Tokyo Xtreme Racer
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Part of collection:
Tokyo Xtreme Racer
(last 3 games)
Import Tuner Challenge is set on the Shuto Expressways of Tokyo, Japan. There a total of 415 rivals in the game. It features C1 and Shinkanjo like many other TXR games but unlike TXR3, Import Tuner Challenge does not feature the highways of Nagoya, Osaka, and Yokohama. But two new highway sections of Tokyo are in the game which are Rt.3 Shibuya and Rt.4 Shinjuku.
Game Boy Advance adaptation of the popular Japanese Tokyo Xtreme Racing series of games. The GBA game features more than 16 unique user-playable cars to choose from, each with various levels of car tuning options. "Tuner" fans are able to upgrade and customize their cars with plenty of performance and style modifications. Gameplay is similar to the console titles, meaning you explore different metropolitan areas and look for other car fans to challenge them to races. Players race through three cities- Tokyo, London and Los Angeles-on six different tracks. There are more than 60 different rivals to challenge.
Tokyo Xtreme Racer 3 (or 首都高バトル 01 in the Japanese release) was released for the PlayStation 2 in 2003 as part of Genki's Shutokou Battle series. This entry in the series was released two years after the previous game, Tokyo Xtreme Racer: Zero. Much like other entries in the series, the objective is to become the fastest racer on the highways of Japan, but unlike those before it, TXR3 allows the players to race in Nagoya and Osaka instead of just Tokyo, and the Tokyo map is expanded to include the Yokohama area. In addition, this title adds a weather cycle. TXR3 includes a fully-licensed list of cars from a variety of Japanese, American, and European manufacturers instead of the old car model designation method of "Type-(technical model name)", and furthermore, the car list itself was culled of many repeat models so to simplify and reduce the number of cars. The A, B, and C car designations were also removed. Graphically speaking, Tokyo Xtreme Racer 3 is a definite improvement over previous entries. Car models feature a higher polygon count and are much more extensively detailed and lighting effects were also greatly improved, featuring light streaking effects, road reflections and higher quality car reflections.
Part of franchise:
Tokyo Xtreme Racer
(last 3 games)
Import Tuner Challenge is set on the Shuto Expressways of Tokyo, Japan. There a total of 415 rivals in the game. It features C1 and Shinkanjo like many other TXR games but unlike TXR3, Import Tuner Challenge does not feature the highways of Nagoya, Osaka, and Yokohama. But two new highway sections of Tokyo are in the game which are Rt.3 Shibuya and Rt.4 Shinjuku.
The mountains of Japan are calling - and so are your racing rivals. With the mysterious disappearance of the reigning champion, the tournament crown is suddenly up for grabs. Many will vie, only one can win. Do you have what it takes to race, grind and drift your way to the ultimate racing prize? Race in the dangerous mountains of Japan - Hakone, Niko, Haruna and Akagi - all faithfully recreated using the most advanced laser techniques to maintain every tight twist and turn.
Genki's racing games have typically fallen into the Shutokou Battle series, a collection of late-night racing games that put you on the highways surrounding Tokyo. The company's latest PS2 racer, Racing Battle: C1 Grand Prix, maintains many of the same gameplay mechanics that Genki's other games contain, but this time it takes the cars off of the streets and drops them onto proper racetracks. Racing Battle will contain licensed cars. The version on display only has a handful, including an RX-7, a Supra, an Integra, an Impreza, and an S2000. The car models in the game look decent. They're nice and smooth, but they don't seem to be quite as detailed as the car models in some other comparable racing games. Like most other racing games, Racing Battle has multiple camera angles. But the first-person angle is pretty interesting. From this view, you get indicators that show how hard you're steering, accelerating, or braking. You also get a second, TV-style camera angle in a small window at the top of the screen. This is cool because it gives you a good idea of what's going on near your car. It's easy to see cars coming up behind you with this view and more effective than a standard rearview mirror. The gameplay in Racing Battle is roughly the same as what Genki has done with Shutokou and Kaido Battle series. Each car is associated with a fighting gamelike life meter, and the car in second place constantly loses pieces of its life meter. When one car runs out of "health," the race ends and a winner is declared.
Could be interesting
The thrilling followup to the original, Tokyo Xtreme Racer 2 improves in all fronts. With more road to drive on, rivals to fight, and cars to master, this entry offers everything and more. In the game, you race around the streets of Tokyo at night in an almost seamless experience, from cruising around, to joining a race, to cruising again. Flash your headlights when tailing a rival to incite a race, and after a short cinematic, you're both off. To win a race, you need to take down your opponent's power meter, while keeping yours intact. It decreases when hitting objects, and, more importantly, in last place. The game is less focused on the realism of a racer, but still takes into account a good amount of customization, from upgrades to tuning. Since you'll be driving the car almost constantly, its best to have your own personal vehicle. The roads you drive on start out limited, but expand as you dive deeper and deeper into the game. Don't expect to go without memorizing the tracks; in order to beat the best, you need to make Tokyo your home.
Tokyo Xtreme Racer Zero is a racing game developed by Genki for PlayStation 2. Despite its name, it is set between Tokyo Xtreme Racer 2 and Drift, and has enhanced sound and graphics. The game was released in Japan as Shutokou Battle 0, but was also a release in North America. The game was released in a PAL version in Europe and Australia under the title Tokyo Xtreme Racer (not to be confused with the Dreamcast title of the same name). This is the first game in the series that has been released on a platform other than the Dreamcast. Zero was originally to be released on the Dreamcast but was then canceled and moved to the PlayStation 2. The Tokyo Xtreme Racer series has produced a total of six games, the first four being U.S. localizations of the first four Shutokou Battle series games and the final two being U.S. localizations of the first and third Kaido Battle series games.
Wangan Midnight Maximum Tune is the third and latest arcade installment of the racing video game series.
Experience the rush of high-octane street racing in Need for Speed Underground: Rivals. Customize your ride, push it to the limit, and dominate the underground racing scene. Race against fierce competitors and build your reputation as the ultimate street racer. With adrenaline-pumping gameplay and stunning graphics, immerse yourself in the heart-pounding world of urban racing like never before. Customize 20 tuner cars and race on 10 new circuit tracks. Eight modes including Drift Attack, and Rally Relay. Tune your ride performance and style. Special Features: Wireless and Party Play Multiplayer Modes EA Pocket TRAX Music Visualization Player
This version of Juiced is built specifically for PSP, with unique multiplayer games and and an expansion on the crew and pink-slip racing features. The game was built from the ground up on PSP, with new cars, tracks, characters and game modes. The built-in wireless connectivity on the PSP lends itself to expanding the multi-player options, including multiplayer crew races, pink slip racing and the all new ‘Eliminator’ mode where the slowest driver per lap is removed from the competition, and the winner is the last one left in the race.
Import Tuner Challenge is set on the Shuto Expressways of Tokyo, Japan. There a total of 415 rivals in the game. It features C1 and Shinkanjo like many other TXR games but unlike TXR3, Import Tuner Challenge does not feature the highways of Nagoya, Osaka, and Yokohama. But two new highway sections of Tokyo are in the game which are Rt.3 Shibuya and Rt.4 Shinjuku.
Asphalt Urban GT is a racing video game for the Nintendo DS and the Nokia N-Gage handheld video game consoles. It was developed by Gameloft and published by Ubisoft, and released on November 21, 2004, making it one of the DS launch titles. It has support for wireless multiplayer with up to four opponents, and takes advantage of the DS's support for 3D graphics (while showing unaccelerated N-Gage's power to match DS's graphics), showing the action from three camera angles. Replays are also available. The bottom screen of the DS is utilized to provide strategic tips and player information. The game sports nine tracks modelled after real-world locations such as Paris and New York City. The game's 23 cars are licensed from real manufacturers such as Lamborghini, Hummer, Volkswagen, and others, and can be enhanced with over 30 addons
The future of racing is here, and it's called MOTORHEAD. This game allows you to hop in one of 10 streamlined racers and test your skills on eight obstacle-filled courses that wind through urban, desert, and seaside terrain.
Test Drive: Eve of Destruction blends the best elements of racing and demolition and is packed with 25 different events, including Demo Derby, where the last car standing wins; Gauntlet, where the player climbs behind the wheel of a hearse and tries to finish a set number of laps while the rest of the field attempts to stop them; Trailer Race, a new brand of racing event, where players compete while towing various types of trailers and must finish the race with something resembling a trailer still attached. Additionally, Test Drive: Eve of Destruction offers players a selection of more than 30 custom vehicles, a dynamic soundtrack and a split-screen multiplayer mode for up to four players.
Project Gotham Racing (PGR) is a racing game, the first in its series, developed by Bizarre Creations and published by Microsoft for the Xbox gaming console. The first title in the franchise, Project Gotham Racing, is an Xbox launch title that quickly became the second best-selling game for the console after Halo: Combat Evolved. PGR is a spiritual successor to the Sega Dreamcast game Metropolis Street Racer after Sega discontinued the hardware business and became a software based company. PGR is as of July 12, 2010 compatible with the Xbox 360 through a downloadable update.