The Fourth Protocol

20.06.1985
Based on the Cold War spy thriller of the same name by Frederick Forsyth.

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31.12.1990

007 James Bond: The Stealth Affair, also known as Operation Stealth in Europe, is an adventure game from Delphine Software International, released in 1990. The game is mainly the work of Paul Cuisset (programming) and Jean Baudlot (sound). The game was released with the Bond license in the United States, although this led to some inconsistencies as the MI6 agent appeared to be taking his orders from the CIA. The Stealth Affair mainly features a point-and-click style of gameplay reminiscent of many of the LucasArts adventures of the time, as well as a number of more action-oriented elements including an overhead viewed maze section and a scene in which Glames/Bond attempts to escape from an underwater cavern before he runs out of oxygen. The cracked Amiga version of the game featured a primitive synthesized voice that would perform all the dialogue in the game if 1MB or more RAM was installed. Unfortunately the crack featured a bug which meant that if the player attempted to click the mouse button in order to skip through the speech faster the game would freeze and have to be rebooted. For this reason many seasoned players would actually remove the memory expansion before playing the game for any extended period of time.

31.12.1986

Based on the board game of the same name, 221 B Baker St. pits up to four players against each other in a race to solve mysteries set in Victorian London. After picking a character (Sherlock Holmes, Dr. Watson, Irene Adler, or Inspector Lestrade), players select one of the thirty available mysteries and read its case file in the game's manual. The case file presents the particulars of the case, mentions the people involved, and explains what the players need to deduce to win the game. Before solving the case, players must visit Scotland Yard for a badge. Players might also want to use a badge to lock a location with a useful clue, requiring other players to detour to the locksmith. Once a player believes they have solved the case, they must return to Baker Street and answer a quiz. If the player is incorrect, the other players can continue.

01.08.1992

KGB is an Adventure game, developed by Cryo Interactive and published by Virgin Games, which was released in 1992.

31.12.1982

Deadline is an interactive fiction computer game published by Infocom in 1982. Written by Marc Blank, it was one of the first murder mystery interactive fiction games. Like most Infocom titles, Deadline was created using ZIL, which allowed the easy porting of the game to popular computer platforms of the time such as the Apple II and the Commodore 64. It is Infocom's third game. The player's character in Deadline is an unnamed police detective, summoned to a sprawling Connecticut estate to investigate the apparent suicide of wealthy industrialist Marshall Robner. At first, it seems a very straightforward case: the body was discovered in the library, which had been locked from the inside, and the cause of death was an overdose of his prescribed antidepressants. But something just doesn't feel right. Could someone have killed Robner for his money? Did he make an enemy through his business dealings? Or was there some other motive? With the able assistance of level-headed Sgt. Duffy, the player has twelve hours to solve the case before it is closed forever.

31.12.1984

The time is not too long from now. The place is New York City. Yet it is a setting few of us would ever recognize. For this is a world where simply owning a book is dangerously illegal. Where Firemen come not to save houses, but to burn them for the books inside. And where you, once a dedicated Fireman, are now a rebel with a passion for books --- and the most wanted fugitive in the country. An Interactive Fiction game based on the book with the same name. Set as a sequel to the book, taking place after the novel ends.

31.12.1990

In this first adventure for the Famous Five, we join them in their search for treasure on Kirrin Island and thawt people who want to steal it.

24.06.2003

A train journey abruptly cut off. An enforced stay in a strange City. Intrigue, madmen, and growing sense of being watched... A work of interactive fiction by Emily Short.

31.12.1988

A text adventure in which the player takes up the mantle of Sherlock, called upon to investigate into the business of George Wathley. His cousin Victor is suspicious that George has been importing contraband and wants the famous sleuth to turns his skills to discover the truth.

04.08.2020

The Remains of Richard Fleming is a narrative detective game built for Charlmes' I Can't Write But Want To Tell A Story. The theme of the Jam was lost and this game is all about lost information which you have to piece together. The competition features a 'duck' category. You can find the 'duck' in the fourth audio call. A duck is a British cricket term for no rounds (or points) scored when batting.

14.04.2026

A murder mystery where you are the main suspect! An ambassador on a peace mission has been killed on board the Clawville Express. Time progresses as you sniff out clues, eavesdrop on conversations, and interrogate passengers. Can you solve the case before the train reaches the last station? Or else.