The Madness of Roland

31.12.1992
Interactive novel and audiobook with FMV cutscenes that adapts the epic poem Orlando Furioso about medieval French king Charlemagne's heroic paladin Roland who falls tragically in love with sorceress Angelica and loses his mind.

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31.12.1986

As they went on to demonstrate with Nightbreed, Ocean wasn't afraid to try a few different approaches to licensed material once they'd gotten their mitts on it, which is how you explain following up not one but two run-and-jump platform games with a text adventure game -- the change in approach a breath of fresh air and, perhaps, a response to critics suggesting that rehashing the same old thing is getting tired and stale. Many arcade games of the period would have a hard time with the transition, lacking enough of a skeleton of plot to flesh out with characters and events, but the Hunchback franchise has always enjoyed descent from one of the greatest works of French fiction (not incidentally long since in the public domain, hence ripe for free squeezing), Victor Hugo's Notre-Dame de Paris... even if it hadn't made terribly extensive use of its heritage up to this title. You are still Quasimodo, deformed ward of the Church, and you still quest for the favour and well-being of gypsy Esperalda, but for once you don't do so by jumping over pits and ducking under arrows (and, uh, participating in organised sporting events)! Instead, you navigate sites in, around and under Paris, including the Cathedral of Notre Dame, collecting inventory items to use to solve puzzles and overcome minions of the Bishop and Cardinal -- foes who no longer cause you to lose a life at the merest contact. The narrative does sustain a bit of garbling along the way in the transition from high literature to action arcade game and back to crypto-literary interactive fiction, but they take what they've learned about design along the way and present things clearly, possessions and companions continually visually indicated above a baroque text input/output field. The interface is as intuitive as those of the prior games in the franchise, despite the enormous gulf between their respective styles of gameplay. Now you can give your twitchy fingers a rest and let your brain take over for a while.

17.07.2023

First part of Un Presagio de Huesos, where the promises of the old witch of the swamp are told and the Hero is presented with the ultimate temptation. Play, O muse, the story of the futile hero; the story about the struggle against heaven and earth that cost the lives of countless orphans, brought a brother from the abysses of the confines to the borders of the Dream and made the rivers of the continent red.

12.06.2014

It's the eight hundred and twenty first year of the city of Rome, a year of bad omens and unrest. The Emperor is bloodthirsty and watches keenly for anyone who might be trying to overthrow him. The grain dole is running out and the people are going hungry. Romans are beginning to put their faith in foreign cults, as their old gods seem indifferent. In this dangerous environment, Marcus is concerned with two things: his poetry, and keeping his patron Artus happy. But when Artus sends him to ask a secret question of an oracle, Marcus is forced to get involved, with conspiracies, politics, and a woman he is trying to forget.

21.10.2000

The story revolves around the mythic Medieval era of which the legendary King Arthur is a contemporary. The player can choose to play either of two storylines: that of Bradwen the Celt or that of Christian Bradwen. In both storylines, he is the illegitimate son of the dying King Cadfanan, leader of the Atrebates tribe shortly following the Roman occupation. Bradwen's goal is to foil the evil attempts of his half-brother Morganor (heir to the throne) at securing a malevolent kingship for himself through which enactment of his evil intentions will be made possible.

19.04.2016

The Black Death is a dark multiplayer survival game set during a plague-ridden medieval era.

31.12.2012

From humble backwater to medieval metropolis - build the city of your dreams!

31.12.1984

Medieval Text Adventure game with graphics.

31.12.1984

The time is not too long from now. The place is New York City. Yet it is a setting few of us would ever recognize. For this is a world where simply owning a book is dangerously illegal. Where Firemen come not to save houses, but to burn them for the books inside. And where you, once a dedicated Fireman, are now a rebel with a passion for books --- and the most wanted fugitive in the country. An Interactive Fiction game based on the book with the same name. Set as a sequel to the book, taking place after the novel ends.

14.10.2000

The game's universe stays faithful to Homer's the Odyssey, including its characters, Poseidon, Zeus, Cerberus and the Cyclops. Penelope, who has had no news of Ulysses for many years, requests that Heritias set off in search of his childhood friend. Heritias first goes to Troy, the last place the leader of the Achaean troops was seen. In the game, the player has to fight creatures like the Gorgon and the Cyclops and you will have to foil the manipulation of the gods to escape from the conspiracy of Poseidon's agents, and resist the seductive enchantress.

01.10.2022

The only thing Bell Park likes more than a mystery is solving it on her own. But when a time-travelling 12-year-old version of herself lands face-down on her rented co-working desk, she'll have no choice but to take the displaced kid detective along on her latest case. Follow the trail of a missing heterosexual on the strange streets of Toronto! Investigate a quirky cast of drag kings, chicken wing enthusiasts, and women in elaborate cat make-up! Thrill in the pervasive ennui of your early twenties! Struggle to remember where your preteen self was at with the whole being gay thing! Will Adult Bell make peace with the figurative and literal ghosts of her past? Can Kid Bell navigate the uncanny world of the 2020s and find her way back home? How's the chicken in that creepy basement food court? These questions and more will be answered in THE GROWN-UP DETECTIVE AGENCY.