Test Drive: Eve of Destruction

25.08.2004
Critic 68/100
Genre: Racing
Test Drive: Eve of Destruction blends the best elements of racing and demolition and is packed with 25 different events, including Demo Derby, where the last car standing wins; Gauntlet, where the player climbs behind the wheel of a hearse and tries to finish a set number of laps while the rest of the field attempts to stop them; Trailer Race, a new brand of racing event, where players compete while towing various types of trailers and must finish the race with something resembling a trailer still attached. Additionally, Test Drive: Eve of Destruction offers players a selection of more than 30 custom vehicles, a dynamic soundtrack and a split-screen multiplayer mode for up to four players.

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Part of collection:
Test Drive (last 3 games)

12.09.2024

Test Drive Unlimited Solar Crown is an open world driving and lifestyle experience. Grab your keys and live your life of luxury. Remember, social status is everything In the world of Test Drive Unlimited.

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Detailed physics underpin a huge variety of challenges set throughout the history of this landmark automotive brand. Painstakingly detailed cars and tracks reflect visceral damage as races wear on, an acute sense of speed communicates the power of these highly tuned vehicles, as advanced AI challenges even the most experienced driver.

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Test Drive Unlimited 2 (abbreviated as TDU2) is an open world racing video game developed by Eden Games and published by Atari. It is the tenth installment of the series, and the second to be marketed under the Unlimited franchise. It is also the second game in the series to be based on an open world styled gameplay. It was the final game released by Eden Games before being shut down by Atari, SA in 2013.

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Tokyo Xtreme Racer is a racing video game released in 1999 as one of the console's launch titles, the game was one of the first mission-based racing games. The gameplay involves the player challenging other drivers on the Shuto Expressway in order to gain money to modify and enhance his or her car. The game features a wide variety of Japanese cars and tuning parts to purchase as the player progresses through rivals. When released in Japan, Shutokō Battle was one of the best selling Dreamcast titles at this time. The game is based on illegal highway racing in Tokyo's Wangan highway with custom tuned cars. A such phenomenon is growing popular in Japan since the 1990s with dedicated manga (Shutokō Battle's biggest inspiration being Wangan Midnight), anime series and video games (C1 Circuit, Wangan Trial, Naniwa Wangan Battle).

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Indianapolis 500: The Simulation is a 1989 computer game. It was hailed as the first step of differentiating racing games from the arcade realm and into racing simulation. It was developed by the Papyrus Design Group, consisting of David Kaemmer and Omar Khudari, and distributed by Electronic Arts. It first released for DOS and later for the Amiga in 1990. Indianapolis 500: The Simulation attempts to be a full simulation of the Indianapolis 500 race, with 33 cars and appropriate Indy car "feel". While racing, it only offers a first-person perspective, but the game offers a replay mode as well. Indy 500 offers the ability to realistically set up the car, and any changes made to the car directly affect how it handles. The field is represented as realistic and the qualifying order stays true to the 1989 Indianapolis 500 starting grid.

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