The Passenger
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Could be interesting
Short 2D restaurant tycoon themed rpg horror game with visual novel and point-and-click elements set in 1960s France following the story of a lively waiter named Rody trying to make as much money as possible in a week at a fancy bistro owned by a charismatic and successful chef, Vince.
Homicipher is an adventure horror game where you’ll decipher a language, fall in love and escape. Players will face various horrifying men in this strange world. Your aim is to decipher their language and eventually find a way to escape. Meanwhile, a peculiar feeling also starts to bloom.
In The Coffin of Andy and Leyley, you follow the story of Andrew and Ashley, siblings who have been quarantined in their house for months and are slowly starving to death. Everyone in the building appears to have contracted a contagious disease and are now locked in their apartments by armed guards. The guards do keep promising to bring food, but none ever comes, so eventually they have to resort to drastic measures.
You are a desperate college student rushing to meet the deadline of your last assignment before semester break. With no choice but to stay late, you find yourself alone at campus in the dead of night. You never believed the rumors spread around the student body. Ghost stories were simply stories, right? ...Right?
A flesh-eating dust leaves you to survive alone against hordes of Listless.
"Freedom...is just the beginning of your Nightmare..."
Become the noble of a country on the brink of war.
Fishbowl is a slice of life, coming of age story told over a month. Video call loved ones, work from home, sort through puzzles to rediscover childhood memories, do care tasks and get to know yourself better, one day at a time.
Reflexia's story starts out as a parody of its genre and ends as a psychological drama.
Elevator Hitch is a short 2.5D surreal horror/escape room visual novel with point-and-click and puzzle elements following the story of two co-workers suddenly finding themselves stuck together in a "Perfectly Normal" 70s office elevator. They must explore each liminal-looking floor and find a way to get off the elevator to their actual destinations.