Could be interesting
Testament is a first-person single-player action-adventure game with bits of RPG and metroidvania elements set in a post-apocalyptic fantasy world. It offers a mixed combat with different possibilities and combination by sword, spells and bow while it is rich with platforming and puzzles.
From the creative director of Dead Space and multiple Call of Duty campaigns comes Immortals of Aveum, a single-player first-person magic shooter set in an original fantasy universe engulfed in magic, rife with conflict, and on the verge of oblivion.
Niko: Through The Dream is a minimalist adventure accompanying Niko in her return to her world. We will travel through different islands, each of them being the oneiric representation of an important event of her past. Happiness, solitude or fear melted with hidden riddles, you will face up dangers and traps and, with Niko, you will confront them with determination, ability and logic. Playability intends to be direct and varied. Each island has a setting and mechanic of its own. Puzzles, riddles, platforms, stealth and exploration are the ingredients of the adventure. Prepare to start a journey which you’ll never know what hides ahead. A journey whose paths must be wisely chosen. Challenges you must face are based on different colors, shapes and sounds. Sometimes you can notice how game mechanics intertwined, being necessary to pay full attention if you want to advance in Niko’s journey. Music will evolve along with Niko, from happy and vivid melodies to sad and dark ones, the same way as the journey does. Music and sounds are key elements to stimulate both imagination and mood of the player. Don’t just play, feel the adventure as yours. The narrative develops as symbols and little tales deep within the scenario. We must explore it by ourselves to discover every detail of this fascinating adventure, fathoming the mysteries of Niko’s tale.
True fear is primal. Embark on an evasion-based survival horror experience against nature’s ultimate hunters — dinosaurs. Explore overgrown research facilities nestled in a lush wilderness. Be resourceful as you evade, distract, survive, and unravel the mystery at the heart of the island.
Cat Quest is a 2D open world RPG with the exploration of Skyrim, but set in the visual style of an overworld. This is a fantasy world that asks the question of how different it would be if cats lived in it instead of humans! Go to places like the Catpital where the Lion King rules, or experience delicacies like the catnip pie! Talk to the locals, some already on their 7th or 8th lives(what? not all cats have nine lives y'know), and go on a catventure through a world you've never seen before!
Delve deep into the origins of a sinister Chinese legend, and unearth the secrets of an island’s forgotten past in this pulse-pounding adventure.
Elderborn is a Metal Action Fantasy Slasher with brutal FPP melee combat and souls-like/RPG character progression. In the times of legend, the barbarian tribes need a new dark messiah. The player becomes a merciless slayer who will uncover ancient secrets in the city of doom, and forge their own destiny. This ambitious indie game, five years in the making, combines old-school single-player feel, a classic heroic story, and modern level of skill-based challenge. All this and more creates an action-packed, lore-filled, engaging adventure that will last 8-10 hours in a single play-through.
Drova is a pixel art role-playing game inspired by classic role-playing games. We want to create a challenging and interesting world and offer a well-rounded and consistent gaming experience.
A retro FPS for the ages! Completely rebuilt from the ground up for VR! Once branded a heretic, now you have been chosen as our champion! Reclaim our sacred weapons. Take back our ancient lands. If you can stand... Amid Evil.
Shape of the World is an ephemeral first-person exploration game where the world grows around you in a procedurally populated environment. Exploration is about intentionally getting lost and the joy of being found again. Your presence is the driving force behind the evolving environment as you establish permanent monuments to mark your way. Without your presence, will the forest still come alive? Shape of the World builds on the ideas of experiential games like Proteus and Flower where points and combat don’t enter the equation. An evolving world that grows with each step and hints at distant landmarks encourages the player to explore. Shape of the World offers a unique unfolding experience for those seeking an alternative to quest-driven adventure games.