Truxton II

08.04.2024
Port of "Truxton II" for PC with many quality-of-life improvements. The sequel to Toaplan’s shoot ‘em up masterpiece Truxton is a thrilling insane space action with an unforgiving difficulty level. Enjoy the visually stunning pixel graphics and vibrant music as you dodge the high-speed bullet rain and take on tough bosses.
“During the time of the grand battle known as Tatsujin, another battle was being fought in a remote area of the infinite universe, with similar stakes. The battle was known as Tatsujin Oh.”

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Parent game

01.02.1992

Gameplay is similar to the previous Truxton. Truxton II has six huge areas, each with a boss at the end; the game "loops" these six areas forever. Lives are given out at 70000 points, then every 200000 points after; players start with three. There are power-ups to increase ship speed, add a smartbomb to your stock, and change/strengthen your current weapon: red fires bombs in a small area around your ship, similar to the red weapon from Robo Aleste; blue is a homing laser, similar to the blue weapon from the original Truxton; while green fires wide-reaching salvos of green shots and more or less replaces the red weapon from Truxton.

Part of collection:
Truxton

01.10.1988

Truxton is a 1988 vertically scrolling, shoot 'em up arcade game developed by Toaplan, later ported to the Mega Drive (worldwide) and the PC Engine (Japan-only). Like many other scrolling shooters, the game is set in outer space, where the player takes control of a small spaceship across several planets. The game is played with an eight-way joystick and two buttons (a shot and a bomb button) through five large levels and their bosses (which then loop forever, at higher difficulties).

01.01.1970

Truxton Extreme, which inherits the DNA from legendary arcade masterpiece Truxton, is a collaboration with manga artist and Toaplan alumni Junya Inoue.

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