Popular games for collection Tokyo Xtreme Racer

27.07.2006

Import Tuner Challenge is set on the Shuto Expressways of Tokyo, Japan. There a total of 415 rivals in the game. It features C1 and Shinkanjo like many other TXR games but unlike TXR3, Import Tuner Challenge does not feature the highways of Nagoya, Osaka, and Yokohama. But two new highway sections of Tokyo are in the game which are Rt.3 Shibuya and Rt.4 Shinjuku.

22.06.2000

The thrilling followup to the original, Tokyo Xtreme Racer 2 improves in all fronts. With more road to drive on, rivals to fight, and cars to master, this entry offers everything and more. In the game, you race around the streets of Tokyo at night in an almost seamless experience, from cruising around, to joining a race, to cruising again. Flash your headlights when tailing a rival to incite a race, and after a short cinematic, you're both off. To win a race, you need to take down your opponent's power meter, while keeping yours intact. It decreases when hitting objects, and, more importantly, in last place. The game is less focused on the realism of a racer, but still takes into account a good amount of customization, from upgrades to tuning. Since you'll be driving the car almost constantly, its best to have your own personal vehicle. The roads you drive on start out limited, but expand as you dive deeper and deeper into the game. Don't expect to go without memorizing the tracks; in order to beat the best, you need to make Tokyo your home.

24.06.1999

Tokyo Xtreme Racer is a racing video game released in 1999 as one of the console's launch titles, the game was one of the first mission-based racing games. The gameplay involves the player challenging other drivers on the Shuto Expressway in order to gain money to modify and enhance his or her car. The game features a wide variety of Japanese cars and tuning parts to purchase as the player progresses through rivals. When released in Japan, Shutokō Battle was one of the best selling Dreamcast titles at this time. The game is based on illegal highway racing in Tokyo's Wangan highway with custom tuned cars. A such phenomenon is growing popular in Japan since the 1990s with dedicated manga (Shutokō Battle's biggest inspiration being Wangan Midnight), anime series and video games (C1 Circuit, Wangan Trial, Naniwa Wangan Battle).

03.05.1996

Players navigate through three Tokyo highway circuits driving one of 72 high-performance sports cars. While driving, players earn valuable points which are used to purchase upgrade parts for their vehicle. To ensure the most realistic gameplay, developers Bullet-Proof Software, enlisted the guidance of racing champion, Keiichi Tsuchiya and automotive specialist, Masaaki Bando Under their supervision, Bullet-Proof painstakingly recreated the physics and handling of each race car. The Saturn release, only released in Japan, included many more videos and starred the Drift King himself through these cutscenes.

24.07.2003

Tokyo Xtreme Racer 3 (or 首都高バトル 01 in the Japanese release) was released for the PlayStation 2 in 2003 as part of Genki's Shutokou Battle series. This entry in the series was released two years after the previous game, Tokyo Xtreme Racer: Zero. Much like other entries in the series, the objective is to become the fastest racer on the highways of Japan, but unlike those before it, TXR3 allows the players to race in Nagoya and Osaka instead of just Tokyo, and the Tokyo map is expanded to include the Yokohama area. In addition, this title adds a weather cycle. TXR3 includes a fully-licensed list of cars from a variety of Japanese, American, and European manufacturers instead of the old car model designation method of "Type-(technical model name)", and furthermore, the car list itself was culled of many repeat models so to simplify and reduce the number of cars. The A, B, and C car designations were also removed. Graphically speaking, Tokyo Xtreme Racer 3 is a definite improvement over previous entries. Car models feature a higher polygon count and are much more extensively detailed and lighting effects were also greatly improved, featuring light streaking effects, road reflections and higher quality car reflections.

27.05.1994

Drift King Shuto-kou Battle '94: Tsuchiya Keiichi & Bandou Masaaki, is a Japan-only racing game for the Super Famicom. The player controls a stock car across various circuits (highway, race track, driving school or tōge) in either the scenario or the practice mode of the game. It was published by Bullet-Proof Software (BPS). This game is the first of the long-running series of Shutokō Battle games. These games were eventually known under various names abroad including Tokyo Xtreme Racer in North America and Tokyo Highway Challenge in Europe. "Drift King" is the trademark nickname of Japanese pro racing and former street racing driver Keiichi Tsuchiya.

15.03.2001

Tokyo Xtreme Racer Zero is a racing game developed by Genki for PlayStation 2. Despite its name, it is set between Tokyo Xtreme Racer 2 and Drift, and has enhanced sound and graphics. The game was released in Japan as Shutokou Battle 0, but was also a release in North America. The game was released in a PAL version in Europe and Australia under the title Tokyo Xtreme Racer (not to be confused with the Dreamcast title of the same name). This is the first game in the series that has been released on a platform other than the Dreamcast. Zero was originally to be released on the Dreamcast but was then canceled and moved to the PlayStation 2. The Tokyo Xtreme Racer series has produced a total of six games, the first four being U.S. localizations of the first four Shutokou Battle series games and the final two being U.S. localizations of the first and third Kaido Battle series games.

24.02.1995

Drift King Shuto-kou Battle 2 is a behind-the-car driving game exclusive to the Super Famicom. It is named after and endorsed by Keiichi "Drift King" Tsuchiya, and the title refers to the Shuto Expressway near Tokyo upon which most of the races take place. Players select a car and customize it before taking it to the track to race against other street racing enthusiasts. The game maintains a split-screen regardless of whether or not a second player is involved; on single-player, the top screen's camera stays on the starting line.

20.04.2005

Game Boy Advance adaptation of the popular Japanese Tokyo Xtreme Racing series of games. The GBA game features more than 16 unique user-playable cars to choose from, each with various levels of car tuning options. "Tuner" fans are able to upgrade and customize their cars with plenty of performance and style modifications. Gameplay is similar to the console titles, meaning you explore different metropolitan areas and look for other car fans to challenge them to races. Players race through three cities- Tokyo, London and Los Angeles-on six different tracks. There are more than 60 different rivals to challenge.

25.04.1997

Shutokō Battle R is the third installment in the Shutokō Battle series for the PlayStation. This time, however, the action is not limited to Tokyo - it has spread to the Osaka metropolitan area. There are three game modes to choose from: Scenario: Try to beat the clock as well as your competitors to the finish line. The points you earn can be used to upgrade your car in the machine shop. Practice: You can practice driving before you try it on the real thing. Link Race: Connect another PlayStation and play against another player. The more opponents you defeat, the quicker you will be able to meet the challenge of professional driver and street legend Keiichi Tsuchiya.