Twin Souls
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Eldritch Tales: Inheritance is a 210,000-word interactive novel by Dariel Ivalyen that blends psychological, supernatural, and cosmic horror with drama, investigation, and romance. It's entirely text-based—without graphics or sound effects—and fueled by the vast, unstoppable power of your imagination.
Created from the point of view of washed up film director gone game developer Jurgen... answer important psychological questions to experience indie gameplay.
Intra-System: Trust Issues is a short minimalistic Audio-Adventure based on decisions.
It's your last day as her ladyship's groundskeeper - but you still have a little work left to do.
An interactive story about a girl who joins a beauty pageant to improve her college applications.
Rooms define you.
Disasters have never deterred time travelers.
Aisle started out as a game which would not need the usual meta-verbs... i.e. a game with only one turn. The initial idea was: How do I make a game with only one turn interesting? Give it lots of endings--in fact there are many 'endings' and (hopefully) every sensible action results in an 'ending'. There is no winning action. There is however more going on than just this and the more endings you see the more things should become clear.
A game written by Devine Lu Linvega for the 21st Annual Interactive Fiction Competition.