios to hone their skills. With vibrant visuals, precise controls, and escalating intensity, World Ignition delivers a thrilling test of reflexes and strategy
Giga Wing 2 (ギガウイング2?) is a 2000 vertical scrolling shooter arcade game developed by Takumi and published by Capcom on Sega's NAOMI arcade system board and later ported in 2001 to the Dreamcast console. The arcade version is notable both for its excessive scores (scores in the quintillions are not unheard of), and for using a horizontally aligned monitor (much like Treasure Co. Ltd's Radiant Silvergun), something that is considered rare for a vertical shooter.
A prediction is that before human civilization, there was once an advanced civilization on Mars. A sorceress destroyed the civilization and everything that was remembered of it, except a chip called "INFINITY". In 2100, millions of people were starving due to massive food shortages and has caused civil wars around the world. Centuries later, however, the world government had sent colonists to Mars which began to solve these problems. At a nearby farm, the Infinity chip was discovered and it revealed all the technology of the advanced civilization. In 2309, a Declaration of Independence has been sent to Earth. Large armies have been amassed on Mars, and a gigantic armada was waiting for any attack from Earth. The Earth government sends out a fleet of battleships followed by a special air raid unit called ACID; ACID is equipped with a new fighter ship known as the Mosquito. Their mission is to enter Mars, stop the rebel violence, locate and destroy the rebel leader, whoever... or whatever it may be...
Embodiment of Scarlet Devil features two playable characters to choose from, with two Spell Card types each. Reimu Hakurei can cover a wide area of the screen with weaker attacks, while Marisa Kirisame relies on her speed and power to make up for her thinner attack spread. The bombs show different behavior and damage depending on the character and type chosen. Unlike its predecessor, Mystic Square, Embodiment of Scarlet Devil comes with an "automatic item collection" feature, which allows you to collect all items on the screen by moving to the top of the screen if you are at full power, as well as a counter-bomb system, which allows you to avoid a fatal hit by using a bomb immediately. Though there are six total stages in the main game, playing on Easy will end the game after Stage 5.
The year: 1941. The place: 20,000 feet in the air over the North Atlantic. Lightning flashes across the skies of war-torn Europe. Your mission: beat back the imperial forces before they can use their new weapon! In 1941: Counter Attack, the goal is to shoot down enemy airplanes and collect weapon power-ups. It is the prequel to 1942, and the third game in the 19XX series.
DonPachi is a 1995 vertical manic shoot-'em-up originally in arcades and was the first game from the developer Cave. Settings are mainly woodland and enemies are military vehicles and robots, culminating in the final boss, a huge robotic bee. One of three weapon configurations is chosen at start and then leveled up through dropped power-ups. DonPachi was ported to the Sega Saturn and Sony Playstation in 1996.
In this non-shooting shoot 'em up, you are a single white pixel who can absorb the bodies, abilities, and weapons of every enemy pixel you collect. It's up to you to stay either a small and nimble ship, or turn large and powerful. Just remember: protect your core white pixel, because every mistake could be your last.
Air Gallet, released in Japan as Akuu Gallet is a vertically scrolling shoot 'em up arcade game developed by Gazelle (one of the offshoots of Toaplan) and released by Banpresto in 1996. It runs on the Cave MK 1 hardware. It features the voice of narrator of Lenne Hardt and Jeff Manning.
Profusely Genuine! Explosively Orthodox! Shoot, dodge, and destroy! A die-hard style, faithful return to the origin of top down shooters!