The Spirit Engine DX
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The Spirit Engine is a 2D, sidescrolling adventure/RPG game with a simple story and a straightforward, innovative real-time combat system. Written as an experimental reaction to old 16bit console RPGs, it took a little under two years to complete and was released in November 2003 as freeware under Natomic.
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The Spirit Engine
The Spirit Engine DX is a complete rewrite of the cult classic indie title from 2003 by Mark Pay. Instead of using a traditional turn-based system, an auto battler with real-time pausing is opted to allow players to switch tactics at their own pace without constant menu prompts.
Sequel to The Spirit Engine, this is a strong improvement on the original game's formula. Form a three person party out of nine available characters, and uncover the secrets of both the world you're exploring and your own party members.
The Spirit Engine is a 2D, sidescrolling adventure/RPG game with a simple story and a straightforward, innovative real-time combat system. Written as an experimental reaction to old 16bit console RPGs, it took a little under two years to complete and was released in November 2003 as freeware under Natomic.
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